Player Matchup

Surtr
Surtr
AgaZenitzu
Surtr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 63L
1,371 Elo+
Solo
Tyr
Tyr
BIGGSMOGG
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
juannn02jan
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 2
Sobek
Sobek
maskina999389
Sobek
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Party 2
Chang'e
Chang'e
scorpioncraft17
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,267 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,462 Elo+

VS

Team Averages
Level 99
1,460 SR
1,480 Elo+
Scylla
Scylla
 
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darcan2
Fenrir
Level 80
God Stats
1W - 2L
1,274 SR
Queue Stats
118W - 125L
1,518 Elo+
Party 1
Ra
Ra
KEVINKLIMOV
Ra
Level 130
God Stats
5W - 4L
1,500 SR
Queue Stats
678W - 674L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
Nitozz
Kuzenbo
Level 87
God Stats
2W - 1L
1,524 SR
Queue Stats
91W - 91L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 3 / 2
5,140
1,028
3,259
6,758
5,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 5 / 2
5,580
1,116
3,870
10,440
9,144
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
juannn02jan
Tsukuyomi
11
2 / 4 / 0
6,077
1,215
7,041
6,826
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
1 / 3 / 1
5,582
1,116
2,969
7,836
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 1 / 0
4,713
943
0
1,222
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 1 / 9
6,986
1,397
7,184
4,890
1,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
12
3 / 0 / 11
6,468
1,294
6,420
5,318
2,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Darcan2
Fenrir
11
2 / 1 / 11
5,999
1,200
3,578
5,103
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 10
6,858
1,372
8,635
4,071
1,780
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Nitozz
Kuzenbo
11
1 / 1 / 12
6,354
1,271
2,818
7,741
10,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
4
Kills
16
16
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
9
9.5
W
Cernunnos
 
Cernunnos
3
0
11
8.5
L
Surtr
0
3
2
0.33
L
1
5
2
0.4
W
Fenrir
Darcan2
Fenrir
2
1
11
7.5
W
5
1
10
10
W
Kuzenbo
Nitozz
Kuzenbo
1
1
12
7
L
Tsukuyomi
juannn02jan
Tsukuyomi
2
4
0
0.5
L
1
3
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
28,635
33,082
Taken
27,123
27,614
Mitigated
20,512
5,503
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,184
2,120
1,065
947
4,890
1,927
651
922
3,881
13,723
0
W
Cernunnos
 
Cernunnos
6,420
2,989
573
1,522
5,318
2,365
1,031
571
4,594
0
13,194
L
Surtr
3,259
1,273
251
2,015
6,758
5,533
0
3,231
3,527
83
5,992
L
3,870
253
0
1,710
10,440
9,144
0
6,385
3,976
0
10,011
W
Fenrir
Darcan2
Fenrir
3,578
1,217
344
476
5,103
4,382
852
1,028
3,996
0
5,532
W
8,635
1,766
1,910
615
4,071
1,780
761
65
3,877
20,064
0
W
Kuzenbo
Nitozz
Kuzenbo
2,818
1,622
568
2,019
7,741
10,058
473
466
7,132
4,485
0
L
Tsukuyomi
juannn02jan
Tsukuyomi
7,041
1,001
0
595
6,826
4,515
0
4,398
2,428
0
11,251
L
2,969
252
115
777
7,836
8,084
26
3,969
3,867
6,212
0
L
0
0
40
0
1,222
338
0
575
647
1,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
32,665
38
Minions Killed
78
0
Camps Cleared
0
427,624
Distance Traveled
605,229
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,986
1,397
23
5
0
117,778
0
W
Cernunnos
6,468
1,294
13
3
0
133,292
0
L
Surtr
5,140
1,028
7
1
0
87,003
0
L
Tyr
5,580
1,116
14
3
0
118,485
0
W
Fenrir
5,999
1,200
6
1
0
113,867
0
W
Ra
6,858
1,372
35
7
0
117,346
0
W
Kuzenbo
6,354
1,271
1
0
0
122,946
0
L
Tsukuyomi
6,077
1,215
12
2
0
95,914
0
L
Sobek
5,582
1,116
2
0
0
103,590
1
L
Chang'e
4,713
943
3
1
0
22,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role