Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
BigFatBifta
Shiva
Level 29
God Stats
26W - 27L
1,424 SR
Queue Stats
33W - 37L
1,360 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Raczus6877
Tsukuyomi
Level 39
God Stats
2W - 5L
1,180 SR
Queue Stats
38W - 65L
1,326 Elo+
Solo
Cthulhu
Cthulhu
Suchmeister69
Cthulhu
Level 37
God Stats
42W - 35L
1,555 SR
Queue Stats
51W - 50L
1,425 Elo+
Party 2
Hades
Hades
apemanjoe
Hades
Level 68
God Stats
52W - 41L
1,560 SR
Queue Stats
68W - 63L
1,472 Elo+
Party 2
Team Averages
Level 47
1,444 SR
1,417 Elo+

VS

Team Averages
Level 70
1,497 SR
1,448 Elo+
Persephone
Persephone
 
Persephone
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LazoTurk_55
Osiris
Level 89
God Stats
5W - 5L
1,518 SR
Queue Stats
284W - 266L
1,423 Elo+
Party 1
King Arthur
King Arthur
Markosky09
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 1
He Bo
He Bo
McSolo_2K
He Bo
Level 121
God Stats
0W - 1L
1,465 SR
Queue Stats
87W - 85L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 1 / 1
6,223
566
3,517
6,008
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 1
7,279
662
7,214
8,537
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tsukuyomi
Raczus6877
Tsukuyomi
9
4 / 1 / 1
5,791
526
6,538
7,867
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
10
1 / 0 / 5
5,418
493
2,430
6,430
3,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
apemanjoe
Hades
11
0 / 2 / 3
6,282
571
3,436
7,771
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
2 / 4 / 0
5,846
531
5,808
6,721
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
 
Cernunnos
10
0 / 1 / 1
5,460
496
5,378
7,283
2,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
10
2 / 3 / 2
6,120
556
4,021
8,228
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Markosky09
King Arthur
9
0 / 4 / 0
4,609
419
1,263
9,759
5,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
McSolo_2K
He Bo
9
1 / 2 / 2
5,879
534
4,174
6,950
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
1
4.5
L
Persephone
 
Persephone
2
4
0
0.5
L
Cernunnos
 
Cernunnos
0
1
1
0.5
W
5
1
1
5.5
L
Osiris
2
3
2
1
L
King Arthur
Markosky09
King Arthur
0
4
0
0
L
He Bo
McSolo_2K
He Bo
1
2
2
1
W
Tsukuyomi
Raczus6877
Tsukuyomi
4
1
1
4.5
W
Cthulhu
1
0
5
3.5
W
Hades
apemanjoe
Hades
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,135
Damage
20,644
36,613
Taken
38,941
19,236
Mitigated
17,726
10,619
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,517
1,086
0
2,928
6,008
2,375
0
2,369
3,499
0
36,615
L
Persephone
 
Persephone
5,808
150
0
985
6,721
1,879
0
704
5,979
33,409
0
L
Cernunnos
 
Cernunnos
5,378
2,352
0
2,343
7,283
2,742
0
2,242
5,041
0
38,586
W
7,214
657
0
604
8,537
6,507
21
0
8,537
0
48,490
L
Osiris
4,021
1,551
0
2,699
8,228
5,208
0
620
7,608
0
37,678
L
King Arthur
Markosky09
King Arthur
1,263
251
0
1,750
9,759
5,810
0
0
9,759
0
15,770
L
He Bo
McSolo_2K
He Bo
4,174
450
0
1,258
6,950
2,087
0
2,283
4,667
37,477
0
W
Tsukuyomi
Raczus6877
Tsukuyomi
6,538
1,977
0
1,448
7,867
2,719
0
1,666
6,090
0
20,580
W
Cthulhu
2,430
128
0
1,931
6,430
3,888
0
1,960
4,203
20,321
0
W
Hades
apemanjoe
Hades
3,436
133
0
3,708
7,771
3,747
0
3,254
4,302
45,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
27,914
289
Minions Killed
259
0
Camps Cleared
0
1,074,907
Distance Traveled
1,093,581
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,223
566
62
6
0
208,969
1
L
Persephone
5,846
531
49
4
0
200,590
0
L
Cernunnos
5,460
496
58
5
0
223,577
0
W
Shiva
7,279
662
82
7
0
189,315
3
L
Osiris
6,120
556
55
5
0
263,987
0
L
King Arthur
4,609
419
22
2
0
205,669
0
L
He Bo
5,879
534
75
7
0
199,758
0
W
Tsukuyomi
5,791
526
21
2
0
232,118
2
W
Cthulhu
5,418
493
31
3
0
216,425
0
W
Hades
6,282
571
93
8
0
228,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role