Player Matchup

Serqet
Serqet
Iralux
Serqet
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,401 Elo+
Party 2
Horus
Horus
Optrenium
Horus
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,432 Elo+
Solo
Khepri
Khepri
Seaweedy
Khepri
Level 138
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 27L
1,532 Elo+
Solo
Anubis
Anubis
densooty
Anubis
Level 7
God Stats
2W - 1L
1,441 SR
Queue Stats
10W - 13L
1,400 Elo+
Party 2
Izanami
Izanami
noobunlimeted
Izanami
Level 3
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 2
Team Averages
Level 48
1,483 SR
1,429 Elo+

VS

Team Averages
Level 62
1,522 SR
1,477 Elo+
Maui
Maui
 
Maui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KDwight
Apollo
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 100L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Kh997
Danzaburou
Level 8
God Stats
20W - 29L
1,664 SR
Queue Stats
48W - 68L
1,480 Elo+
Party 1
Janus
Janus
TheZorogamer
Janus
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
turtlexa
Thanatos
Level 49
God Stats
19W - 24L
1,448 SR
Queue Stats
497W - 491L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Iralux
Serqet
10
3 / 0 / 1
6,234
1,247
2,243
1,909
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Optrenium
Horus
10
1 / 0 / 3
5,632
1,126
2,080
1,730
2,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Seaweedy
Khepri
11
0 / 0 / 3
5,512
1,102
2,108
3,630
3,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
densooty
Anubis
11
0 / 0 / 4
5,750
1,150
5,595
825
520
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
10
0 / 0 / 3
5,418
1,084
5,204
3,991
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

431

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 0
5,749
1,150
1,059
5,193
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
KDwight
Apollo
10
0 / 2 / 0
5,424
1,085
3,432
6,503
2,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Kh997
Danzaburou
10
0 / 1 / 0
5,431
1,086
4,498
5,978
2,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,954
991
0
0
0
Thanatos
turtlexa
Thanatos
9
0 / 1 / 0
5,128
1,026
417
2,153
574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
4
Kills
0
0
Deaths
4
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
0
0
W
Serqet
Iralux
Serqet
3
0
1
3.5
L
Apollo
KDwight
Apollo
0
2
0
0
L
Danzaburou
Kh997
Danzaburou
0
1
0
0
W
Horus
Optrenium
Horus
1
0
3
2.5
W
Khepri
Seaweedy
Khepri
0
0
3
1.5
L
0
0
0
0
W
Anubis
densooty
Anubis
0
0
4
2
W
Izanami
0
0
3
1.5
L
Thanatos
turtlexa
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,230
Damage
9,406
12,085
Taken
19,827
9,164
Mitigated
8,085
3,369
Healing
1,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,059
153
0
499
5,193
3,164
0
2,065
2,846
3,822
0
W
Serqet
Iralux
Serqet
2,243
920
0
0
1,909
1,083
0
0
1,909
0
4,595
L
Apollo
KDwight
Apollo
3,432
1,445
0
50
6,503
2,061
0
3,398
3,105
0
12,218
L
Danzaburou
Kh997
Danzaburou
4,498
2,731
0
524
5,978
2,286
0
1,811
3,946
0
15,967
W
Horus
Optrenium
Horus
2,080
823
890
931
1,730
2,151
0
179
1,551
0
3,633
W
Khepri
Seaweedy
Khepri
2,108
265
0
230
3,630
3,697
0
374
3,256
4,773
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
densooty
Anubis
5,595
205
0
445
825
520
0
0
825
22,426
0
W
Izanami
5,204
3,964
0
873
3,991
1,713
0
506
3,485
0
17,694
L
Thanatos
turtlexa
Thanatos
417
66
20
606
2,153
574
0
429
1,688
0
4,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,546
Gold Earned
26,686
100
Minions Killed
62
3
Camps Cleared
3
510,915
Distance Traveled
307,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,749
1,150
3
1
1
103,652
0
W
Serqet
6,234
1,247
10
2
1
114,992
0
L
Apollo
5,424
1,085
23
5
0
88,194
0
L
Danzaburou
5,431
1,086
31
6
1
86,669
0
W
Horus
5,632
1,126
4
1
2
109,763
0
W
Khepri
5,512
1,102
2
0
0
94,047
0
L
Janus
4,954
991
0
0
0
0
0
W
Anubis
5,750
1,150
52
10
0
94,074
0
W
Izanami
5,418
1,084
32
6
0
98,039
0
L
Thanatos
5,128
1,026
5
1
1
28,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role