Player Matchup

Freya
Freya
BeastHunter99
Freya
Level 156
God Stats
4W - 0L
1,507 SR
Queue Stats
99W - 118L
1,475 Elo+
Solo
Agni
Agni
ElMaracaton
Agni
Level 68
God Stats
1W - 0L
1,425 SR
Queue Stats
31W - 21L
1,662 Elo+
Party 3
Yu Huang
Yu Huang
IQ_Rilxs
Yu Huang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,617 Elo+
Party 3
Thor
Thor
Oxiledeon
Thor
Level 245
God Stats
3W - 1L
1,537 SR
Queue Stats
190W - 164L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
ιѕαвєℓℓα
Cthulhu
Level 199
God Stats
2W - 0L
1,397 SR
Queue Stats
260W - 225L
1,574 Elo+
Party 2
Team Averages
Level 139
1,473 SR
1,586 Elo+

VS

Team Averages
Level 158
1,541 SR
1,566 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AnOldDinosaur
Ymir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 52L
1,614 Elo+
Party 1
Atlas
Atlas
Blazed9o8
Atlas
Level 153
God Stats
3W - 3L
1,616 SR
Queue Stats
267W - 260L
1,567 Elo+
Solo
Hachiman
Hachiman
Cloud Axl
Hachiman
Level 154
God Stats
3W - 1L
1,805 SR
Queue Stats
208W - 209L
1,527 Elo+
Solo
Thoth
Thoth
Grutty95
Thoth
Level 159
God Stats
3W - 2L
1,286 SR
Queue Stats
107W - 91L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 10
8,406
841
10,946
7,778
4,534
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 2 / 13
9,376
938
11,685
4,988
2,782
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
IQ_Rilxs
Yu Huang
13
1 / 4 / 14
7,923
792
7,999
10,879
5,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
16
10 / 2 / 6
9,885
989
16,351
8,542
5,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 2 / 15
8,181
818
4,242
9,718
11,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
2 / 5 / 10
8,669
867
5,737
11,806
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 7
6,941
694
2,963
13,862
16,028
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Blazed9o8
Atlas
13
1 / 3 / 2
7,633
763
8,547
9,184
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Cloud Axl
Hachiman
15
4 / 4 / 4
8,854
885
9,334
10,727
4,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Grutty95
Thoth
15
6 / 7 / 2
9,127
913
7,727
11,176
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
24
Kills
13
13
Deaths
24
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
5
10
1.4
L
0
5
7
0.7
W
6
3
10
3.67
L
Atlas
Blazed9o8
Atlas
1
3
2
0.67
L
Hachiman
Cloud Axl
Hachiman
4
4
4
1.5
W
7
2
13
6.75
L
Thoth
Grutty95
Thoth
6
7
2
1
W
Yu Huang
IQ_Rilxs
Yu Huang
1
4
14
2
W
Thor
10
2
6
6.5
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,223
Damage
34,308
41,905
Taken
56,755
29,512
Mitigated
43,366
12,812
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,737
800
1,973
3,623
11,806
5,764
120
7,846
3,960
17,587
0
L
2,963
569
0
250
13,862
16,028
72
9,572
4,290
5,813
0
W
10,946
3,786
0
1,831
7,778
4,534
801
4,628
3,150
13,580
0
L
Atlas
Blazed9o8
Atlas
8,547
3,479
463
1,050
9,184
12,518
0
6,400
2,784
17,188
0
L
Hachiman
Cloud Axl
Hachiman
9,334
5,569
816
1,604
10,727
4,608
500
5,876
4,851
0
17,379
W
11,685
790
0
566
4,988
2,782
282
3,094
1,894
24,003
0
L
Thoth
Grutty95
Thoth
7,727
0
588
637
11,176
4,448
0
5,178
5,998
19,408
0
W
Yu Huang
IQ_Rilxs
Yu Huang
7,999
387
136
3,361
10,879
5,175
0
7,627
3,252
12,167
0
W
Thor
16,351
2,619
1,723
1,775
8,542
5,100
92
4,957
3,585
0
30,349
W
4,242
132
1,168
2,252
9,718
11,921
156
4,668
5,050
14,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
41,224
104
Minions Killed
93
0
Camps Cleared
0
963,015
Distance Traveled
796,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,669
867
18
2
0
178,277
0
L
Ymir
6,941
694
8
1
0
143,977
0
W
Freya
8,406
841
6
1
0
196,412
0
L
Atlas
7,633
763
19
2
0
159,473
0
L
Hachiman
8,854
885
19
2
0
172,999
0
W
Agni
9,376
938
25
3
0
181,889
0
L
Thoth
9,127
913
29
3
0
141,841
0
W
Yu Huang
7,923
792
15
2
0
181,075
0
W
Thor
9,885
989
35
4
0
200,291
0
W
Cthulhu
8,181
818
23
2
0
203,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role