Player Matchup

Nu Wa
Nu Wa
Silver IV
Exxcitee
Nu Wa
Silver IV
Level 138
God Stats
6W - 6L
1,625 SR
Queue Stats
130W - 143L
1,343 MMR
Party 2
Charybdis
Charybdis
Silver IV
Psynai
Charybdis
Silver IV
Level 117
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 121L
1,317 MMR
Party 2
Awilix
Awilix
Silver I
jacamundo
Awilix
Silver I
Level 128
God Stats
6W - 13L
1,470 SR
Queue Stats
329W - 405L
1,066 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,532 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,618 SR
1,565 MMR
Hou Yi
Hou Yi
Silver IV
 
Hou Yi
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Lilking1995
Bacchus
Silver II
Level 123
God Stats
2W - 1L
1,784 SR
Queue Stats
9W - 6L
1,510 MMR
Party 1
Discordia
Discordia
Gold I
Wezz420
Discordia
Gold I
Level 153
God Stats
9W - 11L
1,571 SR
Queue Stats
36W - 40L
1,683 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Exxcitee
Nu Wa
17
1 / 1 / 9
11,706
732
16,368
12,882
6,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Psynai
Charybdis
18
4 / 1 / 7
12,107
757
14,281
10,791
5,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
jacamundo
Awilix
18
7 / 3 / 4
12,841
803
11,303
15,253
12,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeAo KuangChaacHerculesBastet

VS

Bans
AchillesMulanAtlasSurtrHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
3 / 5 / 1
11,415
713
8,061
17,979
7,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Lilking1995
Bacchus
15
0 / 3 / 3
10,572
661
7,153
20,170
30,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Wezz420
Discordia
17
2 / 4 / 1
10,694
668
13,462
10,152
5,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
1
0.7
W
Nu Wa
Exxcitee
Nu Wa
1
1
9
5.5
L
Bacchus
Lilking1995
Bacchus
0
3
3
0.5
W
Charybdis
Psynai
Charybdis
4
1
7
7.5
L
Discordia
Wezz420
Discordia
2
4
1
0.63
W
Awilix
jacamundo
Awilix
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,952
Damage
28,676
38,926
Taken
48,301
23,444
Mitigated
42,400
9,302
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,061
3,428
0
3,637
17,979
7,011
0
6,169
11,743
0
58,364
W
Nu Wa
Exxcitee
Nu Wa
16,368
7,547
0
1,860
12,882
6,032
717
6,882
6,000
70,565
0
L
Bacchus
Lilking1995
Bacchus
7,153
1,612
138
4,589
20,170
30,142
0
7,346
12,677
23,957
0
W
Charybdis
Psynai
Charybdis
14,281
8,325
0
3,575
10,791
5,319
2,236
7,436
3,355
0
67,337
L
Discordia
Wezz420
Discordia
13,462
441
0
1,521
10,152
5,247
0
2,659
7,441
68,924
0
W
Awilix
jacamundo
Awilix
11,303
5,252
0
3,867
15,253
12,093
200
6,360
8,893
0
39,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
32,681
233
Minions Killed
190
0
Camps Cleared
0
905,367
Distance Traveled
877,917
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,415
713
74
5
0
283,021
2
W
Nu Wa
11,706
732
86
5
0
283,867
4
L
Bacchus
10,572
661
26
2
0
312,185
4
W
Charybdis
12,107
757
98
6
0
302,497
5
L
Discordia
10,694
668
90
6
0
282,711
0
W
Awilix
12,841
803
49
3
0
319,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role