Player Matchup

Persephone
Persephone
Bellatrix7611
Persephone
Level 108
God Stats
4W - 5L
1,388 SR
Queue Stats
260W - 248L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
Drake Ensiferum
Amaterasu
Level 16
God Stats
1W - 1L
1,308 SR
Queue Stats
3W - 14L
1,149 Elo+
Party 2
Anubis
Anubis
NoSk1ll93
Anubis
Level 83
God Stats
7W - 4L
1,319 SR
Queue Stats
402W - 396L
1,451 Elo+
Party 1
Tyr
Tyr
NoSkill99
Tyr
Level 97
God Stats
5W - 2L
1,736 SR
Queue Stats
311W - 282L
1,430 Elo+
Party 1
Ares
Ares
flokyvicking91
Ares
Level 27
God Stats
3W - 1L
1,712 SR
Queue Stats
38W - 75L
1,316 Elo+
Party 2
Team Averages
Level 66
1,493 SR
1,356 Elo+

VS

Team Averages
Level 67
1,497 SR
1,414 Elo+
Agni
Agni
 
Agni
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DavidGBxD
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,335 Elo+
Solo
Anhur
Anhur
MissesGoku
Anhur
Level 142
God Stats
2W - 4L
1,561 SR
Queue Stats
438W - 434L
1,446 Elo+
Solo
Camazotz
Camazotz
SageJD
Camazotz
Level 33
God Stats
2W - 3L
1,285 SR
Queue Stats
187W - 229L
1,385 Elo+
Solo
Chaac
Chaac
bigjoey92
Chaac
Level 28
God Stats
3W - 6L
1,640 SR
Queue Stats
145W - 190L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bellatrix7611
Persephone
20
6 / 1 / 14
12,656
904
16,539
9,293
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Drake Ensiferum
Amaterasu
17
4 / 5 / 11
10,670
762
3,466
18,595
21,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
NoSk1ll93
Anubis
20
12 / 3 / 9
12,560
897
19,003
13,724
9,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 10
9,878
706
5,718
20,080
26,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
0 / 3 / 13
10,711
765
6,399
16,267
20,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
10 / 4 / 5
10,820
773
19,851
9,202
4,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
DavidGBxD
Fenrir
17
3 / 10 / 7
9,272
662
5,941
19,434
12,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
12
1 / 2 / 7
7,647
546
3,069
6,123
2,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
SageJD
Camazotz
4
0 / 1 / 2
4,099
293
0
699
89
Chaac
bigjoey92
Chaac
19
1 / 7 / 7
10,002
714
10,690
20,484
27,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
24
Kills
15
17
Deaths
24
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
10
4
5
3.13
W
Persephone
Bellatrix7611
Persephone
6
1
14
13
L
Fenrir
DavidGBxD
Fenrir
3
10
7
0.65
W
Amaterasu
Drake Ensiferum
Amaterasu
4
5
11
1.9
L
Anhur
1
2
7
2.25
W
Anubis
NoSk1ll93
Anubis
12
3
9
5.5
W
2
5
10
1.4
L
Camazotz
SageJD
Camazotz
0
1
2
1
L
Chaac
bigjoey92
Chaac
1
7
7
0.64
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
39,551
77,959
Taken
55,942
84,367
Mitigated
46,944
29,394
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
19,851
1,123
937
958
9,202
4,478
0
6,304
2,741
34,242
0
W
Persephone
Bellatrix7611
Persephone
16,539
2,292
983
5,070
9,293
5,350
2,465
1,953
7,338
50,773
0
L
Fenrir
DavidGBxD
Fenrir
5,941
1,023
0
1,312
19,434
12,671
0
15,492
3,721
0
13,574
W
Amaterasu
Drake Ensiferum
Amaterasu
3,466
866
147
5,358
18,595
21,918
1,776
5,092
13,503
0
9,381
L
Anhur
3,069
1,108
0
1,491
6,123
2,181
0
4,937
1,186
0
6,583
W
Anubis
NoSk1ll93
Anubis
19,003
679
734
5,304
13,724
9,583
2,752
3,582
10,142
41,362
0
W
5,718
363
1,772
4,680
20,080
26,953
408
5,218
14,862
4,711
7,939
L
Camazotz
SageJD
Camazotz
0
0
0
0
699
89
0
699
0
0
0
L
Chaac
bigjoey92
Chaac
10,690
966
0
2,434
20,484
27,525
0
16,191
4,015
0
30,911
W
6,399
436
231
5,115
16,267
20,563
483
4,006
12,261
15,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,475
Gold Earned
41,840
157
Minions Killed
97
0
Camps Cleared
0
1,325,891
Distance Traveled
817,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,820
773
40
3
0
168,338
0
W
Persephone
12,656
904
69
5
0
261,464
0
L
Fenrir
9,272
662
16
1
0
222,147
0
W
Amaterasu
10,670
762
10
1
0
265,834
0
L
Anhur
7,647
546
3
0
0
206,552
0
W
Anubis
12,560
897
53
4
0
239,422
0
W
Tyr
9,878
706
15
1
0
284,086
0
L
Camazotz
4,099
293
0
0
0
0
0
L
Chaac
10,002
714
38
3
0
220,953
0
W
Ares
10,711
765
10
1
0
275,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role