Player Matchup

Surtr
Surtr
EasterEggi
Surtr
Level 82
God Stats
13W - 21L
1,336 SR
Queue Stats
180W - 181L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Evvii_Effaa
Heimdallr
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 193L
1,459 Elo+
Solo
Ix Chel
Ix Chel
Saggybaggy3
Ix Chel
Level 72
God Stats
4W - 2L
1,557 SR
Queue Stats
487W - 472L
1,434 Elo+
Party 2
Serqet
Serqet
Sandybaggy1
Serqet
Level 101
God Stats
3W - 3L
1,329 SR
Queue Stats
161W - 162L
1,414 Elo+
Party 2
Bacchus
Bacchus
jespal10
Bacchus
Level 66
God Stats
31W - 30L
1,459 SR
Queue Stats
37W - 43L
1,386 Elo+
Solo
Team Averages
Level 94
1,436 SR
1,432 Elo+

VS

Team Averages
Level 66
1,398 SR
1,378 Elo+
Baron Samedi
Baron Samedi
Lausend
Baron Samedi
Level 69
God Stats
1W - 4L
1,203 SR
Queue Stats
16W - 28L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Monkey_Dii_Luffy
Sylvanus
Level 44
God Stats
0W - 2L
1,271 SR
Queue Stats
30W - 47L
1,392 Elo+
Party 1
Surtr
Surtr
Mr0starot
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 297L
1,439 Elo+
Solo
Hun Batz
Hun Batz
burguillos_show_
Hun Batz
Level 28
God Stats
2W - 3L
1,514 SR
Queue Stats
24W - 35L
1,424 Elo+
Party 1
Hou Yi
Hou Yi
richtof2431
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
2 / 1 / 3
9,374
521
13,368
16,766
16,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Evvii_Effaa
Heimdallr
16
6 / 1 / 1
10,167
565
12,585
10,904
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Saggybaggy3
Ix Chel
16
4 / 2 / 5
9,696
539
16,301
11,699
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
15
6 / 1 / 4
9,296
516
8,304
12,926
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
jespal10
Bacchus
13
1 / 0 / 7
8,888
494
6,936
14,387
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lausend
Baron Samedi
13
0 / 5 / 4
7,777
432
7,350
12,691
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 1
8,258
459
6,543
15,592
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Mr0starot
Surtr
14
1 / 4 / 0
8,472
471
9,483
23,943
25,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 1
8,094
450
6,244
15,950
7,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
12
1 / 8 / 0
7,945
441
7,474
15,390
5,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
5
5
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
1
3
3.5
W
Heimdallr
Evvii_Effaa
Heimdallr
6
1
1
6.5
L
Baron Samedi
Lausend
Baron Samedi
0
5
4
0.4
L
2
1
1
2.5
L
Surtr
Mr0starot
Surtr
1
4
0
0.25
W
Ix Chel
Saggybaggy3
Ix Chel
4
2
5
3.25
W
Serqet
6
1
4
8
L
1
1
1
1.5
W
Bacchus
jespal10
Bacchus
1
0
7
4.5
L
Hou Yi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,494
Damage
37,094
66,682
Taken
83,566
50,539
Mitigated
58,620
25,406
Healing
25,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
13,368
5,964
0
5,046
16,766
16,574
94
606
16,160
910
68,396
W
Heimdallr
Evvii_Effaa
Heimdallr
12,585
4,108
0
4,896
10,904
5,410
868
778
10,126
0
102,925
L
Baron Samedi
Lausend
Baron Samedi
7,350
216
1,297
2,812
12,691
6,057
0
8,633
3,923
56,224
0
L
6,543
2,593
1,910
5,892
15,592
13,195
0
7,733
7,832
25,339
0
L
Surtr
Mr0starot
Surtr
9,483
3,729
0
7,692
23,943
25,920
0
1,687
22,000
588
72,842
W
Ix Chel
Saggybaggy3
Ix Chel
16,301
2,326
670
4,265
11,699
5,359
82
5,232
6,467
86,336
0
W
Serqet
8,304
2,071
0
5,376
12,926
5,917
377
2,859
10,067
0
60,505
L
6,244
1,552
0
3,179
15,950
7,545
0
2,556
12,838
0
77,707
W
Bacchus
jespal10
Bacchus
6,936
623
0
5,153
14,387
17,279
287
5,324
9,063
27,239
0
L
Hou Yi
7,474
3,290
143
2,956
15,390
5,903
238
3,205
11,518
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,421
Gold Earned
40,546
502
Minions Killed
427
0
Camps Cleared
0
1,747,621
Distance Traveled
1,759,963
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,374
521
108
6
0
315,918
0
W
Heimdallr
10,167
565
149
8
0
330,842
4
L
Baron Samedi
7,777
432
97
5
0
368,258
0
L
Sylvanus
8,258
459
36
2
0
310,143
0
L
Surtr
8,472
471
107
6
0
278,552
0
W
Ix Chel
9,696
539
136
8
0
345,117
2
W
Serqet
9,296
516
88
5
0
402,158
0
L
Hun Batz
8,094
450
106
6
0
425,088
0
W
Bacchus
8,888
494
21
1
0
353,586
6
L
Hou Yi
7,945
441
81
5
0
377,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role