Player Matchup

Nike
Nike
EpicDrinTM
Nike
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,244 Elo+
Party 1
Cernunnos
Cernunnos
TheJoanPro15
Cernunnos
Level 46
God Stats
5W - 3L
1,627 SR
Queue Stats
18W - 15L
1,382 Elo+
Solo
Cupid
Cupid
bloody1112
Cupid
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,120 Elo+
Party 1
Team Averages
Level 48
1,542 SR
1,249 Elo+

VS

Team Averages
Level 96
1,567 SR
1,447 Elo+
Fenrir
Fenrir
Hirokaga
Fenrir
Level 65
God Stats
6W - 1L
1,679 SR
Queue Stats
276W - 144L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
Marchosiiko
Sun Wukong
Level 68
God Stats
1W - 1L
1,393 SR
Queue Stats
19W - 32L
1,270 Elo+
Solo
Hel
Hel
SBBeast
Hel
Level 155
God Stats
2W - 3L
1,628 SR
Queue Stats
40W - 38L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,159
651
9,598
13,974
12,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
TheJoanPro15
Cernunnos
12
0 / 7 / 1
7,227
657
7,835
11,715
4,547
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cupid
13
1 / 3 / 1
7,436
676
9,872
10,276
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hirokaga
Fenrir
14
6 / 1 / 8
9,068
824
11,711
16,086
23,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Marchosiiko
Sun Wukong
15
5 / 0 / 10
9,770
888
9,764
12,983
11,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
14
4 / 1 / 11
9,188
835
7,645
8,447
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
15
15
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Fenrir
Hirokaga
Fenrir
6
1
8
10
W
Sun Wukong
Marchosiiko
Sun Wukong
5
0
10
10
W
Hel
4
1
11
9.5
L
Cernunnos
TheJoanPro15
Cernunnos
0
7
1
0.07
L
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
29,120
35,965
Taken
37,516
21,506
Mitigated
39,578
6,040
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,598
930
0
1,971
13,974
12,928
0
4,014
9,960
0
21,697
W
Fenrir
Hirokaga
Fenrir
11,711
3,097
0
1,810
16,086
23,023
418
60
15,517
1,736
22,340
W
Sun Wukong
Marchosiiko
Sun Wukong
9,764
1,306
0
1,409
12,983
11,751
1,418
0
12,597
0
39,214
W
Hel
7,645
202
6,865
5,395
8,447
4,804
507
0
8,207
34,975
0
L
Cernunnos
TheJoanPro15
Cernunnos
7,835
3,708
0
1,292
11,715
4,547
0
3,019
8,696
0
40,875
L
Cupid
9,872
5,666
276
2,501
10,276
4,031
0
1,669
8,607
0
25,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,822
Gold Earned
28,026
120
Minions Killed
144
0
Camps Cleared
0
603,553
Distance Traveled
688,497
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,159
651
18
2
0
206,049
0
W
Fenrir
9,068
824
18
2
0
243,077
2
W
Sun Wukong
9,770
888
71
6
0
233,781
0
W
Hel
9,188
835
55
5
0
211,639
0
L
Cernunnos
7,227
657
66
6
0
188,668
3
L
Cupid
7,436
676
36
3
0
208,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role