Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aeonetta
Nox
Level 129
God Stats
4W - 2L
1,823 SR
Queue Stats
52W - 30L
1,742 Elo+
Solo
Nike
Nike
ElleZilcho
Nike
Level 36
God Stats
22W - 10L
1,612 SR
Queue Stats
105W - 90L
1,469 Elo+
Solo
Ymir
Ymir
Ethynol
Ymir
Level 142
God Stats
9W - 16L
1,351 SR
Queue Stats
850W - 873L
1,581 Elo+
Solo
Sobek
Sobek
hito2123
Sobek
Level 60
God Stats
4W - 1L
1,934 SR
Queue Stats
43W - 51L
1,448 Elo+
Solo
Team Averages
Level 91
1,644 SR
1,548 Elo+

VS

Team Averages
Level 110
1,549 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ConcreteGolf782
Charybdis
Level 43
God Stats
30W - 17L
1,638 SR
Queue Stats
82W - 104L
1,486 Elo+
Party 1
Hercules
Hercules
Nightmare4000
Hercules
Level 133
God Stats
13W - 14L
1,461 SR
Queue Stats
477W - 464L
1,546 Elo+
Solo
Bacchus
Bacchus
THESHAG01
Bacchus
Level 152
God Stats
3W - 1L
1,627 SR
Queue Stats
130W - 123L
1,525 Elo+
Party 1
Da Ji
Da Ji
YoUrSw33tNeS
Da Ji
Level 159
God Stats
215W - 204L
1,520 SR
Queue Stats
277W - 271L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 1 / 0
5,195
1,039
2,454
4,144
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 0
5,361
1,072
1,591
2,865
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 1 / 0
5,253
1,051
3,176
6,387
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Ethynol
Ymir
11
0 / 2 / 0
5,983
1,197
2,049
6,423
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
hito2123
Sobek
8
0 / 0 / 0
3,366
673
0
271
99
Team 1 Tickets

378

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
5,778
1,156
5,915
789
235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ConcreteGolf782
Charybdis
10
1 / 0 / 2
5,754
1,151
3,148
3,265
1,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Nightmare4000
Hercules
10
1 / 0 / 3
5,749
1,150
3,282
3,476
2,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
THESHAG01
Bacchus
10
1 / 0 / 3
6,230
1,246
3,723
3,487
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 3
5,732
1,146
1,450
2,318
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
4
4
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
Nu Wa
 
Nu Wa
1
0
3
2.5
L
0
0
0
0
W
Charybdis
ConcreteGolf782
Charybdis
1
0
2
2
L
0
1
0
0
L
Ymir
Ethynol
Ymir
0
2
0
0
W
Hercules
Nightmare4000
Hercules
1
0
3
2.5
W
Bacchus
THESHAG01
Bacchus
1
0
3
2.5
W
0
0
3
1.5
L
Sobek
hito2123
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,270
Damage
17,518
20,090
Taken
13,335
11,807
Mitigated
8,504
1,334
Healing
2,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,454
698
0
115
4,144
1,460
0
1,816
2,187
0
7,113
W
Nu Wa
 
Nu Wa
5,915
2,193
0
12
789
235
0
0
789
14,688
0
L
1,591
219
0
0
2,865
1,166
0
1,555
1,209
12,740
0
W
Charybdis
ConcreteGolf782
Charybdis
3,148
2,705
0
600
3,265
1,118
0
1,436
1,829
0
14,482
L
3,176
122
0
722
6,387
3,580
0
2,571
3,687
0
12,230
L
Ymir
Ethynol
Ymir
2,049
104
0
497
6,423
5,502
0
2,911
3,369
13,717
0
W
Hercules
Nightmare4000
Hercules
3,282
970
0
1,067
3,476
2,608
0
611
2,865
0
7,262
W
Bacchus
THESHAG01
Bacchus
3,723
551
0
1,010
3,487
3,545
0
784
2,703
8,525
0
W
1,450
186
0
0
2,318
998
0
809
1,509
0
12,366
L
Sobek
hito2123
Sobek
0
0
0
0
271
99
0
236
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
29,243
74
Minions Killed
96
2
Camps Cleared
7
370,921
Distance Traveled
486,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,195
1,039
8
2
2
92,563
0
W
Nu Wa
5,778
1,156
14
3
0
89,318
0
L
Nox
5,361
1,072
33
7
0
102,673
0
W
Charybdis
5,754
1,151
26
5
2
91,782
0
L
Nike
5,253
1,051
18
4
0
88,435
0
L
Ymir
5,983
1,197
15
3
0
87,250
0
W
Hercules
5,749
1,150
8
2
1
99,064
0
W
Bacchus
6,230
1,246
8
2
0
106,061
0
W
Da Ji
5,732
1,146
40
8
4
100,752
0
L
Sobek
3,366
673
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role