Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
MysticSpeedy
Loki
Level 103
God Stats
6W - 10L
1,367 SR
Queue Stats
341W - 337L
1,521 Elo+
Solo
Chaac
Chaac
Sabona3434Katron
Chaac
Level 89
God Stats
3W - 2L
1,709 SR
Queue Stats
19W - 25L
1,394 Elo+
Party 1
Team Averages
Level 107
1,525 SR
1,472 Elo+

VS

Team Averages
Level 127
1,552 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JackDasBotas
Achilles
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 42L
1,511 Elo+
Party 2
Ishtar
Ishtar
Rodieira
Ishtar
Level 109
God Stats
5W - 6L
1,657 SR
Queue Stats
42W - 42L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 0 / 0
5,487
915
1,930
4,108
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 3
5,013
836
2,270
3,362
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 2
5,055
843
2,454
4,433
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 0 / 0
4,063
677
1,238
1,638
466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
JackDasBotas
Achilles
6
0 / 2 / 0
3,969
662
1,300
3,717
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Rodieira
Ishtar
6
0 / 1 / 0
4,101
684
2,104
3,129
1,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
Izanami
 
Izanami
0
0
0
0
L
Achilles
JackDasBotas
Achilles
0
2
0
0
W
0
0
3
1.5
L
Ishtar
Rodieira
Ishtar
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,654
Damage
4,642
11,903
Taken
8,484
6,185
Mitigated
4,326
5,711
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,930
287
0
2,721
4,108
1,161
2,232
20
4,049
22,121
0
L
Izanami
 
Izanami
1,238
523
26
591
1,638
466
0
108
1,447
0
9,744
L
Achilles
JackDasBotas
Achilles
1,300
533
0
476
3,717
2,656
0
1,139
2,356
0
2,202
W
2,270
165
0
424
3,362
1,346
930
0
3,323
0
18,188
L
Ishtar
Rodieira
Ishtar
2,104
1,186
0
414
3,129
1,204
0
683
2,367
0
10,863
W
2,454
499
174
2,392
4,433
3,678
108
153
4,145
0
11,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,555
Gold Earned
12,133
101
Minions Killed
46
0
Camps Cleared
0
354,351
Distance Traveled
233,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,487
915
38
6
0
115,537
0
L
Izanami
4,063
677
21
4
0
70,474
0
L
Achilles
3,969
662
5
1
0
91,194
0
W
Loki
5,013
836
38
6
0
117,357
0
L
Ishtar
4,101
684
20
3
0
71,496
0
W
Chaac
5,055
843
25
4
0
121,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role