Player Matchup

Cupid
Cupid
Estebanito
Cupid
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
HaiRezIsGarbagio
Ao Kuang
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Khepri
Khepri
Heneoxyz
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,163 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,388 Elo+

VS

Team Averages
Level 48
1,459 SR
1,426 Elo+
Surtr
Surtr
ChaosMicrowave
Surtr
Level 52
God Stats
12W - 14L
1,505 SR
Queue Stats
133W - 139L
1,440 Elo+
Solo
Izanami
Izanami
avatology
Izanami
Level 22
God Stats
1W - 4L
1,372 SR
Queue Stats
11W - 14L
1,301 Elo+
Party 1
Ix Chel
Ix Chel
miquelscrac
Ix Chel
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 45L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 4 / 0
5,980
598
3,259
7,765
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,141
614
2,437
6,624
2,913
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Heneoxyz
Khepri
10
0 / 5 / 1
6,520
652
4,173
17,807
11,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,898
790
8,299
9,877
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
avatology
Izanami
14
5 / 0 / 5
8,091
809
7,265
3,588
1,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
miquelscrac
Ix Chel
14
2 / 0 / 9
7,893
789
13,298
3,945
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Cupid
0
4
0
0
L
1
2
0
0.5
L
Khepri
Heneoxyz
Khepri
0
5
1
0.1
W
Izanami
avatology
Izanami
5
0
5
7.5
W
Ix Chel
miquelscrac
Ix Chel
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,869
Damage
28,862
32,196
Taken
17,410
18,027
Mitigated
10,913
2,968
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,299
3,011
0
3,013
9,877
7,511
219
2,214
7,663
893
30,167
L
Cupid
3,259
898
299
1,008
7,765
3,458
0
3,194
4,351
0
16,800
L
2,437
861
0
347
6,624
2,913
0
3,051
3,492
15,362
0
L
Khepri
Heneoxyz
Khepri
4,173
283
782
532
17,807
11,656
0
7,479
10,110
13,290
0
W
Izanami
avatology
Izanami
7,265
5,499
0
402
3,588
1,603
2,396
2,260
1,328
0
24,520
W
Ix Chel
miquelscrac
Ix Chel
13,298
1,358
540
560
3,945
1,799
430
2,214
1,731
37,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,641
Gold Earned
23,882
68
Minions Killed
143
0
Camps Cleared
0
461,909
Distance Traveled
558,094
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,898
790
39
4
0
192,435
0
L
Cupid
5,980
598
28
3
0
141,292
0
L
Ao Kuang
6,141
614
25
3
0
144,328
0
L
Khepri
6,520
652
15
2
0
176,289
5
W
Izanami
8,091
809
48
5
0
170,817
0
W
Ix Chel
7,893
789
56
6
0
194,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role