Player Matchup

Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Bruxa xuxa
Hera
Level 43
God Stats
9W - 14L
1,467 SR
Queue Stats
101W - 91L
1,429 Elo+
Party 3
Guan Yu
Guan Yu
DifractorPeZ
Guan Yu
Level 62
God Stats
2W - 1L
1,728 SR
Queue Stats
50W - 46L
1,513 Elo+
Party 1
Fenrir
Fenrir
LeviatabBRp
Fenrir
Level 65
God Stats
3W - 2L
1,709 SR
Queue Stats
99W - 87L
1,507 Elo+
Party 1
Izanami
Izanami
sebacea
Izanami
Level 120
God Stats
2W - 5L
1,537 SR
Queue Stats
132W - 129L
1,495 Elo+
Solo
Team Averages
Level 80
1,588 SR
1,489 Elo+

VS

Team Averages
Level 110
1,498 SR
1,462 Elo+
Ra
Ra
CorujaGamer
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,391 Elo+
Party 2
Mercury
Mercury
ForshaKenn
Mercury
Level 135
God Stats
6W - 7L
1,550 SR
Queue Stats
417W - 421L
1,478 Elo+
Solo
Ix Chel
Ix Chel
Hennessy777
Ix Chel
Level 157
God Stats
7W - 7L
1,612 SR
Queue Stats
425W - 420L
1,474 Elo+
Solo
Ishtar
Ishtar
Peppox08
Ishtar
Level 64
God Stats
1W - 2L
1,466 SR
Queue Stats
6W - 13L
1,440 Elo+
Party 2
Mulan
Mulan
Roubinho
Mulan
Level 149
God Stats
6W - 5L
1,364 SR
Queue Stats
111W - 123L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
5 / 1 / 6
7,581
583
5,902
6,414
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 1 / 5
7,561
582
2,328
4,520
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
DifractorPeZ
Guan Yu
12
1 / 1 / 4
7,782
599
3,977
9,289
8,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
14
10 / 0 / 3
8,993
692
9,361
10,872
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
sebacea
Izanami
15
6 / 2 / 3
9,066
697
7,948
10,873
4,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,621
509
3,875
6,771
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
ForshaKenn
Mercury
13
3 / 4 / 1
7,566
582
4,237
10,166
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Hennessy777
Ix Chel
12
0 / 4 / 2
6,752
519
5,002
8,153
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Peppox08
Ishtar
11
0 / 5 / 2
6,360
489
4,634
11,008
3,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Roubinho
Mulan
9
0 / 4 / 0
5,576
429
5,498
8,651
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
5
5
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
6
8
W
0
1
5
2.5
L
2
5
0
0.4
W
Guan Yu
DifractorPeZ
Guan Yu
1
1
4
3
L
Mercury
ForshaKenn
Mercury
3
4
1
0.88
L
Ix Chel
Hennessy777
Ix Chel
0
4
2
0.25
W
Fenrir
10
0
3
11.5
L
Ishtar
Peppox08
Ishtar
0
5
2
0.2
L
Mulan
Roubinho
Mulan
0
4
0
0
W
Izanami
sebacea
Izanami
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,516
Damage
23,246
41,968
Taken
44,749
21,971
Mitigated
15,017
16,850
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,902
318
3,201
4,406
6,414
2,178
221
959
5,455
32,582
0
W
2,328
474
0
1,425
4,520
1,754
139
2,837
1,683
48,785
0
L
3,875
501
384
966
6,771
2,015
0
2,386
4,385
22,652
0
W
Guan Yu
DifractorPeZ
Guan Yu
3,977
407
382
2,473
9,289
8,941
582
1,286
7,905
0
45,294
L
Mercury
ForshaKenn
Mercury
4,237
2,630
0
125
10,166
3,450
0
871
9,295
0
63,901
L
Ix Chel
Hennessy777
Ix Chel
5,002
410
280
1,615
8,153
2,363
0
1,945
6,208
52,804
0
W
Fenrir
9,361
2,193
0
1,825
10,872
4,663
1,396
1,961
8,765
0
61,581
L
Ishtar
Peppox08
Ishtar
4,634
3,176
0
2,470
11,008
3,526
0
3,028
7,980
0
36,710
L
Mulan
Roubinho
Mulan
5,498
1,347
0
1,079
8,651
3,663
0
0
8,651
0
31,795
W
Izanami
sebacea
Izanami
7,948
6,597
0
3,138
10,873
4,435
720
1,530
9,283
0
79,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
32,875
461
Minions Killed
337
0
Camps Cleared
0
1,326,408
Distance Traveled
1,229,148
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,581
583
53
4
0
261,304
0
W
Hera
7,561
582
104
8
0
285,423
4
L
Ra
6,621
509
36
3
0
248,543
3
W
Guan Yu
7,782
599
82
6
0
242,215
3
L
Mercury
7,566
582
111
9
0
313,199
0
L
Ix Chel
6,752
519
83
6
0
243,241
3
W
Fenrir
8,993
692
83
6
0
296,329
1
L
Ishtar
6,360
489
63
5
0
252,590
0
L
Mulan
5,576
429
44
3
0
171,575
0
W
Izanami
9,066
697
139
11
0
241,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role