Player Matchup

Cerberus
Cerberus
BrenThePanda
Cerberus
Level 7
God Stats
6W - 4L
1,305 SR
Queue Stats
9W - 7L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
IVIonsterx
Ne Zha
Level 128
God Stats
2W - 1L
1,614 SR
Queue Stats
36W - 33L
1,422 Elo+
Party 1
King Arthur
King Arthur
PlebOnARock
King Arthur
Level 42
God Stats
3W - 1L
1,523 SR
Queue Stats
16W - 12L
1,381 Elo+
Party 1
Neith
Neith
Sum-airu
Neith
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 59L
1,343 Elo+
Party 1
Ix Chel
Ix Chel
Wheezy68
Ix Chel
Level 98
God Stats
1W - 2L
1,299 SR
Queue Stats
39W - 31L
1,486 Elo+
Party 1
Team Averages
Level 60
1,448 SR
1,423 Elo+

VS

Team Averages
Level 126
1,553 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
A1pHa_ZFG
Vulcan
Level 100
God Stats
1W - 5L
1,356 SR
Queue Stats
336W - 366L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
DemianDarko
Tsukuyomi
Level 159
God Stats
7W - 8L
1,663 SR
Queue Stats
220W - 219L
1,479 Elo+
Solo
Ix Chel
Ix Chel
VoidCluster
Ix Chel
Level 157
God Stats
22W - 20L
1,500 SR
Queue Stats
313W - 348L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
skybi1
Sun Wukong
Level 118
God Stats
14W - 9L
1,746 SR
Queue Stats
54W - 77L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrenThePanda
Cerberus
14
1 / 0 / 11
8,153
815
6,933
13,548
10,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
IVIonsterx
Ne Zha
15
6 / 2 / 7
8,428
843
15,934
10,223
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
PlebOnARock
King Arthur
13
0 / 2 / 5
7,128
713
3,897
10,507
9,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Sum-airu
Neith
15
4 / 0 / 5
8,197
820
8,232
7,377
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Wheezy68
Ix Chel
15
5 / 1 / 4
8,261
826
9,944
5,758
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 4
7,694
769
8,637
10,152
3,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
A1pHa_ZFG
Vulcan
13
0 / 1 / 4
6,756
676
6,857
5,930
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Tsukuyomi
DemianDarko
Tsukuyomi
14
2 / 2 / 2
7,452
745
8,548
10,215
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
VoidCluster
Ix Chel
12
1 / 6 / 1
6,759
676
5,948
12,795
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
skybi1
Sun Wukong
12
1 / 4 / 2
6,676
668
7,413
10,365
8,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
16
Kills
5
5
Deaths
16
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
4
1
L
Vulcan
A1pHa_ZFG
Vulcan
0
1
4
2
W
Cerberus
BrenThePanda
Cerberus
1
0
11
6.5
L
Tsukuyomi
DemianDarko
Tsukuyomi
2
2
2
1.5
W
Ne Zha
IVIonsterx
Ne Zha
6
2
7
4.75
W
King Arthur
PlebOnARock
King Arthur
0
2
5
1.25
W
Neith
Sum-airu
Neith
4
0
5
6.5
L
Ix Chel
VoidCluster
Ix Chel
1
6
1
0.25
W
Ix Chel
Wheezy68
Ix Chel
5
1
4
7
L
Sun Wukong
skybi1
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,940
Damage
37,403
47,413
Taken
49,457
31,304
Mitigated
22,972
11,347
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,637
3,735
0
2,470
10,152
3,528
0
3,112
7,040
0
28,839
L
Vulcan
A1pHa_ZFG
Vulcan
6,857
2,166
0
1,979
5,930
1,806
0
1,661
4,269
21,333
0
W
Cerberus
BrenThePanda
Cerberus
6,933
671
1,689
2,206
13,548
10,608
0
4,506
8,708
12,848
0
L
Tsukuyomi
DemianDarko
Tsukuyomi
8,548
1,598
0
1,883
10,215
4,605
33
3,098
7,117
0
23,962
W
Ne Zha
IVIonsterx
Ne Zha
15,934
2,916
0
840
10,223
5,113
0
1,666
8,421
0
47,065
W
King Arthur
PlebOnARock
King Arthur
3,897
582
0
2,123
10,507
9,456
222
3,232
7,155
0
16,490
W
Neith
Sum-airu
Neith
8,232
2,937
0
912
7,377
3,312
1,749
1,716
5,498
0
29,868
L
Ix Chel
VoidCluster
Ix Chel
5,948
321
312
1,127
12,795
4,167
0
5,366
7,429
14,187
0
W
Ix Chel
Wheezy68
Ix Chel
9,944
975
2,582
995
5,758
2,815
468
2,737
2,929
38,960
0
L
Sun Wukong
skybi1
Sun Wukong
7,413
801
0
662
10,365
8,866
0
3,640
6,725
2,206
10,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
35,337
234
Minions Killed
178
0
Camps Cleared
0
1,112,519
Distance Traveled
1,065,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,694
769
63
6
0
199,213
0
L
Vulcan
6,756
676
34
3
0
231,493
0
W
Cerberus
8,153
815
16
2
0
232,013
0
L
Tsukuyomi
7,452
745
43
4
0
226,436
0
W
Ne Zha
8,428
843
43
4
0
239,430
0
W
King Arthur
7,128
713
39
4
0
211,936
0
W
Neith
8,197
820
68
7
0
211,763
0
L
Ix Chel
6,759
676
25
3
0
204,022
0
W
Ix Chel
8,261
826
68
7
0
217,377
0
L
Sun Wukong
6,676
668
13
1
0
204,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role