Player Matchup

Thoth
Thoth
Kyleb4u789
Thoth
Level 135
God Stats
5W - 2L
1,730 SR
Queue Stats
352W - 366L
1,476 Elo+
Solo
Chang'e
Chang'e
LordRose1959
Chang'e
Level 69
God Stats
2W - 2L
1,517 SR
Queue Stats
262W - 267L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
ParazarOkazu
Erlang Shen
Level 24
God Stats
1W - 1L
1,258 SR
Queue Stats
21W - 14L
1,511 Elo+
Solo
Thor
Thor
Smegedup
Thor
Level 152
God Stats
1W - 4L
1,132 SR
Queue Stats
460W - 454L
1,507 Elo+
Solo
Sol
Sol
Stonersoma
Sol
Level 42
God Stats
3W - 2L
1,262 SR
Queue Stats
163W - 112L
1,544 Elo+
Solo
Team Averages
Level 84
1,380 SR
1,510 Elo+

VS

Team Averages
Level 111
1,461 SR
1,484 Elo+
Heimdallr
Heimdallr
DocTheGreatOne
Heimdallr
Level 148
God Stats
0W - 5L
1,282 SR
Queue Stats
242W - 265L
1,465 Elo+
Solo
Terra
Terra
DonAmeeliano
Terra
Level 177
God Stats
12W - 6L
1,924 SR
Queue Stats
396W - 423L
1,595 Elo+
Solo
Fenrir
Fenrir
Enea82it
Fenrir
Level 144
God Stats
1W - 3L
1,100 SR
Queue Stats
100W - 116L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TardyPhoenix168
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,458 Elo+
Solo
Cernunnos
Cernunnos
plussizeunicorn
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
14 / 2 / 14
13,297
950
24,534
13,474
7,084
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
LordRose1959
Chang'e
18
5 / 2 / 13
11,037
788
11,211
15,737
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ParazarOkazu
Erlang Shen
20
8 / 2 / 18
11,726
838
16,913
22,757
34,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
1 / 5 / 18
9,640
689
9,269
12,819
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 3 / 12
11,036
788
17,837
14,909
7,530
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DocTheGreatOne
Heimdallr
17
2 / 7 / 8
9,178
656
19,995
17,689
8,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 5 / 10
9,315
665
11,625
17,315
14,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Enea82it
Fenrir
16
5 / 6 / 7
9,394
671
7,524
18,141
9,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TardyPhoenix168
Morgan Le Fay
16
2 / 9 / 9
9,868
705
13,691
17,520
12,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cernunnos
plussizeunicorn
Cernunnos
16
2 / 8 / 7
9,996
714
9,794
16,848
7,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
55
34
Kills
14
14
Deaths
35
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DocTheGreatOne
Heimdallr
2
7
8
0.86
L
3
5
10
1.6
L
Fenrir
Enea82it
Fenrir
5
6
7
1.42
W
Thoth
14
2
14
10.5
W
Chang'e
LordRose1959
Chang'e
5
2
13
5.75
W
Erlang Shen
ParazarOkazu
Erlang Shen
8
2
18
8.5
W
Thor
1
5
18
2
W
6
3
12
4
L
Morgan Le Fay
TardyPhoenix168
Morgan Le Fay
2
9
9
0.72
L
Cernunnos
plussizeunicorn
Cernunnos
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,764
Damage
62,629
79,696
Taken
87,513
63,234
Mitigated
53,078
48,123
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DocTheGreatOne
Heimdallr
19,995
8,295
837
2,060
17,689
8,678
568
9,417
8,272
0
40,692
L
11,625
451
2,170
3,058
17,315
14,391
0
10,231
7,084
17,679
0
L
Fenrir
Enea82it
Fenrir
7,524
794
847
2,269
18,141
9,895
0
12,316
5,825
0
8,852
W
Thoth
24,534
360
719
4,054
13,474
7,084
1,612
4,309
9,165
58,374
0
W
Chang'e
LordRose1959
Chang'e
11,211
412
17,291
9,654
15,737
8,053
740
6,815
8,922
25,415
0
W
Erlang Shen
ParazarOkazu
Erlang Shen
16,913
3,418
2,841
7,189
22,757
34,188
380
5,129
17,628
844
25,572
W
Thor
9,269
1,432
989
494
12,819
6,379
893
3,711
9,108
0
15,994
W
17,837
4,594
1,215
3,677
14,909
7,530
4,332
5,352
9,557
36,007
0
L
Morgan Le Fay
TardyPhoenix168
Morgan Le Fay
13,691
2,737
1,089
1,407
17,520
12,834
0
11,235
6,285
26,333
0
L
Cernunnos
plussizeunicorn
Cernunnos
9,794
1,326
483
2,436
16,848
7,280
0
10,923
5,925
0
30,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,736
Gold Earned
47,751
169
Minions Killed
122
0
Camps Cleared
0
1,458,639
Distance Traveled
1,123,981
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,178
656
46
3
0
201,047
0
L
Terra
9,315
665
15
1
0
257,767
0
L
Fenrir
9,394
671
6
0
0
199,743
0
W
Thoth
13,297
950
66
5
0
270,619
0
W
Chang'e
11,037
788
41
3
0
301,528
0
W
Erlang Shen
11,726
838
12
1
0
350,601
0
W
Thor
9,640
689
13
1
0
286,365
0
W
Sol
11,036
788
37
3
0
249,526
0
L
Morgan Le Fay
9,868
705
24
2
0
209,173
4
L
Cernunnos
9,996
714
31
2
0
256,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role