Player Matchup

Athena
Athena
Silver V
Asleepyangel
Athena
Silver V
Level 88
God Stats
13W - 14L
1,418 SR
Queue Stats
14W - 23L
934 MMR
Party 2
Cerberus
Cerberus
Silver V
Doraelus
Cerberus
Silver V
Level 89
God Stats
0W - 2L
1,571 SR
Queue Stats
14W - 23L
934 MMR
Party 2
Charybdis
Charybdis
Silver V
skyncay
Charybdis
Silver V
Level 64
God Stats
4W - 10L
1,436 SR
Queue Stats
14W - 20L
934 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,475 SR
934 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,428 SR
924 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
ArisVonAt
Ah Muzen Cab
Silver II
Level 41
God Stats
6W - 6L
1,392 SR
Queue Stats
157W - 227L
1,112 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
Arsenadze
Zhong Kui
Silver III
Level 125
God Stats
12W - 25L
1,253 SR
Queue Stats
224W - 320L
743 MMR
Party 1
Cthulhu
Cthulhu
Silver III
tiguer_SpykeShot
Cthulhu
Silver III
Level 124
God Stats
8W - 3L
1,637 SR
Queue Stats
176W - 239L
917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 3 / 2
7,128
594
5,325
13,168
14,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Doraelus
Cerberus
12
0 / 1 / 3
8,018
668
8,781
14,736
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
skyncay
Charybdis
13
2 / 3 / 1
7,894
658
4,582
9,601
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Baron SamediScyllaJanusHercules

VS

Bans
AtlasAphroditeThanatosMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArisVonAt
Ah Muzen Cab
14
4 / 0 / 2
8,414
701
13,178
7,679
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Arsenadze
Zhong Kui
15
3 / 1 / 4
8,886
741
9,141
7,551
5,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 2 / 3
7,436
620
7,468
10,470
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
3
Kills
7
7
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArisVonAt
Ah Muzen Cab
4
0
2
5
W
Zhong Kui
Arsenadze
Zhong Kui
3
1
4
5
L
Athena
1
3
2
0.67
L
Cerberus
Doraelus
Cerberus
0
1
3
1.5
L
Charybdis
skyncay
Charybdis
2
3
1
0.83
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
29,787
37,505
Taken
25,700
35,024
Mitigated
17,872
9,267
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArisVonAt
Ah Muzen Cab
13,178
8,794
0
203
7,679
3,586
528
3,972
3,707
0
28,511
W
Zhong Kui
Arsenadze
Zhong Kui
9,141
1,468
0
5,039
7,551
5,624
321
3,812
3,739
33,116
0
L
Athena
5,325
2,191
0
2,154
13,168
14,977
0
4,813
7,897
16,061
0
L
Cerberus
Doraelus
Cerberus
8,781
250
510
5,033
14,736
15,814
0
6,823
7,357
22,291
644
L
Charybdis
skyncay
Charybdis
4,582
2,560
0
1,570
9,601
4,233
151
3,802
5,592
0
37,106
W
7,468
715
81
2,733
10,470
8,662
0
5,706
4,764
31,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
24,736
166
Minions Killed
138
0
Camps Cleared
0
627,806
Distance Traveled
663,151
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,414
701
33
3
0
225,256
0
W
Zhong Kui
8,886
741
75
6
0
213,754
0
L
Athena
7,128
594
20
2
0
216,828
0
L
Cerberus
8,018
668
52
4
0
224,014
6
L
Charybdis
7,894
658
94
8
0
186,964
0
W
Cthulhu
7,436
620
30
3
0
224,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role