Player Matchup

Merlin
Merlin
Silver I
DunChi
Merlin
Silver I
Level 156
God Stats
6W - 3L
1,986 SR
Queue Stats
14W - 18L
1,374 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
I00Deelo
Zhong Kui
Gold IV
Level 156
God Stats
17W - 16L
1,610 SR
Queue Stats
231W - 246L
1,339 MMR
Solo
Vamana
Vamana
Gold IV
OscarScripeTV
Vamana
Gold IV
Level 192
God Stats
11W - 12L
1,542 SR
Queue Stats
166W - 183L
1,421 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 168
1,712 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,681 SR
1,286 MMR
Geb
Geb
Silver II
Devvo747
Geb
Silver II
Level 105
God Stats
15W - 10L
1,844 SR
Queue Stats
136W - 161L
1,044 MMR
Solo
Ra
Ra
Gold IV
Greggles95
Ra
Gold IV
Level 149
God Stats
14W - 7L
1,649 SR
Queue Stats
171W - 182L
1,372 MMR
Party 1
Cernunnos
Cernunnos
Gold III
L0B0T0MlZED
Cernunnos
Gold III
Level 161
God Stats
16W - 11L
1,551 SR
Queue Stats
181W - 189L
1,442 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DunChi
Merlin
15
0 / 2 / 0
8,516
608
6,111
6,352
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
I00Deelo
Zhong Kui
14
0 / 3 / 0
8,203
586
4,943
9,326
7,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 2 / 0
8,246
589
7,192
11,230
11,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangThothAphroditeNe Zha

VS

Bans
AchillesAtlasHorusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
10,553
754
6,223
8,603
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 4
10,387
742
5,837
5,596
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
L0B0T0MlZED
Cernunnos
16
3 / 0 / 4
9,810
701
10,816
8,212
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Merlin
DunChi
Merlin
0
2
0
0
W
3
0
4
5
L
Zhong Kui
I00Deelo
Zhong Kui
0
3
0
0
W
Cernunnos
L0B0T0MlZED
Cernunnos
3
0
4
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
22,876
26,908
Taken
22,411
22,491
Mitigated
17,669
4,268
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,223
672
0
2,750
8,603
10,384
180
3,950
4,398
16,427
0
L
Merlin
DunChi
Merlin
6,111
0
0
247
6,352
2,924
0
3,067
3,251
43,807
0
W
5,837
176
1,876
2,960
5,596
3,099
324
2,521
3,027
60,023
0
L
Zhong Kui
I00Deelo
Zhong Kui
4,943
56
0
1,806
9,326
7,793
0
3,487
5,613
22,914
0
W
Cernunnos
L0B0T0MlZED
Cernunnos
10,816
5,219
0
3,079
8,212
4,186
3,022
4,610
3,486
0
47,182
L
7,192
4,202
0
2,215
11,230
11,774
0
5,028
5,929
0
33,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,965
Gold Earned
30,750
187
Minions Killed
201
0
Camps Cleared
0
723,984
Distance Traveled
818,236
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,553
754
14
1
0
295,656
3
L
Merlin
8,516
608
79
6
0
247,412
7
W
Ra
10,387
742
122
9
0
269,539
6
L
Zhong Kui
8,203
586
57
4
0
224,718
0
W
Cernunnos
9,810
701
65
5
0
253,041
0
L
Vamana
8,246
589
51
4
0
251,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role