Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DaedricGriz
Kukulkan
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 102L
1,395 Elo+
Solo
Yu Huang
Yu Huang
DrunkenFerret
Yu Huang
Level 147
God Stats
2W - 2L
1,514 SR
Queue Stats
117W - 125L
1,561 Elo+
Party 1
Chiron
Chiron
Windandwater
Chiron
Level 128
God Stats
1W - 5L
1,506 SR
Queue Stats
96W - 101L
1,548 Elo+
Party 1
Team Averages
Level 111
1,504 SR
1,501 Elo+

VS

Team Averages
Level 88
1,549 SR
1,507 Elo+
Loki
Loki
CannibalVector
Loki
Level 95
God Stats
5W - 4L
1,310 SR
Queue Stats
150W - 155L
1,458 Elo+
Solo
Chiron
Chiron
Firehighdrent
Chiron
Level 124
God Stats
3W - 0L
1,686 SR
Queue Stats
204W - 185L
1,488 Elo+
Solo
Khepri
Khepri
Hottieshot
Khepri
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 77L
1,525 Elo+
Party 2
Chaac
Chaac
ParazarOkazu
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,539 Elo+
Solo
Thanatos
Thanatos
zFster
Thanatos
Level 69
God Stats
2W - 2L
1,750 SR
Queue Stats
119W - 113L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 7 / 7
7,865
715
7,931
11,540
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
 
King Arthur
13
1 / 6 / 7
7,557
687
6,829
16,023
20,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
DaedricGriz
Kukulkan
16
0 / 6 / 6
8,689
790
7,976
11,928
5,378
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
DrunkenFerret
Yu Huang
16
7 / 5 / 4
9,808
892
12,755
9,689
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
14
3 / 8 / 9
8,501
773
11,632
13,949
5,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 21
9,991
908
11,691
8,957
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 18
9,331
848
11,552
9,049
4,288
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Hottieshot
Khepri
14
2 / 4 / 11
9,124
829
3,182
16,672
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
1 / 3 / 22
9,287
844
14,036
17,253
22,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
zFster
Thanatos
18
21 / 3 / 6
11,989
1,090
19,864
15,167
7,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
12
Kills
32
32
Deaths
13
33
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
7
7
0.64
L
King Arthur
 
King Arthur
1
6
7
0.75
W
6
0
21
16.5
L
Kukulkan
DaedricGriz
Kukulkan
0
6
6
0.5
L
Yu Huang
DrunkenFerret
Yu Huang
7
5
4
1.8
W
2
3
18
3.67
W
Khepri
Hottieshot
Khepri
2
4
11
1.88
W
1
3
22
4
L
Chiron
3
8
9
0.94
W
Thanatos
zFster
Thanatos
21
3
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,123
Damage
60,325
63,129
Taken
67,098
40,526
Mitigated
51,808
11,107
Healing
36,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,931
2,678
427
1,037
11,540
4,221
0
1,058
10,482
15,662
0
L
King Arthur
 
King Arthur
6,829
1,080
1,166
2,749
16,023
20,301
0
607
15,416
0
12,825
W
11,691
1,072
4,262
3,249
8,957
4,453
823
3,389
5,483
0
28,977
L
Kukulkan
DaedricGriz
Kukulkan
7,976
280
511
1,595
11,928
5,378
0
205
11,723
28,152
0
L
Yu Huang
DrunkenFerret
Yu Huang
12,755
433
690
1,115
9,689
4,831
0
956
8,733
20,759
0
W
11,552
3,514
1,177
2,419
9,049
4,288
1,273
4,444
4,423
0
27,709
W
Khepri
Hottieshot
Khepri
3,182
321
198
4,326
16,672
13,133
80
8,458
8,085
6,745
0
W
14,036
1,622
1,516
8,021
17,253
22,036
789
5,399
11,574
219
25,339
L
Chiron
11,632
4,408
714
1,103
13,949
5,795
0
515
13,428
0
17,129
W
Thanatos
zFster
Thanatos
19,864
4,838
188
10,712
15,167
7,898
1,007
6,969
7,935
0
31,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
49,722
119
Minions Killed
143
0
Camps Cleared
0
940,700
Distance Traveled
1,162,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,865
715
24
2
0
176,907
0
L
King Arthur
7,557
687
4
0
0
208,387
0
W
Loki
9,991
908
21
2
0
280,751
0
L
Kukulkan
8,689
790
57
5
0
209,294
0
L
Yu Huang
9,808
892
19
2
0
189,326
0
W
Chiron
9,331
848
55
5
0
206,293
0
W
Khepri
9,124
829
7
1
0
205,949
0
W
Chaac
9,287
844
24
2
0
217,400
0
L
Chiron
8,501
773
15
1
0
156,786
0
W
Thanatos
11,989
1,090
36
3
0
251,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role