Player Matchup

Janus
Janus
Platinum V
J_Bonzo28
Janus
Platinum V
Level 157
God Stats
36W - 31L
1,642 SR
Queue Stats
237W - 227L
1,645 MMR
Solo
Sylvanus
Sylvanus
Gold IV
MarkOfZYLARK
Sylvanus
Gold IV
Level 154
God Stats
0W - 3L
1,491 SR
Queue Stats
38W - 35L
1,655 MMR
Solo
Chaac
Chaac
Gold II
danilobji
Chaac
Gold II
Level 146
God Stats
88W - 66L
1,683 SR
Queue Stats
124W - 133L
1,636 MMR
Solo
Awilix
Awilix
Gold II
edudivince
Awilix
Gold II
Level 158
God Stats
8W - 17L
1,549 SR
Queue Stats
280W - 271L
1,639 MMR
Solo
Anhur
Anhur
Gold I
Çhoripan
Anhur
Gold I
Level 144
God Stats
0W - 3L
1,352 SR
Queue Stats
17W - 17L
1,638 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,543 SR
1,643 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 188
1,664 SR
1,646 MMR
Guan Yu
Guan Yu
Gold I
Dankato
Guan Yu
Gold I
Level 159
God Stats
2W - 0L
1,820 SR
Queue Stats
81W - 85L
1,652 MMR
Party 2
Nu Wa
Nu Wa
Platinum V
HadderBR
Nu Wa
Platinum V
Level 204
God Stats
15W - 19L
1,690 SR
Queue Stats
283W - 279L
1,728 MMR
Party 1
Mercury
Mercury
Gold I
KidbuuKawaii
Mercury
Gold I
Level 179
God Stats
12W - 14L
1,575 SR
Queue Stats
142W - 129L
1,669 MMR
Party 2
Charybdis
Charybdis
Gold II
Yuukimuura
Charybdis
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 111L
1,547 MMR
Party 1
Bacchus
Bacchus
Gold II
zedti
Bacchus
Gold II
Level 238
God Stats
16W - 7L
1,735 SR
Queue Stats
324W - 313L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
J_Bonzo28
Janus
16
0 / 6 / 1
9,939
432
7,303
12,667
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MarkOfZYLARK
Sylvanus
11
1 / 10 / 5
9,684
421
9,604
32,788
32,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
danilobji
Chaac
16
2 / 3 / 2
10,756
468
19,599
30,269
29,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
edudivince
Awilix
17
4 / 6 / 2
11,058
481
16,191
23,475
11,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Çhoripan
Anhur
18
5 / 6 / 2
11,798
513
18,718
26,661
11,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
He BoAo Kuang

VS

Bans
VamanaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dankato
Guan Yu
19
6 / 1 / 14
12,665
551
24,349
25,140
42,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
HadderBR
Nu Wa
19
8 / 1 / 15
13,842
602
29,671
12,568
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
KidbuuKawaii
Mercury
19
5 / 4 / 15
12,755
555
14,208
23,475
11,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Yuukimuura
Charybdis
20
9 / 4 / 10
13,966
607
21,659
21,465
10,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
zedti
Bacchus
16
3 / 2 / 19
11,620
505
12,271
27,533
50,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
12
Kills
31
31
Deaths
12
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dankato
Guan Yu
6
1
14
13
W
Nu Wa
HadderBR
Nu Wa
8
1
15
15.5
L
Janus
J_Bonzo28
Janus
0
6
1
0.08
W
Mercury
KidbuuKawaii
Mercury
5
4
15
3.13
L
Sylvanus
MarkOfZYLARK
Sylvanus
1
10
5
0.35
W
Charybdis
Yuukimuura
Charybdis
9
4
10
3.5
L
Chaac
danilobji
Chaac
2
3
2
1
L
Awilix
edudivince
Awilix
4
6
2
0.83
W
Bacchus
zedti
Bacchus
3
2
19
6.25
L
Anhur
Çhoripan
Anhur
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,415
Damage
102,158
125,860
Taken
110,181
89,129
Mitigated
120,127
35,286
Healing
43,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dankato
Guan Yu
24,349
2,765
4,207
11,277
25,140
42,553
684
3,561
21,579
2,682
74,886
W
Nu Wa
HadderBR
Nu Wa
29,671
6,249
0
2,777
12,568
6,002
1,073
2,114
10,454
127,734
0
L
Janus
J_Bonzo28
Janus
7,303
175
0
174
12,667
4,756
0
3,589
8,965
92,929
0
W
Mercury
KidbuuKawaii
Mercury
14,208
6,515
0
7,872
23,475
11,085
1,809
3,686
19,789
0
110,211
L
Sylvanus
MarkOfZYLARK
Sylvanus
9,604
1,747
5,579
7,174
32,788
32,788
0
16,198
16,016
27,347
0
W
Charybdis
Yuukimuura
Charybdis
21,659
14,176
0
8,282
21,465
10,259
4,129
2,841
18,624
0
154,620
L
Chaac
danilobji
Chaac
19,599
3,624
0
13,671
30,269
29,509
0
7,430
21,530
0
98,530
L
Awilix
edudivince
Awilix
16,191
5,606
0
1,824
23,475
11,029
0
8,770
14,343
0
104,160
W
Bacchus
zedti
Bacchus
12,271
924
0
9,423
27,533
50,228
253
6,608
20,925
36,480
0
L
Anhur
Çhoripan
Anhur
18,718
13,106
0
6,864
26,661
11,047
501
7,378
19,121
0
114,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,235
Gold Earned
64,848
618
Minions Killed
638
0
Camps Cleared
0
2,144,800
Distance Traveled
2,428,833
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,665
551
113
5
0
493,337
2
W
Nu Wa
13,842
602
173
8
0
507,048
5
L
Janus
9,939
432
145
6
0
336,879
2
W
Mercury
12,755
555
139
6
0
542,005
4
L
Sylvanus
9,684
421
45
2
0
468,159
10
W
Charybdis
13,966
607
176
8
0
421,011
2
L
Chaac
10,756
468
122
5
0
457,583
0
L
Awilix
11,058
481
138
6
0
460,955
0
W
Bacchus
11,620
505
37
2
0
465,432
4
L
Anhur
11,798
513
168
7
0
421,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role