Player Matchup

Sol
Sol
Maxikill3r_84
Sol
Level 155
God Stats
9W - 4L
1,663 SR
Queue Stats
226W - 240L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
maxtiger76
Xing Tian
Level 136
God Stats
11W - 10L
1,453 SR
Queue Stats
273W - 306L
1,473 Elo+
Party 1
Anhur
Anhur
sevendrak
Anhur
Level 63
God Stats
4W - 5L
1,244 SR
Queue Stats
61W - 62L
1,362 Elo+
Solo
Team Averages
Level 118
1,453 SR
1,439 Elo+

VS

Team Averages
Level 78
1,483 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
OssBix
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
arturodjj
Thanatos
Level 86
God Stats
30W - 30L
1,448 SR
Queue Stats
154W - 187L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,072
907
12,359
8,517
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
maxtiger76
Xing Tian
14
3 / 3 / 6
8,486
849
5,483
10,375
9,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
sevendrak
Anhur
12
2 / 3 / 3
8,157
816
3,802
9,657
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 5 / 3
7,371
737
5,388
10,684
4,411
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
OssBix
Baron Samedi
13
4 / 3 / 1
7,974
797
7,429
8,998
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
arturodjj
Thanatos
13
3 / 2 / 3
7,933
793
7,734
8,615
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
9
9
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
3
0.7
W
5
3
4
2.33
L
Baron Samedi
OssBix
Baron Samedi
4
3
1
1.5
L
Thanatos
arturodjj
Thanatos
3
2
3
2.25
W
Xing Tian
maxtiger76
Xing Tian
3
3
6
2
W
Anhur
sevendrak
Anhur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,644
Damage
20,551
28,549
Taken
28,297
15,270
Mitigated
13,515
5,070
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,388
2,452
0
798
10,684
4,411
0
6,989
3,398
0
25,956
W
12,359
3,604
0
2,904
8,517
2,551
2,379
2,015
6,098
35,480
0
L
Baron Samedi
OssBix
Baron Samedi
7,429
155
760
2,531
8,998
4,794
0
4,791
4,058
26,368
0
L
Thanatos
arturodjj
Thanatos
7,734
2,384
0
4,292
8,615
4,310
0
5,381
2,978
0
20,006
W
Xing Tian
maxtiger76
Xing Tian
5,483
33
22
2,114
10,375
9,177
0
1,571
8,556
24,803
0
W
Anhur
sevendrak
Anhur
3,802
2,340
0
30
9,657
3,542
50
3,878
5,639
0
25,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
23,278
128
Minions Killed
104
0
Camps Cleared
0
547,726
Distance Traveled
560,519
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,371
737
30
3
0
168,091
0
W
Sol
9,072
907
48
5
0
180,077
0
L
Baron Samedi
7,974
797
50
5
0
171,007
0
L
Thanatos
7,933
793
24
2
0
221,421
0
W
Xing Tian
8,486
849
31
3
0
196,338
4
W
Anhur
8,157
816
49
5
0
171,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role