Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Lacorn
Baba Yaga
Level 105
God Stats
3W - 1L
1,549 SR
Queue Stats
157W - 151L
1,401 Elo+
Party 1
Neith
Neith
Tanques
Neith
Level 66
God Stats
6W - 3L
1,623 SR
Queue Stats
344W - 333L
1,526 Elo+
Party 4
Cerberus
Cerberus
TheGorilla12
Cerberus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,435 Elo+
Party 1
Team Averages
Level 102
1,534 SR
1,472 Elo+

VS

Team Averages
Level 101
1,392 SR
1,433 Elo+
Ymir
Ymir
FayeLuna92
Ymir
Level 109
God Stats
2W - 8L
1,067 SR
Queue Stats
154W - 173L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
Hungarian_Chili
Heimdallr
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 39L
1,423 Elo+
Party 3
Sylvanus
Sylvanus
Livayathan
Sylvanus
Level 129
God Stats
1W - 5L
1,246 SR
Queue Stats
164W - 180L
1,399 Elo+
Party 2
Fenrir
Fenrir
LtAnubis
Fenrir
Level 105
God Stats
3W - 2L
1,647 SR
Queue Stats
244W - 221L
1,469 Elo+
Party 3
Rama
Rama
Nefilim1211
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 114L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
10 / 1 / 15
10,311
937
17,400
12,393
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
 
Guan Yu
15
3 / 3 / 13
8,794
799
6,010
13,075
12,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Lacorn
Baba Yaga
16
4 / 2 / 20
9,523
866
22,017
8,551
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Tanques
Neith
16
7 / 1 / 18
9,808
892
16,318
8,582
5,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheGorilla12
Cerberus
15
2 / 1 / 21
9,544
868
6,223
13,068
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
7,387
672
4,973
16,406
18,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Hungarian_Chili
Heimdallr
14
2 / 5 / 5
8,628
784
7,445
12,120
6,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Livayathan
Sylvanus
13
0 / 5 / 6
7,460
678
9,015
13,986
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
LtAnubis
Fenrir
13
4 / 6 / 0
8,027
730
7,896
17,692
10,820
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 2
7,806
710
12,085
14,394
7,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
26
Kills
7
8
Deaths
26
87
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
1
15
17.5
W
Guan Yu
 
Guan Yu
3
3
13
3.17
L
0
5
4
0.4
L
Heimdallr
Hungarian_Chili
Heimdallr
2
5
5
0.9
W
Baba Yaga
Lacorn
Baba Yaga
4
2
20
7
L
Sylvanus
Livayathan
Sylvanus
0
5
6
0.6
L
Fenrir
LtAnubis
Fenrir
4
6
0
0.67
L
1
5
2
0.4
W
Neith
Tanques
Neith
7
1
18
16
W
Cerberus
TheGorilla12
Cerberus
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,968
Damage
41,414
55,669
Taken
74,598
44,382
Mitigated
50,849
29,834
Healing
20,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,400
10,245
1,468
2,888
12,393
7,583
2,204
3,520
8,873
0
28,476
W
Guan Yu
 
Guan Yu
6,010
438
6,476
6,049
13,075
12,672
508
2,450
10,625
0
9,663
L
4,973
317
652
966
16,406
18,162
0
5,029
11,377
13,279
0
L
Heimdallr
Hungarian_Chili
Heimdallr
7,445
2,151
111
526
12,120
6,400
0
5,620
6,500
0
19,195
W
Baba Yaga
Lacorn
Baba Yaga
22,017
1,122
347
2,038
8,551
5,146
1,891
1,670
6,881
40,556
0
L
Sylvanus
Livayathan
Sylvanus
9,015
959
6,452
4,311
13,986
8,457
0
5,247
8,739
14,078
0
L
Fenrir
LtAnubis
Fenrir
7,896
567
938
1,353
17,692
10,820
0
7,404
10,288
0
13,014
L
12,085
8,454
1,042
4,442
14,394
7,010
0
4,940
9,454
0
28,565
W
Neith
Tanques
Neith
16,318
9,663
425
3,084
8,582
5,341
2,200
2,397
6,185
0
29,284
W
Cerberus
TheGorilla12
Cerberus
6,223
412
1,064
5,995
13,068
13,640
130
3,951
9,117
14,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,980
Gold Earned
39,308
147
Minions Killed
115
0
Camps Cleared
0
1,148,657
Distance Traveled
864,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,311
937
27
2
0
204,384
0
W
Guan Yu
8,794
799
13
1
0
238,117
0
L
Ymir
7,387
672
20
2
0
172,288
0
L
Heimdallr
8,628
784
21
2
0
171,569
0
W
Baba Yaga
9,523
866
47
4
0
226,051
0
L
Sylvanus
7,460
678
20
2
0
164,341
0
L
Fenrir
8,027
730
8
1
0
183,593
0
L
Rama
7,806
710
46
4
0
172,349
0
W
Neith
9,808
892
36
3
0
206,880
0
W
Cerberus
9,544
868
24
2
0
273,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role