Player Matchup

He Bo
He Bo
Blarghus
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,553 Elo+
Party 1
Neith
Neith
Chubbsting
Neith
Level 17
God Stats
23W - 4L
1,742 SR
Queue Stats
36W - 16L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
zangaranga
Gilgamesh
Level 99
God Stats
3W - 1L
1,685 SR
Queue Stats
46W - 25L
1,538 Elo+
Party 1
Team Averages
Level 47
1,642 SR
1,548 Elo+

VS

Team Averages
Level 99
1,435 SR
1,419 Elo+
Fenrir
Fenrir
MrLewisC93
Fenrir
Level 100
God Stats
1W - 4L
1,304 SR
Queue Stats
47W - 52L
1,416 Elo+
Party 2
Vulcan
Vulcan
Negmaton
Vulcan
Level 87
God Stats
21W - 15L
1,500 SR
Queue Stats
515W - 510L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zzviperx
Ah Muzen Cab
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 70L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blarghus
He Bo
17
9 / 5 / 7
11,930
795
11,059
10,482
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
18
4 / 1 / 17
12,290
819
16,267
13,285
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
zangaranga
Gilgamesh
17
9 / 1 / 8
11,704
780
13,607
15,005
13,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrLewisC93
Fenrir
15
4 / 9 / 1
10,532
702
9,528
17,460
9,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Negmaton
Vulcan
15
0 / 9 / 4
9,922
661
9,133
12,750
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
zzviperx
Ah Muzen Cab
15
2 / 4 / 4
9,903
660
7,045
16,153
7,219
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
22
Kills
6
7
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
Blarghus
He Bo
9
5
7
2.5
W
Neith
4
1
17
12.5
L
Fenrir
MrLewisC93
Fenrir
4
9
1
0.5
L
Vulcan
Negmaton
Vulcan
0
9
4
0.22
W
Gilgamesh
zangaranga
Gilgamesh
9
1
8
13
L
Ah Muzen Cab
zzviperx
Ah Muzen Cab
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,933
Damage
25,706
38,772
Taken
46,363
22,730
Mitigated
22,578
5,744
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Blarghus
He Bo
11,059
423
0
578
10,482
3,661
489
2,079
8,403
44,351
0
W
Neith
16,267
10,446
0
3,773
13,285
5,976
1,824
3,300
9,985
0
70,227
L
Fenrir
MrLewisC93
Fenrir
9,528
1,735
0
717
17,460
9,301
0
6,149
10,745
0
31,487
L
Vulcan
Negmaton
Vulcan
9,133
2,485
0
169
12,750
6,058
0
2,116
10,198
41,452
0
W
Gilgamesh
zangaranga
Gilgamesh
13,607
4,065
0
1,393
15,005
13,093
463
3,799
11,206
0
32,748
L
Ah Muzen Cab
zzviperx
Ah Muzen Cab
7,045
4,629
0
1,733
16,153
7,219
0
2,406
13,138
0
43,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
30,357
236
Minions Killed
171
0
Camps Cleared
0
783,339
Distance Traveled
740,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,930
795
73
5
0
243,167
0
W
Neith
12,290
819
121
8
0
266,581
0
L
Fenrir
10,532
702
38
3
0
256,084
0
L
Vulcan
9,922
661
73
5
0
254,577
1
W
Gilgamesh
11,704
780
42
3
0
273,591
0
L
Ah Muzen Cab
9,903
660
60
4
0
229,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role