Player Matchup

Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Deos_Sinnay
Cerberus
Silver II
Level 106
God Stats
50W - 50L
1,537 SR
Queue Stats
275W - 279L
1,039 MMR
Solo
Vulcan
Vulcan
Silver I
LadyLunaria
Vulcan
Silver I
Level 171
God Stats
4W - 2L
1,832 SR
Queue Stats
79W - 88L
1,114 MMR
Solo
Vamana
Vamana
Silver II
MajinVampir3
Vamana
Silver II
Level 64
God Stats
2W - 1L
1,462 SR
Queue Stats
133W - 153L
1,079 MMR
Solo
Thor
Thor
Silver I
R4nd0mChoice
Thor
Silver I
Level 65
God Stats
6W - 6L
1,731 SR
Queue Stats
185W - 189L
1,084 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,612 SR
1,163 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,421 SR
1,063 MMR
Mercury
Mercury
Silver IV
AnDY9878
Mercury
Silver IV
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 51L
1,126 MMR
Solo
Cabrakan
Cabrakan
Bronze I
HOOK_YOU_
Cabrakan
Bronze I
Level 65
God Stats
8W - 13L
1,462 SR
Queue Stats
31W - 70L
964 MMR
Solo
Bellona
Bellona
Silver V
SacrificialAztec
Bellona
Silver V
Level 92
God Stats
0W - 2L
1,251 SR
Queue Stats
10W - 25L
1,103 MMR
Solo
Merlin
Merlin
Silver I
cromm999
Merlin
Silver I
Level 145
God Stats
1W - 4L
1,342 SR
Queue Stats
232W - 256L
1,128 MMR
Solo
Izanami
Izanami
Silver II
hosge
Izanami
Silver II
Level 156
God Stats
3W - 6L
1,548 SR
Queue Stats
279W - 302L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 1 / 3
9,511
559
10,550
13,237
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Deos_Sinnay
Cerberus
12
2 / 2 / 3
8,330
490
5,873
18,031
16,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
14
1 / 0 / 3
8,736
514
7,568
7,756
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
3 / 1 / 1
10,527
619
15,963
16,486
17,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 4 / 4
9,683
570
7,102
15,972
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
LancelotJanusAo KuangAh Muzen Cab

VS

Bans
SerqetAphroditeSurtrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AnDY9878
Mercury
13
4 / 3 / 1
8,508
500
6,380
15,208
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
HOOK_YOU_
Cabrakan
13
1 / 3 / 2
8,398
494
5,182
12,842
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 0
9,410
554
12,202
20,069
26,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
cromm999
Merlin
14
0 / 0 / 1
8,869
522
13,536
6,786
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
hosge
Izanami
15
1 / 3 / 2
9,220
542
10,055
11,175
4,761
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
7
8
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
3
2.5
L
Mercury
AnDY9878
Mercury
4
3
1
1.5
W
Cerberus
Deos_Sinnay
Cerberus
2
2
3
1.75
L
Cabrakan
HOOK_YOU_
Cabrakan
1
3
2
0.67
W
Vulcan
1
0
3
2.5
W
Vamana
3
1
1
3.5
W
5
4
4
1.75
L
1
3
0
0.33
L
Merlin
cromm999
Merlin
0
0
1
0.5
L
Izanami
hosge
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,056
Damage
47,355
71,482
Taken
66,080
49,677
Mitigated
51,517
15,517
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,550
3,409
0
2,252
13,237
5,463
0
1,191
12,046
0
95,656
L
Mercury
AnDY9878
Mercury
6,380
3,463
0
1,757
15,208
5,326
0
2,586
12,622
0
61,702
W
Cerberus
Deos_Sinnay
Cerberus
5,873
356
2,631
3,655
18,031
16,997
0
11,603
6,428
25,872
0
L
Cabrakan
HOOK_YOU_
Cabrakan
5,182
998
56
2,997
12,842
12,336
0
6,946
5,896
18,733
0
W
Vulcan
7,568
3,240
0
745
7,756
3,204
0
5,374
2,382
80,259
0
W
Vamana
15,963
9,273
0
5,082
16,486
17,350
457
0
16,486
0
98,366
W
7,102
1,602
0
1,152
15,972
6,663
0
1,232
14,740
0
76,425
L
12,202
5,737
0
4,419
20,069
26,644
0
0
20,069
0
78,510
L
Merlin
cromm999
Merlin
13,536
544
0
750
6,786
2,450
582
3,645
3,141
101,675
0
L
Izanami
hosge
Izanami
10,055
8,312
0
1,916
11,175
4,761
956
264
10,911
0
94,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
44,405
583
Minions Killed
577
0
Camps Cleared
0
1,742,780
Distance Traveled
1,710,507
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,511
559
148
9
0
312,363
0
L
Mercury
8,508
500
85
5
0
426,280
0
W
Cerberus
8,330
490
44
3
0
348,818
3
L
Cabrakan
8,398
494
24
1
0
342,043
4
W
Vulcan
8,736
514
135
8
0
373,492
6
W
Vamana
10,527
619
158
9
0
337,137
0
W
Thor
9,683
570
98
6
0
370,970
0
L
Bellona
9,410
554
134
8
0
326,072
0
L
Merlin
8,869
522
178
10
0
337,048
0
L
Izanami
9,220
542
156
9
0
279,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role