Player Matchup

Baron Samedi
Baron Samedi
Dr real Savage
Baron Samedi
Level 108
God Stats
43W - 25L
1,633 SR
Queue Stats
750W - 776L
1,494 Elo+
Solo
Cerberus
Cerberus
M4DM4XTER44
Cerberus
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 52L
1,298 Elo+
Solo
Camazotz
Camazotz
UNSCB
Camazotz
Level 133
God Stats
31W - 36L
1,462 SR
Queue Stats
342W - 311L
1,487 Elo+
Solo
Team Averages
Level 115
1,532 SR
1,426 Elo+

VS

Team Averages
Level 77
1,581 SR
1,517 Elo+
Vulcan
Vulcan
Xunter19
Vulcan
Level 153
God Stats
2W - 3L
1,743 SR
Queue Stats
77W - 78L
1,498 Elo+
Party 1
Ares
Ares
asadito97
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,484 Elo+
Party 1
Achilles
Achilles
xXsyferXx
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr real Savage
Baron Samedi
14
2 / 3 / 10
8,931
812
10,346
8,184
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
M4DM4XTER44
Cerberus
14
5 / 0 / 8
9,740
885
8,994
12,189
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
UNSCB
Camazotz
14
7 / 1 / 6
9,147
832
12,520
12,589
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Xunter19
Vulcan
12
1 / 4 / 1
7,420
675
7,595
9,923
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
13
2 / 6 / 2
8,757
796
5,256
14,249
15,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
xXsyferXx
Achilles
11
1 / 4 / 0
7,625
693
5,355
13,128
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
4
4
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dr real Savage
Baron Samedi
2
3
10
2.33
W
Cerberus
M4DM4XTER44
Cerberus
5
0
8
9
W
Camazotz
UNSCB
Camazotz
7
1
6
10
L
Vulcan
Xunter19
Vulcan
1
4
1
0.38
L
Ares
2
6
2
0.5
L
Achilles
xXsyferXx
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
18,206
32,962
Taken
37,300
19,496
Mitigated
31,484
16,765
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dr real Savage
Baron Samedi
10,346
1,115
2,562
3,194
8,184
3,668
1,356
5,057
3,119
36,352
0
W
Cerberus
M4DM4XTER44
Cerberus
8,994
863
0
4,769
12,189
10,646
81
4,428
7,755
28,276
0
W
Camazotz
UNSCB
Camazotz
12,520
5,521
0
6,240
12,589
5,182
1,355
3,420
9,149
0
42,857
L
Vulcan
Xunter19
Vulcan
7,595
2,350
0
1,029
9,923
3,607
0
6,011
3,912
41,365
0
L
Ares
5,256
336
0
1,507
14,249
15,912
0
5,330
8,919
13,778
0
L
Achilles
xXsyferXx
Achilles
5,355
2,116
0
2,361
13,128
11,965
0
8,063
5,065
0
13,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
23,802
156
Minions Killed
94
0
Camps Cleared
0
629,474
Distance Traveled
558,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,931
812
69
6
0
182,389
0
W
Cerberus
9,740
885
51
5
0
229,289
0
W
Camazotz
9,147
832
36
3
0
217,796
0
L
Vulcan
7,420
675
65
6
0
193,751
0
L
Ares
8,757
796
9
1
0
172,747
0
L
Achilles
7,625
693
20
2
0
192,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role