Player Matchup

Hades
Hades
 
Hades
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
WyteKingsCastle
Medusa
Level 94
God Stats
5W - 0L
1,965 SR
Queue Stats
72W - 77L
1,472 Elo+
Party 1
Terra
Terra
ll Dr Funk ll
Terra
Level 87
God Stats
7W - 2L
1,859 SR
Queue Stats
40W - 49L
1,468 Elo+
Party 1
Surtr
Surtr
luisv31
Surtr
Level 128
God Stats
2W - 3L
1,487 SR
Queue Stats
81W - 72L
1,412 Elo+
Solo
Team Averages
Level 97
1,662 SR
1,471 Elo+

VS

Team Averages
Level 127
1,479 SR
1,451 Elo+
Fenrir
Fenrir
AwkThaGoat
Fenrir
Level 129
God Stats
1W - 2L
1,528 SR
Queue Stats
35W - 33L
1,482 Elo+
Party 2
Eset
Eset
Born2Quack
Eset
Level 129
God Stats
7W - 6L
1,462 SR
Queue Stats
286W - 277L
1,539 Elo+
Solo
Danzaburou
Danzaburou
CheeseHead23
Danzaburou
Level 106
God Stats
10W - 11L
1,578 SR
Queue Stats
148W - 166L
1,439 Elo+
Party 2
Ra
Ra
Nahomex
Ra
Level 116
God Stats
8W - 9L
1,475 SR
Queue Stats
382W - 367L
1,507 Elo+
Solo
Ix Chel
Ix Chel
TONY-STARK-01-PR
Ix Chel
Level 155
God Stats
40W - 31L
1,354 SR
Queue Stats
494W - 480L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
2 / 1 / 0
4,078
680
2,782
3,953
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
8
0 / 4 / 0
3,943
657
924
4,454
1,737
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
3,328
555
1,916
3,834
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 2
3,887
648
1,041
3,855
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
luisv31
Surtr
7
1 / 1 / 0
4,368
728
2,273
4,853
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AwkThaGoat
Fenrir
7
4 / 0 / 1
4,422
737
2,218
4,787
1,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 1 / 2
3,740
623
1,882
4,286
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
CheeseHead23
Danzaburou
6
0 / 1 / 2
3,536
589
1,849
3,589
1,071
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 1 / 0
2,979
497
597
1,313
256
7
1 / 0 / 2
4,217
703
3,641
2,969
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
5
7
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
0
2
W
Anubis
 
Anubis
0
4
0
0
L
Fenrir
AwkThaGoat
Fenrir
4
0
1
4.5
L
0
1
2
1
L
Danzaburou
CheeseHead23
Danzaburou
0
1
2
1
L
0
1
0
0
L
1
0
2
2
W
0
1
0
0
W
0
0
2
1
W
Surtr
luisv31
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,936
Damage
10,187
20,949
Taken
16,944
8,875
Mitigated
5,843
6,195
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,782
339
209
1,232
3,953
1,764
0
1,184
2,769
21,201
0
W
Anubis
 
Anubis
924
0
0
340
4,454
1,737
0
1,348
3,106
26,551
0
L
Fenrir
AwkThaGoat
Fenrir
2,218
785
0
1,710
4,787
1,447
0
902
3,885
0
14,832
L
1,882
375
0
1,828
4,286
2,188
0
2,179
2,107
12,143
0
L
Danzaburou
CheeseHead23
Danzaburou
1,849
769
0
936
3,589
1,071
0
1,503
2,086
0
16,094
L
597
79
0
522
1,313
256
0
0
1,313
5,912
0
L
3,641
335
471
1,986
2,969
881
0
187
2,782
24,997
0
W
1,916
702
0
1,628
3,834
1,170
0
1,359
2,475
0
17,659
W
1,041
72
60
1,513
3,855
2,154
0
1,632
2,223
8,035
0
W
Surtr
luisv31
Surtr
2,273
1,039
0
1,213
4,853
2,050
8
597
4,256
191
27,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,604
Gold Earned
18,894
173
Minions Killed
131
0
Camps Cleared
0
615,213
Distance Traveled
534,565
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,078
680
38
6
0
134,159
0
W
Anubis
3,943
657
51
9
0
122,246
0
L
Fenrir
4,422
737
21
4
0
127,484
0
L
Eset
3,740
623
23
4
0
115,201
2
L
Danzaburou
3,536
589
36
6
0
124,901
1
L
Ra
2,979
497
14
2
0
38,260
0
L
Ix Chel
4,217
703
37
6
0
128,719
0
W
Medusa
3,328
555
27
5
0
129,039
0
W
Terra
3,887
648
13
2
0
129,303
0
W
Surtr
4,368
728
44
7
0
100,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role