Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
HowFar-
Xing Tian
Silver II
Level 152
God Stats
1W - 6L
1,265 SR
Queue Stats
74W - 76L
1,192 MMR
Party 2
Sobek
Sobek
Silver III
RaraFarts
Sobek
Silver III
Level 141
God Stats
5W - 4L
1,459 SR
Queue Stats
10W - 11L
1,500 MMR
Party 2
Poseidon
Poseidon
Gold V
RedrixDivinity
Poseidon
Gold V
Level 129
God Stats
38W - 21L
1,638 SR
Queue Stats
446W - 464L
1,346 MMR
Solo
Skadi
Skadi
Gold V
salsalsl
Skadi
Gold V
Level 123
God Stats
18W - 15L
1,568 SR
Queue Stats
107W - 99L
1,336 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,486 SR
1,375 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,650 SR
1,375 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
JLuckyX
Bacchus
Silver I
Level 162
God Stats
12W - 20L
1,463 SR
Queue Stats
392W - 395L
1,333 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
ThiagoGanker
Morgan Le Fay
Silver II
Level 81
God Stats
4W - 3L
1,720 SR
Queue Stats
79W - 80L
1,351 MMR
Party 1
Serqet
Serqet
Gold V
Venyu
Serqet
Gold V
Level 108
God Stats
3W - 4L
1,711 SR
Queue Stats
56W - 68L
1,340 MMR
Solo
Vamana
Vamana
Silver III
sKy4r21
Vamana
Silver III
Level 62
God Stats
8W - 5L
1,855 SR
Queue Stats
45W - 45L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
4 / 0 / 9
11,213
623
9,431
12,175
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
HowFar-
Xing Tian
17
6 / 0 / 3
11,228
624
13,173
17,379
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
RaraFarts
Sobek
15
0 / 0 / 9
9,956
553
4,686
15,080
15,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
18
6 / 0 / 7
11,791
655
9,714
6,918
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
salsalsl
Skadi
19
5 / 4 / 5
12,127
674
13,405
11,112
5,285
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MercuryBakasuraAo KuangAtlas

VS

Bans
AnubisHe BoChang'eAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 5 / 1
8,755
486
8,969
14,372
6,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
JLuckyX
Bacchus
10
0 / 5 / 1
7,245
403
3,837
15,558
19,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ThiagoGanker
Morgan Le Fay
14
0 / 2 / 0
8,490
472
7,828
9,226
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Venyu
Serqet
14
1 / 3 / 0
8,649
481
5,411
15,479
7,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
sKy4r21
Vamana
15
0 / 6 / 1
9,297
517
7,308
17,394
14,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
21
Kills
4
4
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
9
8.5
L
Medusa
 
Medusa
3
5
1
0.7
W
Xing Tian
HowFar-
Xing Tian
6
0
3
7.5
L
Bacchus
JLuckyX
Bacchus
0
5
1
0.1
W
Sobek
RaraFarts
Sobek
0
0
9
4.5
W
Poseidon
6
0
7
9.5
L
Morgan Le Fay
ThiagoGanker
Morgan Le Fay
0
2
0
0
L
Serqet
Venyu
Serqet
1
3
0
0.33
L
Vamana
sKy4r21
Vamana
0
6
1
0.08
W
Skadi
salsalsl
Skadi
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,409
Damage
33,353
62,664
Taken
72,029
44,032
Mitigated
52,144
17,834
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,431
4,246
0
2,600
12,175
5,054
2,067
2,724
8,973
0
97,470
L
Medusa
 
Medusa
8,969
4,434
0
3,652
14,372
6,897
0
1,837
12,307
0
67,557
W
Xing Tian
HowFar-
Xing Tian
13,173
1,227
0
4,059
17,379
15,160
847
1,994
15,303
62,354
430
L
Bacchus
JLuckyX
Bacchus
3,837
430
0
2,105
15,558
19,847
0
7,304
8,117
22,765
0
W
Sobek
RaraFarts
Sobek
4,686
461
0
6,555
15,080
15,879
338
4,696
10,068
33,165
0
W
Poseidon
9,714
1,568
0
1,797
6,918
2,654
3,068
2,073
4,377
113,817
0
L
Morgan Le Fay
ThiagoGanker
Morgan Le Fay
7,828
379
0
903
9,226
4,184
0
3,306
5,710
72,468
0
L
Serqet
Venyu
Serqet
5,411
1,386
0
1,250
15,479
7,214
0
4,114
11,201
0
73,468
L
Vamana
sKy4r21
Vamana
7,308
4,394
0
3,798
17,394
14,002
0
9,178
7,174
0
78,291
W
Skadi
salsalsl
Skadi
13,405
8,262
0
2,823
11,112
5,285
7,622
1,027
10,085
0
102,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,315
Gold Earned
42,436
605
Minions Killed
520
0
Camps Cleared
0
1,981,115
Distance Traveled
1,755,803
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,213
623
134
7
0
461,600
0
L
Medusa
8,755
486
97
5
0
333,154
4
W
Xing Tian
11,228
624
101
6
0
374,855
0
L
Bacchus
7,245
403
28
2
0
269,689
0
W
Sobek
9,956
553
39
2
0
402,376
6
W
Poseidon
11,791
655
182
10
0
398,189
0
L
Morgan Le Fay
8,490
472
147
8
0
385,152
4
L
Serqet
8,649
481
125
7
0
460,095
0
L
Vamana
9,297
517
123
7
0
307,713
2
W
Skadi
12,127
674
149
8
0
344,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role