Player Matchup

Vulcan
Vulcan
AbsorbedTunic2
Vulcan
Level 158
God Stats
39W - 31L
1,453 SR
Queue Stats
179W - 213L
1,380 Elo+
Party 2
Yemoja
Yemoja
Mr Huggings
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 243L
1,479 Elo+
Party 2
Rama
Rama
Prisstene
Rama
Level 166
God Stats
12W - 15L
1,529 SR
Queue Stats
177W - 202L
1,485 Elo+
Party 2
Bacchus
Bacchus
Team510 Stunna
Bacchus
Level 162
God Stats
2W - 6L
1,731 SR
Queue Stats
125W - 249L
1,365 Elo+
Party 2
Bellona
Bellona
iPxidz
Bellona
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 97L
1,416 Elo+
Party 2
Team Averages
Level 138
1,543 SR
1,425 Elo+

VS

Team Averages
Level 127
1,448 SR
1,517 Elo+
Sun Wukong
Sun Wukong
Attempt3dYt
Sun Wukong
Level 122
God Stats
54W - 45L
1,179 SR
Queue Stats
338W - 324L
1,464 Elo+
Solo
Poseidon
Poseidon
SPR xBLACKSHOTx
Poseidon
Level 131
God Stats
248W - 183L
1,610 SR
Queue Stats
772W - 711L
1,570 Elo+
Party 1
Mercury
Mercury
Viperx996
Mercury
Level 106
God Stats
18W - 12L
1,537 SR
Queue Stats
385W - 359L
1,499 Elo+
Solo
Chiron
Chiron
byALEX05
Chiron
Level 154
God Stats
21W - 13L
1,514 SR
Queue Stats
626W - 597L
1,566 Elo+
Party 1
Bacchus
Bacchus
pizza_soda_lemon
Bacchus
Level 122
God Stats
2W - 0L
1,399 SR
Queue Stats
85W - 81L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,843
490
4,227
8,281
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
12
1 / 2 / 1
7,590
474
3,694
11,645
9,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
1 / 2 / 2
8,391
524
7,526
14,394
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 2
8,243
515
7,085
13,892
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
iPxidz
Bellona
11
0 / 8 / 3
7,072
442
10,130
22,364
16,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Attempt3dYt
Sun Wukong
15
7 / 2 / 1
9,775
611
15,836
17,963
15,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
17
4 / 0 / 0
10,104
632
7,510
7,332
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Viperx996
Mercury
15
4 / 2 / 4
9,134
571
7,186
11,160
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
byALEX05
Chiron
15
2 / 1 / 4
9,197
575
9,861
10,899
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 1 / 7
7,627
477
6,559
10,852
10,811
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
17
17
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sun Wukong
Attempt3dYt
Sun Wukong
7
2
1
3.75
L
Yemoja
1
2
1
0.75
L
Rama
1
2
2
1
W
Poseidon
4
0
0
4
L
4
3
2
1.67
W
Mercury
Viperx996
Mercury
4
2
4
3
W
Chiron
byALEX05
Chiron
2
1
4
4
L
Bellona
iPxidz
Bellona
0
8
3
0.19
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
46,952
70,576
Taken
58,206
44,867
Mitigated
37,144
19,503
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,227
2,125
0
1,545
8,281
3,126
567
5,185
3,096
67,909
0
W
Sun Wukong
Attempt3dYt
Sun Wukong
15,836
4,096
0
4,953
17,963
15,057
342
3,754
14,209
0
75,557
L
Yemoja
3,694
1,141
3,197
2,355
11,645
9,618
84
3,284
8,361
23,300
0
L
Rama
7,526
5,207
0
5,802
14,394
6,885
0
1,968
12,426
0
74,057
W
Poseidon
7,510
1,039
0
2,457
7,332
2,471
950
3,748
3,584
104,767
0
L
7,085
542
0
3,940
13,892
8,636
0
1,832
12,060
61,437
0
W
Mercury
Viperx996
Mercury
7,186
3,672
0
716
11,160
4,222
0
2,576
8,584
0
75,668
W
Chiron
byALEX05
Chiron
9,861
4,507
542
3,843
10,899
4,583
103
1,992
8,907
0
76,900
L
Bellona
iPxidz
Bellona
10,130
4,165
0
2,664
22,364
16,602
0
1,800
20,564
466
49,423
W
6,559
1,090
1,589
3,002
10,852
10,811
0
2,999
7,853
20,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,139
Gold Earned
45,837
465
Minions Killed
558
0
Camps Cleared
0
1,582,645
Distance Traveled
1,738,549
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,843
490
137
9
0
329,400
4
W
Sun Wukong
9,775
611
101
6
0
318,265
6
L
Yemoja
7,590
474
22
1
0
323,422
0
L
Rama
8,391
524
132
8
0
292,189
5
W
Poseidon
10,104
632
198
12
0
361,679
2
L
Bacchus
8,243
515
96
6
0
342,210
3
W
Mercury
9,134
571
110
7
0
403,813
0
W
Chiron
9,197
575
132
8
0
316,541
5
L
Bellona
7,072
442
78
5
0
295,424
0
W
Bacchus
7,627
477
17
1
0
338,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role