Player Matchup

Vulcan
Vulcan
A YodelingYeti
Vulcan
Level 159
God Stats
11W - 10L
1,742 SR
Queue Stats
497W - 506L
1,523 Elo+
Solo
Thor
Thor
DARKxCHAOSx
Thor
Level 98
God Stats
45W - 37L
1,566 SR
Queue Stats
174W - 189L
1,474 Elo+
Solo
Artemis
Artemis
Goat Capin
Artemis
Level 157
God Stats
0W - 2L
1,614 SR
Queue Stats
104W - 104L
1,502 Elo+
Solo
Odin
Odin
Jacob_Swagado
Odin
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 105L
1,550 Elo+
Solo
Sol
Sol
brianjurado
Sol
Level 157
God Stats
1W - 1L
1,920 SR
Queue Stats
20W - 23L
1,570 Elo+
Solo
Team Averages
Level 143
1,668 SR
1,524 Elo+

VS

Team Averages
Level 123
1,670 SR
1,564 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Daggerwindd
Medusa
Level 8
God Stats
2W - 0L
1,778 SR
Queue Stats
9W - 2L
1,633 Elo+
Solo
Ravana
Ravana
GineGaming
Ravana
Level 108
God Stats
5W - 1L
1,850 SR
Queue Stats
124W - 84L
1,622 Elo+
Party 1
Hercules
Hercules
bryan020596
Hercules
Level 159
God Stats
2W - 4L
1,688 SR
Queue Stats
165W - 142L
1,540 Elo+
Party 1
Maui
Maui
tinomejia
Maui
Level 184
God Stats
23W - 24L
1,534 SR
Queue Stats
608W - 617L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,048
783
7,860
7,971
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 0
4,088
454
0
480
187
Artemis
Goat Capin
Artemis
13
0 / 5 / 5
6,897
766
4,657
9,334
3,964
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 3
7,174
797
4,370
10,329
7,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 3 / 4
7,594
844
12,828
10,813
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 10
7,350
817
10,469
5,393
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
4 / 1 / 4
7,807
867
3,431
7,284
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
GineGaming
Ravana
14
3 / 2 / 4
7,824
869
10,204
8,898
4,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
bryan020596
Hercules
14
3 / 3 / 9
7,498
833
6,561
10,788
8,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
13
2 / 1 / 10
7,723
858
4,732
9,224
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
13
13
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
10
3
L
3
2
2
2
L
0
0
0
0
W
Medusa
4
1
4
6
W
Ravana
GineGaming
Ravana
3
2
4
2.5
L
Artemis
Goat Capin
Artemis
0
5
5
0.5
L
3
3
3
1.5
L
3
3
4
1.67
W
Hercules
bryan020596
Hercules
3
3
9
2.5
W
Maui
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
35,397
38,927
Taken
41,587
18,683
Mitigated
28,137
4,630
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,469
4,473
0
239
5,393
2,178
380
3,138
2,255
32,822
0
L
7,860
1,892
0
750
7,971
3,397
0
2,436
5,535
30,741
0
L
0
0
0
0
480
187
0
480
0
0
0
W
Medusa
3,431
1,291
0
1,194
7,284
3,328
1,165
3,649
3,635
0
30,617
W
Ravana
GineGaming
Ravana
10,204
1,948
0
561
8,898
4,809
0
4,673
4,225
0
20,765
L
Artemis
Goat Capin
Artemis
4,657
1,143
0
760
9,334
3,964
715
3,100
6,234
0
18,037
L
4,370
911
0
470
10,329
7,280
0
5,581
4,748
0
15,207
L
12,828
5,876
0
2,650
10,813
3,855
0
3,604
7,209
44,961
0
W
Hercules
bryan020596
Hercules
6,561
2,454
0
3,178
10,788
8,526
258
6,249
4,539
0
18,905
W
Maui
4,732
742
0
2,545
9,224
9,296
262
2,979
6,245
14,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,801
Gold Earned
38,202
182
Minions Killed
206
0
Camps Cleared
0
769,542
Distance Traveled
1,001,916
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,350
817
57
6
0
183,162
0
L
Vulcan
7,048
783
44
5
0
202,782
0
L
Thor
4,088
454
0
0
0
0
0
W
Medusa
7,807
867
63
7
0
193,969
0
W
Ravana
7,824
869
32
4
0
218,301
0
L
Artemis
6,897
766
36
4
0
179,526
0
L
Odin
7,174
797
25
3
0
188,409
3
L
Sol
7,594
844
77
9
0
198,825
0
W
Hercules
7,498
833
40
4
0
213,889
0
W
Maui
7,723
858
14
2
0
192,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role