Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Absolut__Tanto
Zhong Kui
Level 61
God Stats
5W - 7L
1,845 SR
Queue Stats
14W - 30L
1,387 Elo+
Party 1
Heimdallr
Heimdallr
Bwlofalmonds
Heimdallr
Level 65
God Stats
8W - 12L
1,407 SR
Queue Stats
184W - 203L
1,339 Elo+
Solo
Hun Batz
Hun Batz
Kanko-Kitsune
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,374 Elo+
Solo
Anubis
Anubis
RubyVeil7524764
Anubis
Level 40
God Stats
48W - 36L
1,517 SR
Queue Stats
82W - 80L
1,387 Elo+
Solo
Team Averages
Level 63
1,554 SR
1,397 Elo+

VS

Team Averages
Level 99
1,407 SR
1,328 Elo+
Nu Wa
Nu Wa
BLACC_CEASAR
Nu Wa
Level 121
God Stats
4W - 2L
1,242 SR
Queue Stats
59W - 103L
1,310 Elo+
Party 2
Ishtar
Ishtar
BLK_KNOCKOUT
Ishtar
Level 119
God Stats
3W - 8L
1,302 SR
Queue Stats
44W - 87L
1,287 Elo+
Party 2
Awilix
Awilix
BamWick
Awilix
Level 68
God Stats
42W - 40L
1,500 SR
Queue Stats
124W - 180L
1,260 Elo+
Party 2
Terra
Terra
SenyorX88
Terra
Level 113
God Stats
20W - 14L
1,515 SR
Queue Stats
72W - 73L
1,403 Elo+
Solo
Amaterasu
Amaterasu
purepeachblood
Amaterasu
Level 72
God Stats
6W - 6L
1,474 SR
Queue Stats
41W - 56L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 2 / 0
8,786
549
11,200
14,016
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Absolut__Tanto
Zhong Kui
13
3 / 6 / 5
8,042
503
12,721
14,046
9,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Bwlofalmonds
Heimdallr
11
2 / 5 / 3
7,345
459
10,767
11,985
5,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
Kanko-Kitsune
Hun Batz
14
4 / 5 / 3
8,589
537
9,173
16,554
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 1 / 0
4,987
312
256
2,404
618
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
9,026
564
11,132
10,117
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
2 / 1 / 10
8,705
544
10,299
11,937
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
BamWick
Awilix
15
5 / 6 / 6
9,079
567
5,048
14,725
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
SenyorX88
Terra
13
3 / 1 / 7
8,708
544
4,718
19,109
17,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
purepeachblood
Amaterasu
16
4 / 1 / 2
9,306
582
7,796
16,227
9,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
13
Kills
18
19
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
0
2
L
Zhong Kui
Absolut__Tanto
Zhong Kui
3
6
5
0.92
W
4
4
10
2.25
W
Ishtar
2
1
10
7
W
Awilix
BamWick
Awilix
5
6
6
1.33
L
Heimdallr
Bwlofalmonds
Heimdallr
2
5
3
0.7
L
Hun Batz
Kanko-Kitsune
Hun Batz
4
5
3
1.1
L
0
1
0
0
W
Terra
SenyorX88
Terra
3
1
7
6.5
W
Amaterasu
purepeachblood
Amaterasu
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
38,993
59,005
Taken
72,115
32,540
Mitigated
41,846
11,356
Healing
26,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,200
3,307
0
1,388
14,016
11,227
0
1,776
12,240
0
64,769
L
Zhong Kui
Absolut__Tanto
Zhong Kui
12,721
1,755
108
2,704
14,046
9,056
162
4,543
9,503
56,260
0
W
11,132
3,136
0
824
10,117
3,644
1,709
2,711
7,406
56,439
0
W
Ishtar
10,299
6,707
0
3,544
11,937
5,655
581
1,620
10,266
0
73,734
W
Awilix
BamWick
Awilix
5,048
3,016
0
5,169
14,725
6,168
0
1,705
12,871
0
51,436
L
Heimdallr
Bwlofalmonds
Heimdallr
10,767
4,070
0
2,178
11,985
5,207
0
3,271
8,714
0
50,497
L
Hun Batz
Kanko-Kitsune
Hun Batz
9,173
3,220
0
4,469
16,554
6,432
0
5,195
11,359
0
69,030
L
256
0
0
509
2,404
618
0
1,065
1,339
4,441
0
W
Terra
SenyorX88
Terra
4,718
1,068
2,583
5,140
19,109
17,017
54
5,758
13,350
37,422
0
W
Amaterasu
purepeachblood
Amaterasu
7,796
4,207
0
9,604
16,227
9,362
876
1,183
14,239
0
62,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
44,824
372
Minions Killed
414
0
Camps Cleared
0
1,360,902
Distance Traveled
1,747,386
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,786
549
104
7
0
338,568
0
L
Zhong Kui
8,042
503
75
5
0
289,050
3
W
Nu Wa
9,026
564
83
5
0
300,877
1
W
Ishtar
8,705
544
119
7
0
333,909
0
W
Awilix
9,079
567
84
5
0
359,487
2
L
Heimdallr
7,345
459
75
5
0
312,885
5
L
Hun Batz
8,589
537
111
7
0
357,726
0
L
Anubis
4,987
312
7
0
0
62,673
0
W
Terra
8,708
544
34
2
0
412,123
0
W
Amaterasu
9,306
582
94
6
0
340,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role