Player Matchup

Chronos
Chronos
Gold V
Dacry
Chronos
Gold V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,427 MMR
Party 2
Horus
Horus
Gold III
RaOS98
Horus
Gold III
Level 129
God Stats
1W - 1L
1,455 SR
Queue Stats
20W - 18L
1,468 MMR
Party 2
Merlin
Merlin
Gold III
Sebacran
Merlin
Gold III
Level 128
God Stats
2W - 0L
1,656 SR
Queue Stats
19W - 18L
1,507 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,537 SR
1,468 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 56
1,597 SR
1,381 MMR
Nox
Nox
Gold V
Rareic
Nox
Gold V
Level 55
God Stats
3W - 6L
1,876 SR
Queue Stats
227W - 254L
1,343 MMR
Solo
Izanami
Izanami
Bronze III
dave_euro
Izanami
Bronze III
Level 66
God Stats
0W - 3L
1,507 SR
Queue Stats
0W - 5L
1,400 MMR
Party 1
Hercules
Hercules
Bronze III
djboxhead
Hercules
Bronze III
Level 47
God Stats
0W - 4L
1,407 SR
Queue Stats
0W - 5L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dacry
Chronos
15
4 / 1 / 4
9,339
778
13,527
9,042
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
RaOS98
Horus
14
1 / 1 / 7
8,431
703
8,163
14,670
13,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Sebacran
Merlin
15
3 / 0 / 4
9,328
777
12,493
4,590
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Ne ZhaYmirAresCthulhuThoth

VS

Bans
AphroditeAgniLokiPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Rareic
Nox
14
1 / 0 / 1
8,439
703
8,147
5,236
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
dave_euro
Izanami
12
1 / 5 / 1
7,751
646
4,183
13,821
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
djboxhead
Hercules
12
0 / 3 / 0
7,286
607
6,901
19,447
13,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Dacry
Chronos
4
1
4
6
W
Horus
RaOS98
Horus
1
1
7
4.5
L
Nox
Rareic
Nox
1
0
1
1.5
W
Merlin
Sebacran
Merlin
3
0
4
5
L
Izanami
dave_euro
Izanami
1
5
1
0.3
L
Hercules
djboxhead
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,183
Damage
19,231
28,302
Taken
38,504
20,595
Mitigated
20,270
12,961
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Dacry
Chronos
13,527
5,979
0
2,413
9,042
4,655
1,943
3,289
5,753
43,879
0
W
Horus
RaOS98
Horus
8,163
4,582
1,397
8,470
14,670
13,663
208
4,484
10,186
0
19,240
L
Nox
Rareic
Nox
8,147
438
0
620
5,236
2,205
0
3,459
1,714
35,957
0
W
Merlin
Sebacran
Merlin
12,493
1,008
0
681
4,590
2,277
987
694
3,896
48,745
0
L
Izanami
dave_euro
Izanami
4,183
3,010
0
1,833
13,821
5,029
1,020
9,568
4,127
0
21,679
L
Hercules
djboxhead
Hercules
6,901
2,317
0
6,678
19,447
13,036
35
12,593
6,556
0
22,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
23,476
151
Minions Killed
136
0
Camps Cleared
0
759,316
Distance Traveled
694,747
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,339
778
62
5
0
250,890
2
W
Horus
8,431
703
11
1
0
265,970
0
L
Nox
8,439
703
59
5
0
246,943
2
W
Merlin
9,328
777
78
7
0
242,456
0
L
Izanami
7,751
646
50
4
0
198,718
0
L
Hercules
7,286
607
27
2
0
249,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role