Player Matchup

Medusa
Medusa
Blu3_Dr3am-_-1
Medusa
Level 44
God Stats
11W - 17L
1,604 SR
Queue Stats
210W - 234L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Nitefelina
Ne Zha
Level 168
God Stats
7W - 4L
1,542 SR
Queue Stats
264W - 258L
1,431 Elo+
Solo
Kukulkan
Kukulkan
PlaygroundBully7
Kukulkan
Level 59
God Stats
1W - 6L
1,396 SR
Queue Stats
5W - 19L
1,225 Elo+
Solo
Bellona
Bellona
Pooptheorist
Bellona
Level 68
God Stats
0W - 2L
1,600 SR
Queue Stats
141W - 198L
1,444 Elo+
Solo
Xing Tian
Xing Tian
PriorMagician96
Xing Tian
Level 295
God Stats
1W - 2L
1,527 SR
Queue Stats
43W - 53L
1,494 Elo+
Solo
Team Averages
Level 127
1,534 SR
1,405 Elo+

VS

Team Averages
Level 123
1,342 SR
1,501 Elo+
Nu Wa
Nu Wa
ElFilly0
Nu Wa
Level 105
God Stats
16W - 17L
1,557 SR
Queue Stats
384W - 380L
1,430 Elo+
Solo
Fenrir
Fenrir
TrapVann
Fenrir
Level 122
God Stats
1W - 3L
1,190 SR
Queue Stats
150W - 167L
1,500 Elo+
Solo
Surtr
Surtr
iSnortThyme
Surtr
Level 156
God Stats
3W - 6L
1,202 SR
Queue Stats
117W - 108L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
lankylobster164
Hou Yi
Level 109
God Stats
4W - 2L
1,545 SR
Queue Stats
101W - 99L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xavi2244
Tsukuyomi
Level 124
God Stats
2W - 1L
1,215 SR
Queue Stats
193W - 201L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
7,180
479
8,937
11,740
4,569
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Nitefelina
Ne Zha
13
3 / 5 / 3
7,768
518
7,679
13,016
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 4 / 2
6,630
442
5,192
7,823
3,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Pooptheorist
Bellona
15
3 / 3 / 2
8,529
569
7,537
15,689
16,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
PriorMagician96
Xing Tian
10
1 / 3 / 8
7,047
470
6,687
15,275
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElFilly0
Nu Wa
13
2 / 3 / 7
8,368
558
10,072
7,177
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
TrapVann
Fenrir
13
8 / 2 / 4
8,712
581
7,663
14,662
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 4 / 9
8,255
550
10,623
15,033
14,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 7
8,435
562
7,592
8,629
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
xavi2244
Tsukuyomi
13
2 / 3 / 0
8,117
541
8,193
12,081
7,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
20
20
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Nu Wa
ElFilly0
Nu Wa
2
3
7
1.83
L
Ne Zha
Nitefelina
Ne Zha
3
5
3
0.9
L
2
4
2
0.75
L
Bellona
Pooptheorist
Bellona
3
3
2
1.33
L
Xing Tian
PriorMagician96
Xing Tian
1
3
8
1.67
W
Fenrir
TrapVann
Fenrir
8
2
4
5
W
6
4
9
2.63
W
2
1
7
5.5
W
Tsukuyomi
xavi2244
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
44,143
63,543
Taken
57,582
48,155
Mitigated
34,804
12,310
Healing
14,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,937
4,851
157
1,814
11,740
4,569
1,104
1,776
9,860
0
53,948
W
Nu Wa
ElFilly0
Nu Wa
10,072
2,131
0
1,300
7,177
3,013
746
2,049
5,128
58,135
0
L
Ne Zha
Nitefelina
Ne Zha
7,679
2,839
0
4,161
13,016
6,127
0
1,671
11,197
0
58,364
L
5,192
320
0
0
7,823
3,102
0
2,308
5,335
46,007
0
L
Bellona
Pooptheorist
Bellona
7,537
1,952
0
3,321
15,689
16,768
0
1,454
14,135
0
55,565
L
Xing Tian
PriorMagician96
Xing Tian
6,687
485
494
2,363
15,275
17,589
0
3,173
11,902
22,467
0
W
Fenrir
TrapVann
Fenrir
7,663
1,752
0
5,527
14,662
6,219
828
1,179
13,483
0
45,265
W
10,623
3,416
0
1,371
15,033
14,123
0
5,560
9,473
1,955
37,316
W
7,592
4,016
0
4,433
8,629
3,644
756
818
7,811
0
64,949
W
Tsukuyomi
xavi2244
Tsukuyomi
8,193
2,012
0
2,222
12,081
7,805
27
2,273
9,808
0
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,154
Gold Earned
41,887
369
Minions Killed
398
0
Camps Cleared
0
1,353,476
Distance Traveled
1,376,496
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,180
479
94
6
0
252,158
2
W
Nu Wa
8,368
558
106
7
0
236,358
0
L
Ne Zha
7,768
518
85
6
0
289,961
0
L
Kukulkan
6,630
442
79
5
0
263,177
0
L
Bellona
8,529
569
88
6
0
276,076
1
L
Xing Tian
7,047
470
23
2
0
272,104
3
W
Fenrir
8,712
581
63
4
0
299,489
0
W
Surtr
8,255
550
56
4
0
300,353
0
W
Hou Yi
8,435
562
97
6
0
279,684
0
W
Tsukuyomi
8,117
541
76
5
0
260,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role