Player Matchup

Shiva
Shiva
RRiZZeLLa
Shiva
Level 28
God Stats
6W - 6L
1,508 SR
Queue Stats
23W - 47L
1,230 Elo+
Party 1
Agni
Agni
aqoinda
Agni
Level 26
God Stats
3W - 4L
1,106 SR
Queue Stats
6W - 13L
957 Elo+
Party 1
Rama
Rama
bal-thazaar
Rama
Level 40
God Stats
3W - 4L
1,304 SR
Queue Stats
58W - 104L
1,302 Elo+
Party 1
Hun Batz
Hun Batz
burgerbutt420
Hun Batz
Level 88
God Stats
7W - 2L
1,444 SR
Queue Stats
150W - 160L
1,442 Elo+
Solo
Xing Tian
Xing Tian
fameuze_macht
Xing Tian
Level 42
God Stats
5W - 5L
1,551 SR
Queue Stats
36W - 82L
1,257 Elo+
Party 1
Team Averages
Level 45
1,382 SR
1,238 Elo+

VS

Team Averages
Level 77
1,527 SR
1,396 Elo+
Bellona
Bellona
GranatenGottJoey
Bellona
Level 102
God Stats
8W - 6L
1,615 SR
Queue Stats
58W - 71L
1,368 Elo+
Party 2
Jing Wei
Jing Wei
GudanGarann
Jing Wei
Level 141
God Stats
3W - 1L
1,597 SR
Queue Stats
75W - 62L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
Machtschema
Ao Kuang
Level 58
God Stats
206W - 188L
1,555 SR
Queue Stats
284W - 309L
1,462 Elo+
Party 2
Olorun
Olorun
R3haB-_-GaiiM_Xx
Olorun
Level 46
God Stats
7W - 3L
1,587 SR
Queue Stats
100W - 116L
1,343 Elo+
Solo
Tyr
Tyr
adricar9
Tyr
Level 39
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 17L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
RRiZZeLLa
Shiva
14
5 / 1 / 6
9,330
583
12,356
10,340
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
aqoinda
Agni
14
4 / 5 / 5
9,109
569
12,307
10,682
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
7,638
477
9,218
10,729
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
burgerbutt420
Hun Batz
15
5 / 1 / 4
9,234
577
7,866
11,293
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
fameuze_macht
Xing Tian
11
1 / 3 / 6
8,011
501
5,411
15,952
14,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
6,707
419
6,878
20,747
15,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
GudanGarann
Jing Wei
11
1 / 3 / 3
6,597
412
8,619
14,475
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Machtschema
Ao Kuang
13
6 / 3 / 2
8,389
524
10,211
15,522
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 3
8,224
514
8,847
14,194
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 1 / 0
4,973
311
104
1,301
822
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
11
11
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Jing Wei
GudanGarann
Jing Wei
1
3
3
0.83
L
Ao Kuang
Machtschema
Ao Kuang
6
3
2
2.33
L
2
5
3
0.7
W
Shiva
RRiZZeLLa
Shiva
5
1
6
8
L
0
1
0
0
W
Agni
aqoinda
Agni
4
5
5
1.3
W
1
1
4
3
W
Hun Batz
burgerbutt420
Hun Batz
5
1
4
7
W
Xing Tian
fameuze_macht
Xing Tian
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,158
Damage
34,659
58,996
Taken
66,239
35,776
Mitigated
33,413
13,542
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,878
1,681
0
6,488
20,747
15,925
0
4,255
16,492
0
32,697
L
Jing Wei
GudanGarann
Jing Wei
8,619
7,339
0
3,449
14,475
4,766
124
4,618
9,857
0
45,649
L
Ao Kuang
Machtschema
Ao Kuang
10,211
2,898
0
6,576
15,522
5,990
973
3,142
12,380
47,281
0
L
8,847
4,358
158
3,991
14,194
5,910
808
5,999
8,195
64,760
0
W
Shiva
RRiZZeLLa
Shiva
12,356
2,145
0
1,745
10,340
8,018
1,213
4,001
6,339
458
53,557
L
104
37
0
410
1,301
822
0
0
1,301
0
1,912
W
Agni
aqoinda
Agni
12,307
1,194
0
500
10,682
4,384
1,948
5,210
5,472
64,047
0
W
9,218
7,650
0
4,698
10,729
4,267
1,588
1,990
8,739
0
55,847
W
Hun Batz
burgerbutt420
Hun Batz
7,866
910
0
500
11,293
4,776
2,899
3,331
7,962
0
69,650
W
Xing Tian
fameuze_macht
Xing Tian
5,411
872
2,401
3,698
15,952
14,331
195
4,526
11,426
18,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
34,890
386
Minions Killed
288
0
Camps Cleared
0
1,544,104
Distance Traveled
1,213,403
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,707
419
26
2
0
317,885
5
L
Jing Wei
6,597
412
86
5
0
292,446
5
L
Ao Kuang
8,389
524
81
5
0
313,881
0
L
Olorun
8,224
514
92
6
0
258,183
0
W
Shiva
9,330
583
91
6
0
312,702
0
L
Tyr
4,973
311
3
0
0
31,008
0
W
Agni
9,109
569
113
7
0
334,765
0
W
Rama
7,638
477
68
4
0
260,365
0
W
Hun Batz
9,234
577
104
7
0
359,631
1
W
Xing Tian
8,011
501
10
1
0
276,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role