Player Matchup

Ne Zha
Ne Zha
Gorgon309
Ne Zha
Level 127
God Stats
6W - 3L
1,718 SR
Queue Stats
222W - 198L
1,535 Elo+
Solo
Vamana
Vamana
Splayer2
Vamana
Level 47
God Stats
5W - 3L
1,719 SR
Queue Stats
178W - 153L
1,529 Elo+
Solo
Atlas
Atlas
Xxchampion
Atlas
Level 116
God Stats
6W - 4L
1,774 SR
Queue Stats
493W - 448L
1,507 Elo+
Solo
Hel
Hel
ZourD0ugh
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 145L
1,506 Elo+
Solo
Cupid
Cupid
hello111
Cupid
Level 118
God Stats
18W - 15L
1,617 SR
Queue Stats
39W - 28L
1,624 Elo+
Solo
Team Averages
Level 106
1,666 SR
1,540 Elo+

VS

Team Averages
Level 71
1,557 SR
1,512 Elo+
Janus
Janus
Coxinhaa
Janus
Level 66
God Stats
8W - 17L
1,539 SR
Queue Stats
60W - 87L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
EhhDADDY
Danzaburou
Level 107
God Stats
1W - 5L
1,456 SR
Queue Stats
122W - 147L
1,532 Elo+
Party 1
Thanatos
Thanatos
KiarK
Thanatos
Level 66
God Stats
2W - 7L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
SwaggyCanadian
Bacchus
Level 49
God Stats
1W - 3L
1,742 SR
Queue Stats
211W - 240L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
Vikingfishs
Guan Yu
Level 65
God Stats
7W - 10L
1,549 SR
Queue Stats
46W - 78L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gorgon309
Ne Zha
11
3 / 1 / 1
6,483
499
1,400
7,384
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
Splayer2
Vamana
15
2 / 0 / 1
8,439
649
8,054
10,140
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
12
3 / 1 / 3
7,666
590
5,734
12,867
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 4
7,094
546
4,573
6,259
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
hello111
Cupid
11
2 / 2 / 2
7,121
548
6,939
7,925
2,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Coxinhaa
Janus
13
1 / 1 / 0
6,637
511
4,254
4,840
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
EhhDADDY
Danzaburou
13
2 / 2 / 0
7,979
614
6,549
9,189
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
KiarK
Thanatos
9
0 / 2 / 1
5,525
425
870
7,200
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 3 / 3
6,858
528
5,461
9,848
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Vikingfishs
Guan Yu
12
0 / 2 / 0
6,712
516
3,914
11,455
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Coxinhaa
Janus
1
1
0
1
L
Danzaburou
EhhDADDY
Danzaburou
2
2
0
1
W
Ne Zha
Gorgon309
Ne Zha
3
1
1
3.5
L
Thanatos
KiarK
Thanatos
0
2
1
0.25
W
Vamana
Splayer2
Vamana
2
0
1
2.5
L
2
3
3
1.17
L
Guan Yu
Vikingfishs
Guan Yu
0
2
0
0
W
Atlas
3
1
3
4.5
W
0
1
4
2
W
Cupid
hello111
Cupid
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,700
Damage
21,048
44,575
Taken
42,532
24,178
Mitigated
25,145
17,601
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Coxinhaa
Janus
4,254
264
0
1,500
4,840
1,824
0
2,983
1,857
62,755
0
L
Danzaburou
EhhDADDY
Danzaburou
6,549
3,905
0
5,186
9,189
4,081
697
1,242
7,947
0
65,715
W
Ne Zha
Gorgon309
Ne Zha
1,400
383
0
974
7,384
2,437
0
868
6,516
0
31,169
L
Thanatos
KiarK
Thanatos
870
77
0
2,677
7,200
2,677
0
1,489
5,711
0
20,586
W
Vamana
Splayer2
Vamana
8,054
2,236
0
4,111
10,140
7,069
543
0
9,492
0
78,928
L
5,461
240
0
1,888
9,848
8,099
0
4,593
5,255
18,982
0
L
Guan Yu
Vikingfishs
Guan Yu
3,914
792
0
4,895
11,455
8,464
0
0
10,587
0
50,444
W
Atlas
5,734
1,924
281
4,291
12,867
9,451
217
4,160
8,707
26,867
0
W
4,573
504
2,542
3,401
6,259
2,811
366
4,284
1,975
56,358
0
W
Cupid
hello111
Cupid
6,939
4,085
0
2,001
7,925
2,410
988
403
7,522
0
50,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
33,711
403
Minions Killed
374
0
Camps Cleared
0
1,228,569
Distance Traveled
1,265,793
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,637
511
99
8
0
254,390
5
L
Danzaburou
7,979
614
128
10
0
232,224
0
W
Ne Zha
6,483
499
44
3
0
182,798
0
L
Thanatos
5,525
425
38
3
0
268,382
0
W
Vamana
8,439
649
129
10
0
261,187
2
L
Bacchus
6,858
528
19
1
0
258,711
3
L
Guan Yu
6,712
516
90
7
0
252,086
0
W
Atlas
7,666
590
31
2
0
258,436
1
W
Hel
7,094
546
99
8
0
269,763
0
W
Cupid
7,121
548
100
8
0
256,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role