Player Matchup

Achilles
Achilles
ChillyIslander
Achilles
Level 36
God Stats
3W - 1L
1,586 SR
Queue Stats
108W - 104L
1,498 Elo+
Solo
Atlas
Atlas
Post_calzone
Atlas
Level 86
God Stats
1W - 3L
1,180 SR
Queue Stats
111W - 128L
1,450 Elo+
Solo
Hera
Hera
WalliKowalski
Hera
Level 158
God Stats
36W - 19L
1,498 SR
Queue Stats
880W - 882L
1,428 Elo+
Solo
Cupid
Cupid
dqrkboy9766
Cupid
Level 77
God Stats
1W - 0L
1,355 SR
Queue Stats
5W - 5L
1,734 Elo+
Solo
Mercury
Mercury
puffpuffolchap
Mercury
Level 128
God Stats
5W - 15L
1,493 SR
Queue Stats
855W - 837L
1,451 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,512 Elo+

VS

Team Averages
Level 108
1,483 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LucksMoraes28
Merlin
Level 128
God Stats
0W - 1L
1,603 SR
Queue Stats
104W - 101L
1,480 Elo+
Party 1
Camazotz
Camazotz
cliff1under
Camazotz
Level 146
God Stats
2W - 9L
1,313 SR
Queue Stats
478W - 495L
1,440 Elo+
Solo
Cthulhu
Cthulhu
fyntenalvaccine
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 78L
1,345 Elo+
Solo
Ravana
Ravana
vSSniperv
Ravana
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 161L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 1 / 6
5,990
998
1,222
5,940
6,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 7
5,716
953
4,389
8,363
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 3
7,203
1,201
6,669
3,202
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 5
7,104
1,184
3,588
5,519
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 2 / 5
6,229
1,038
2,764
4,935
2,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 1
5,572
929
6,349
4,432
2,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 1
6,249
1,042
5,009
4,725
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
cliff1under
Camazotz
9
1 / 3 / 1
5,261
877
2,014
5,699
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,437
906
3,395
5,424
4,651
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
vSSniperv
Ravana
1
0 / 0 / 0
1,536
256
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
8
Kills
6
6
Deaths
8
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
W
Achilles
0
1
6
3
L
3
2
1
1.75
W
0
3
7
1.17
W
4
0
3
5.5
L
Camazotz
cliff1under
Camazotz
1
3
1
0.5
W
2
0
5
4.5
L
0
2
2
0.5
W
2
2
5
2.25
L
Ravana
vSSniperv
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,632
Damage
16,767
27,959
Taken
20,280
21,723
Mitigated
10,937
8,483
Healing
5,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,349
226
361
1,320
4,432
2,017
0
1,969
2,382
14,492
0
W
Achilles
1,222
254
147
242
5,940
6,369
228
2,590
3,350
0
2,472
L
5,009
77
681
1,501
4,725
2,027
0
2,788
1,729
16,369
0
W
4,389
1,169
389
551
8,363
8,621
227
3,998
4,365
8,089
216
W
6,669
880
378
1,261
3,202
1,432
198
1,642
1,560
20,180
0
L
Camazotz
cliff1under
Camazotz
2,014
361
0
755
5,699
2,242
0
2,428
3,156
0
3,291
W
3,588
783
1,585
2,748
5,519
2,926
322
4,240
1,279
0
13,439
L
3,395
79
317
556
5,424
4,651
0
3,095
2,171
6,550
0
W
2,764
589
403
779
4,935
2,375
476
2,283
2,652
0
4,692
L
Ravana
vSSniperv
Ravana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
24,055
74
Minions Killed
55
0
Camps Cleared
0
688,711
Distance Traveled
423,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,572
929
18
3
0
129,179
0
W
Achilles
5,990
998
3
1
0
135,790
0
L
Merlin
6,249
1,042
24
4
0
111,046
0
W
Atlas
5,716
953
4
1
0
115,171
0
W
Hera
7,203
1,201
38
6
0
123,521
0
L
Camazotz
5,261
877
2
0
0
100,030
0
W
Cupid
7,104
1,184
25
4
0
153,862
0
L
Cthulhu
5,437
906
11
2
0
82,969
0
W
Mercury
6,229
1,038
4
1
0
160,367
0
L
Ravana
1,536
256
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role