Player Matchup

Nox
Nox
AlDenteSnake
Nox
Level 136
God Stats
7W - 3L
1,891 SR
Queue Stats
103W - 112L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
NotHaymaker
Heimdallr
Level 151
God Stats
7W - 2L
1,545 SR
Queue Stats
65W - 84L
1,464 Elo+
Party 1
Bakasura
Bakasura
PartlyCloudy36
Bakasura
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
pukerthedragon
Nu Wa
Level 65
God Stats
4W - 4L
1,320 SR
Queue Stats
209W - 218L
1,462 Elo+
Solo
Rama
Rama
qeijufbibuokev
Rama
Level 106
God Stats
2W - 2L
1,610 SR
Queue Stats
118W - 81L
1,587 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,500 Elo+

VS

Team Averages
Level 81
1,617 SR
1,522 Elo+
Ullr
Ullr
 
Ullr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BlLLMURRAY
Kuzenbo
Level 68
God Stats
3W - 3L
1,479 SR
Queue Stats
220W - 219L
1,480 Elo+
Solo
Vamana
Vamana
SadLasagna
Vamana
Level 69
God Stats
8W - 2L
2,018 SR
Queue Stats
56W - 39L
1,646 Elo+
Solo
Agni
Agni
iDopey
Agni
Level 98
God Stats
21W - 19L
1,588 SR
Queue Stats
151W - 138L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
6,155
560
3,971
7,224
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
NotHaymaker
Heimdallr
11
4 / 0 / 1
6,948
632
5,793
5,724
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
11
4 / 3 / 3
6,583
598
4,198
10,999
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 2
5,820
529
5,707
5,720
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 0
6,356
578
3,498
4,872
1,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 2 / 0
5,032
457
3,501
6,568
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
 
Serqet
7
0 / 3 / 1
4,871
443
2,605
6,461
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
BlLLMURRAY
Kuzenbo
8
0 / 1 / 2
5,210
474
2,442
9,783
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
SadLasagna
Vamana
10
0 / 3 / 0
5,569
506
4,520
8,715
5,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
iDopey
Agni
11
4 / 3 / 0
6,330
575
6,575
5,581
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
5
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
L
Serqet
 
Serqet
0
3
1
0.17
W
1
0
7
4.5
L
Kuzenbo
BlLLMURRAY
Kuzenbo
0
1
2
1
W
Heimdallr
NotHaymaker
Heimdallr
4
0
1
4.5
W
Bakasura
4
3
3
1.83
L
Vamana
SadLasagna
Vamana
0
3
0
0
L
Agni
iDopey
Agni
4
3
0
1.33
W
1
2
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,167
Damage
19,643
34,539
Taken
37,108
15,571
Mitigated
20,971
14,106
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,501
1,016
0
500
6,568
2,346
0
1,467
5,101
0
30,031
L
Serqet
 
Serqet
2,605
761
0
40
6,461
2,146
0
1,993
4,428
0
24,937
W
3,971
1,002
0
2,650
7,224
5,072
62
2,135
5,089
22,812
0
L
Kuzenbo
BlLLMURRAY
Kuzenbo
2,442
976
0
3,256
9,783
9,559
0
2,908
6,673
13,666
0
W
Heimdallr
NotHaymaker
Heimdallr
5,793
3,729
0
2,336
5,724
2,322
0
785
4,821
0
48,054
W
Bakasura
4,198
2,977
0
4,583
10,999
4,275
0
2,453
8,384
0
34,679
L
Vamana
SadLasagna
Vamana
4,520
1,988
0
1,282
8,715
5,065
0
1,066
7,377
0
38,234
L
Agni
iDopey
Agni
6,575
450
0
1,120
5,581
1,855
0
2,244
3,172
45,449
0
W
5,707
2,325
0
1,650
5,720
2,321
94
3,644
2,076
35,107
0
W
3,498
3,090
0
2,887
4,872
1,581
408
0
4,872
0
39,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
27,012
293
Minions Killed
247
0
Camps Cleared
0
1,029,870
Distance Traveled
1,115,235
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,032
457
46
4
0
247,202
0
L
Serqet
4,871
443
46
4
0
198,855
0
W
Nox
6,155
560
27
2
0
203,847
5
L
Kuzenbo
5,210
474
16
1
0
222,099
2
W
Heimdallr
6,948
632
86
8
0
201,134
2
W
Bakasura
6,583
598
66
6
0
265,381
0
L
Vamana
5,569
506
64
6
0
219,883
0
L
Agni
6,330
575
75
7
0
227,196
3
W
Nu Wa
5,820
529
52
5
0
207,593
0
W
Rama
6,356
578
62
6
0
151,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role