Player Matchup

Ratatoskr
Ratatoskr
Hardynippys
Ratatoskr
Level 149
God Stats
1W - 3L
1,516 SR
Queue Stats
195W - 184L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LupinHunter
Ah Muzen Cab
Level 79
God Stats
5W - 4L
1,962 SR
Queue Stats
63W - 74L
1,401 Elo+
Solo
Skadi
Skadi
caganasaquinha
Skadi
Level 138
God Stats
4W - 3L
1,740 SR
Queue Stats
379W - 350L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
marksun
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,362 Elo+
Solo
Kali
Kali
tractor2217
Kali
Level 120
God Stats
3W - 1L
1,811 SR
Queue Stats
193W - 193L
1,523 Elo+
Party 2
Team Averages
Level 102
1,706 SR
1,462 Elo+

VS

Team Averages
Level 122
1,383 SR
1,478 Elo+
Ishtar
Ishtar
DreamerTheBoss
Ishtar
Level 95
God Stats
8W - 7L
1,537 SR
Queue Stats
391W - 371L
1,522 Elo+
Solo
Bastet
Bastet
MrDonHuan
Bastet
Level 105
God Stats
3W - 4L
1,115 SR
Queue Stats
104W - 110L
1,430 Elo+
Solo
Ganesha
Ganesha
SiriusShtorm
Ganesha
Level 119
God Stats
3W - 2L
1,319 SR
Queue Stats
461W - 452L
1,508 Elo+
Solo
Neith
Neith
bolt54рус
Neith
Level 127
God Stats
2W - 1L
1,520 SR
Queue Stats
39W - 40L
1,428 Elo+
Party 1
Surtr
Surtr
СИБИРЯK
Surtr
Level 163
God Stats
5W - 8L
1,424 SR
Queue Stats
555W - 536L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Hardynippys
Ratatoskr
19
8 / 8 / 4
11,867
742
13,972
24,125
37,783
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
LupinHunter
Ah Muzen Cab
11
1 / 4 / 2
8,326
520
6,329
7,137
3,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 8
11,424
714
26,274
18,553
10,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
marksun
Jing Wei
19
3 / 7 / 8
11,518
720
10,558
17,857
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 7 / 2
10,498
656
12,475
16,116
10,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 12
13,323
833
26,434
16,646
10,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
MrDonHuan
Bastet
16
3 / 6 / 10
10,562
660
10,821
17,905
9,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
SiriusShtorm
Ganesha
18
0 / 3 / 23
11,664
729
10,603
22,388
43,946
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 3 / 15
12,119
757
15,743
12,708
7,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 2 / 14
13,147
822
14,019
19,432
28,761
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
17
Kills
31
31
Deaths
18
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
11
4
12
4.25
L
Ratatoskr
Hardynippys
Ratatoskr
8
8
4
1.25
L
Ah Muzen Cab
LupinHunter
Ah Muzen Cab
1
4
2
0.5
W
Bastet
MrDonHuan
Bastet
3
6
10
1.33
W
Ganesha
SiriusShtorm
Ganesha
0
3
23
3.83
W
7
3
15
4.83
L
3
5
8
1.4
L
Jing Wei
marksun
Jing Wei
3
7
8
1
L
2
7
2
0.43
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,608
Damage
77,620
83,788
Taken
89,079
72,027
Mitigated
100,327
24,115
Healing
24,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,434
17,591
1,317
2,967
16,646
10,385
1,751
458
15,970
0
55,400
L
Ratatoskr
Hardynippys
Ratatoskr
13,972
1,954
1,378
6,921
24,125
37,783
0
2,502
21,623
2,359
17,907
L
Ah Muzen Cab
LupinHunter
Ah Muzen Cab
6,329
1,828
400
273
7,137
3,064
0
1,040
6,097
0
15,281
W
Bastet
MrDonHuan
Bastet
10,821
2,794
2,861
2,612
17,905
9,315
1,380
116
17,523
0
23,817
W
Ganesha
SiriusShtorm
Ganesha
10,603
600
2,368
2,939
22,388
43,946
478
168
21,933
18,123
489
W
15,743
6,282
1,590
1,302
12,708
7,920
3,158
380
12,165
0
39,191
L
26,274
11,638
1,711
6,042
18,553
10,671
1,296
4,092
14,461
0
54,094
L
Jing Wei
marksun
Jing Wei
10,558
8,258
0
2,607
17,857
9,843
1,081
1,245
16,612
0
28,854
L
12,475
4,114
1,708
3,075
16,116
10,666
200
1,494
14,622
0
28,636
W
14,019
3,174
3,019
4,005
19,432
28,761
1,387
312
18,707
288
27,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
60,815
202
Minions Killed
194
0
Camps Cleared
0
1,196,872
Distance Traveled
1,391,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
13,323
833
67
4
0
266,030
0
L
Ratatoskr
11,867
742
26
2
0
254,515
0
L
Ah Muzen Cab
8,326
520
22
1
0
121,924
0
W
Bastet
10,562
660
37
2
0
274,850
0
W
Ganesha
11,664
729
3
0
0
293,015
0
W
Neith
12,119
757
54
3
0
282,382
0
L
Skadi
11,424
714
60
4
0
301,816
0
L
Jing Wei
11,518
720
52
3
0
253,434
0
L
Kali
10,498
656
42
3
0
265,183
0
W
Surtr
13,147
822
33
2
0
274,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role