Player Matchup

Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver II
Jax420-
Hades
Silver II
Level 68
God Stats
2W - 0L
1,877 SR
Queue Stats
16W - 19L
1,315 MMR
Party 1
Geb
Geb
Silver II
i-N9N3-
Geb
Silver II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,237 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,626 SR
1,351 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 80
1,463 SR
995 MMR
Athena
Athena
Silver V
Asleepyangel
Athena
Silver V
Level 88
God Stats
13W - 14L
1,417 SR
Queue Stats
14W - 23L
995 MMR
Party 2
Horus
Horus
Silver V
Doraelus
Horus
Silver V
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
14W - 23L
995 MMR
Party 2
Charybdis
Charybdis
Silver V
skyncay
Charybdis
Silver V
Level 64
God Stats
4W - 10L
1,472 SR
Queue Stats
14W - 20L
995 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 2
7,168
717
7,600
8,218
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Jax420-
Hades
12
1 / 0 / 2
7,354
735
8,646
10,014
5,042
Magic Focus

Magic Focus

+20
Magical Power

Geb
13
1 / 0 / 1
7,892
789
7,198
7,959
7,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeBaron SamediAchillesJanusMartichoras

VS

Bans
AtlasAgniThanatosBaba YagaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 0 / 1
6,665
667
7,915
11,150
11,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Doraelus
Horus
11
0 / 1 / 1
7,327
733
4,844
10,408
9,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
skyncay
Charybdis
12
1 / 2 / 0
7,200
720
8,357
8,445
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
1
1
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
2
2
L
Athena
0
0
1
0.5
L
Horus
Doraelus
Horus
0
1
1
0.5
W
Hades
Jax420-
Hades
1
0
2
2
W
Geb
1
0
1
1.5
L
Charybdis
skyncay
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
21,116
26,191
Taken
30,003
15,256
Mitigated
25,222
10,703
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,600
3,978
849
2,872
8,218
3,084
1,240
1,855
6,363
0
25,710
L
Athena
7,915
2,869
0
3,347
11,150
11,286
0
6,490
4,660
19,854
0
L
Horus
Doraelus
Horus
4,844
2,373
4,786
4,665
10,408
9,439
0
3,874
6,534
0
12,802
W
Hades
Jax420-
Hades
8,646
818
311
3,299
10,014
5,042
0
4,216
5,798
30,484
0
W
Geb
7,198
909
1,811
1,561
7,959
7,130
0
1,908
6,051
18,205
0
L
Charybdis
skyncay
Charybdis
8,357
5,655
0
2,447
8,445
4,497
0
5,511
2,934
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,414
Gold Earned
21,192
105
Minions Killed
115
0
Camps Cleared
0
600,029
Distance Traveled
601,741
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,168
717
40
4
0
187,737
0
L
Athena
6,665
667
24
2
0
202,127
0
L
Horus
7,327
733
11
1
0
222,256
3
W
Hades
7,354
735
55
6
0
209,254
2
W
Geb
7,892
789
10
1
0
203,038
0
L
Charybdis
7,200
720
80
8
0
177,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role