Player Matchup

Yemoja
Yemoja
BaconBit64
Yemoja
Level 13
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 1
Loki
Loki
FredoWick_
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,127 Elo+
Party 1
Hou Yi
Hou Yi
MagusVoodoo
Hou Yi
Level 47
God Stats
1W - 1L
1,395 SR
Queue Stats
6W - 12L
1,233 Elo+
Party 1
Team Averages
Level 25
1,405 SR
1,163 Elo+

VS

Team Averages
Level 81
1,350 SR
1,337 Elo+
Charybdis
Charybdis
I am zSl4yer
Charybdis
Level 52
God Stats
2W - 3L
1,320 SR
Queue Stats
44W - 49L
1,377 Elo+
Solo
Ix Chel
Ix Chel
Telmitia
Ix Chel
Level 155
God Stats
62W - 70L
1,551 SR
Queue Stats
262W - 289L
1,390 Elo+
Solo
Hercules
Hercules
Xman5170
Hercules
Level 35
God Stats
1W - 4L
1,178 SR
Queue Stats
99W - 136L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BaconBit64
Yemoja
12
0 / 1 / 1
6,496
650
3,876
7,518
8,189
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 5 / 0
5,773
577
2,132
6,852
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
12
1 / 3 / 0
6,749
675
6,788
10,982
4,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I am zSl4yer
Charybdis
14
4 / 0 / 5
9,006
901
9,208
7,370
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Telmitia
Ix Chel
12
2 / 0 / 7
7,936
794
5,390
5,023
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Xman5170
Hercules
12
3 / 1 / 4
7,587
759
6,471
11,189
11,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BaconBit64
Yemoja
0
1
1
0.5
L
0
5
0
0
W
Charybdis
I am zSl4yer
Charybdis
4
0
5
6.5
L
Hou Yi
1
3
0
0.33
W
Ix Chel
Telmitia
Ix Chel
2
0
7
5.5
W
Hercules
Xman5170
Hercules
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,796
Damage
21,069
25,352
Taken
23,582
14,984
Mitigated
16,624
1,944
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BaconBit64
Yemoja
3,876
962
1,512
432
7,518
8,189
0
2,228
4,983
12,725
0
L
2,132
807
0
0
6,852
2,210
0
1,108
5,582
0
8,178
W
Charybdis
I am zSl4yer
Charybdis
9,208
4,359
0
2,668
7,370
3,009
1,539
1,202
6,168
0
42,872
L
Hou Yi
6,788
2,218
0
0
10,982
4,585
0
2,054
8,724
0
34,293
W
Ix Chel
Telmitia
Ix Chel
5,390
259
819
1,140
5,023
1,878
743
628
4,395
33,592
0
W
Hercules
Xman5170
Hercules
6,471
2,069
99
5,806
11,189
11,737
258
2,636
8,553
0
17,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,018
Gold Earned
24,529
84
Minions Killed
154
0
Camps Cleared
0
441,255
Distance Traveled
596,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,496
650
27
3
0
160,204
0
L
Loki
5,773
577
9
1
0
113,999
0
W
Charybdis
9,006
901
77
8
0
183,182
0
L
Hou Yi
6,749
675
48
5
0
167,052
0
W
Ix Chel
7,936
794
63
6
0
197,465
0
W
Hercules
7,587
759
14
1
0
215,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role