Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Chinocapuchinok
Nu Wa
Level 163
God Stats
8W - 10L
1,413 SR
Queue Stats
371W - 377L
1,493 Elo+
Solo
Mercury
Mercury
OrionII
Mercury
Level 198
God Stats
6W - 3L
1,620 SR
Queue Stats
156W - 144L
1,557 Elo+
Solo
Team Averages
Level 142
1,507 SR
1,510 Elo+

VS

Team Averages
Level 111
1,568 SR
1,559 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LokuraLoka
Horus
Level 22
God Stats
25W - 21L
1,645 SR
Queue Stats
144W - 130L
1,610 Elo+
Party 1
Ra
Ra
TitianCartoon93
Ra
Level 164
God Stats
4W - 11L
1,376 SR
Queue Stats
329W - 444L
1,493 Elo+
Party 2
Cernunnos
Cernunnos
XeraTaka
Cernunnos
Level 105
God Stats
47W - 28L
1,711 SR
Queue Stats
205W - 165L
1,616 Elo+
Party 1
Nemesis
Nemesis
yTunicxxzk
Nemesis
Level 122
God Stats
10W - 9L
1,608 SR
Queue Stats
427W - 413L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 1
7,102
646
7,685
3,839
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
 
Medusa
10
1 / 5 / 1
5,737
522
2,582
9,411
3,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Aphrodite
 
Aphrodite
7
0 / 2 / 1
5,195
472
1,869
5,693
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 1 / 0
6,043
549
5,210
5,051
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Mercury
OrionII
Mercury
11
3 / 2 / 1
6,574
598
5,186
10,556
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 0 / 1
6,061
551
2,282
7,238
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
9
2 / 1 / 3
5,980
544
5,431
9,129
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 1
6,487
590
1,220
8,107
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
XeraTaka
Cernunnos
12
4 / 2 / 2
7,116
647
9,757
9,023
3,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Nemesis
yTunicxxzk
Nemesis
11
2 / 0 / 2
6,449
586
3,184
7,100
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
10
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
W
Medusa
 
Medusa
1
5
1
0.3
W
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Hercules
 
Hercules
0
0
1
0.5
W
0
1
0
0
L
Horus
2
1
3
3.5
W
Mercury
OrionII
Mercury
3
2
1
1.75
L
1
2
1
0.75
L
Cernunnos
XeraTaka
Cernunnos
4
2
2
2.5
L
Nemesis
yTunicxxzk
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,532
Damage
21,874
34,550
Taken
40,597
12,953
Mitigated
20,740
8,215
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,685
1,018
246
1,817
3,839
1,518
0
631
3,208
70,793
0
W
Medusa
 
Medusa
2,582
1,096
0
1,278
9,411
3,612
0
0
9,411
0
31,873
W
Aphrodite
 
Aphrodite
1,869
284
1,300
2,182
5,693
2,663
0
505
5,188
11,475
0
L
Hercules
 
Hercules
2,282
749
0
3,628
7,238
5,940
0
3,219
4,019
0
40,469
W
5,210
2,518
0
465
5,051
1,808
134
0
4,819
38,255
3,088
L
Horus
5,431
2,741
560
2,991
9,129
5,599
0
3,531
5,598
0
21,412
W
Mercury
OrionII
Mercury
5,186
2,332
0
927
10,556
3,352
0
84
10,425
0
41,704
L
1,220
0
171
2,917
8,107
3,352
0
5,700
2,407
43,018
0
L
Cernunnos
XeraTaka
Cernunnos
9,757
4,863
0
4,058
9,023
3,511
859
867
8,156
0
64,869
L
Nemesis
yTunicxxzk
Nemesis
3,184
1,075
0
540
7,100
2,338
52
1,413
5,687
0
44,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
32,093
307
Minions Killed
357
0
Camps Cleared
0
1,182,596
Distance Traveled
1,173,095
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,102
646
112
10
0
233,063
2
W
Medusa
5,737
522
57
5
0
224,345
0
W
Aphrodite
5,195
472
11
1
0
243,132
4
L
Hercules
6,061
551
71
6
0
216,174
0
W
Nu Wa
6,043
549
59
5
0
186,251
0
L
Horus
5,980
544
27
2
0
229,998
0
W
Mercury
6,574
598
68
6
0
295,805
0
L
Ra
6,487
590
85
8
0
235,038
3
L
Cernunnos
7,116
647
102
9
0
197,342
2
L
Nemesis
6,449
586
72
7
0
294,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role