Player Matchup

Baron Samedi
Baron Samedi
Silver III
Wobel1
Baron Samedi
Silver III
Level 38
God Stats
5W - 5L
1,456 SR
Queue Stats
11W - 13L
1,439 MMR
Party 2
Cernunnos
Cernunnos
Bronze II
best-the-best-
Cernunnos
Bronze II
Level 145
God Stats
12W - 9L
1,665 SR
Queue Stats
50W - 72L
954 MMR
Solo
Surtr
Surtr
Silver V
xUzzii
Surtr
Silver V
Level 81
God Stats
8W - 6L
1,453 SR
Queue Stats
18W - 30L
648 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,524 SR
1,014 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,428 SR
896 MMR
Kumbhakarna
Kumbhakarna
Silver IV
An3K1n0
Kumbhakarna
Silver IV
Level 46
God Stats
2W - 5L
1,352 SR
Queue Stats
62W - 102L
805 MMR
Party 1
Kukulkan
Kukulkan
Silver III
Gadhgi
Kukulkan
Silver III
Level 153
God Stats
53W - 68L
1,416 SR
Queue Stats
619W - 752L
1,034 MMR
Solo
Serqet
Serqet
Silver IV
Miuca
Serqet
Silver IV
Level 140
God Stats
0W - 3L
1,517 SR
Queue Stats
62W - 102L
848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Wobel1
Baron Samedi
19
5 / 2 / 5
13,127
729
15,810
15,457
10,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
best-the-best-
Cernunnos
20
3 / 0 / 7
13,262
737
13,692
13,554
5,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
xUzzii
Surtr
17
3 / 2 / 6
11,967
665
14,759
20,097
25,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesAphroditeHerculesThothAo Kuang

VS

Bans
Ne ZhaSobekAtlasBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
An3K1n0
Kumbhakarna
16
1 / 4 / 3
10,589
588
9,182
25,135
46,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Gadhgi
Kukulkan
19
1 / 1 / 3
12,517
695
15,375
11,034
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Miuca
Serqet
15
2 / 6 / 1
10,877
604
13,109
14,034
11,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
An3K1n0
Kumbhakarna
1
4
3
0.63
L
Kukulkan
Gadhgi
Kukulkan
1
1
3
2.5
L
Serqet
Miuca
Serqet
2
6
1
0.42
W
Baron Samedi
Wobel1
Baron Samedi
5
2
5
3.75
W
Cernunnos
best-the-best-
Cernunnos
3
0
7
6.5
W
Surtr
xUzzii
Surtr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
37,666
49,108
Taken
50,203
41,096
Mitigated
64,660
19,629
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
An3K1n0
Kumbhakarna
9,182
956
43
409
25,135
46,238
0
8,901
16,234
19,246
0
L
Kukulkan
Gadhgi
Kukulkan
15,375
680
0
2,296
11,034
6,951
0
2,628
8,406
103,025
0
L
Serqet
Miuca
Serqet
13,109
2,208
0
132
14,034
11,471
0
4,741
9,293
0
33,700
W
Baron Samedi
Wobel1
Baron Samedi
15,810
1,176
1,709
5,703
15,457
10,108
315
7,835
6,982
77,242
0
W
Cernunnos
best-the-best-
Cernunnos
13,692
9,743
0
7,428
13,554
5,923
2,018
6,017
6,639
0
97,000
W
Surtr
xUzzii
Surtr
14,759
4,774
58
4,731
20,097
25,065
496
11,050
8,909
402
35,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
33,983
262
Minions Killed
243
0
Camps Cleared
0
1,021,995
Distance Traveled
984,328
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,589
588
15
1
0
329,726
4
L
Kukulkan
12,517
695
188
10
0
341,363
0
L
Serqet
10,877
604
40
2
0
313,239
6
W
Baron Samedi
13,127
729
104
6
0
321,966
2
W
Cernunnos
13,262
737
124
7
0
340,061
4
W
Surtr
11,967
665
34
2
0
359,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role