Player Matchup

Hel
Hel
Emmyshell1997
Hel
Level 67
God Stats
1W - 4L
1,786 SR
Queue Stats
75W - 84L
1,493 Elo+
Party 1
Neith
Neith
HotRoD Sr
Neith
Level 38
God Stats
128W - 146L
1,482 SR
Queue Stats
129W - 154L
1,411 Elo+
Solo
Hades
Hades
Kamote_Carlos
Hades
Level 66
God Stats
23W - 14L
1,578 SR
Queue Stats
305W - 301L
1,415 Elo+
Party 1
He Bo
He Bo
Zandariel
He Bo
Level 116
God Stats
2W - 4L
1,171 SR
Queue Stats
216W - 208L
1,428 Elo+
Solo
Da Ji
Da Ji
skitgirrl
Da Ji
Level 61
God Stats
7W - 12L
1,468 SR
Queue Stats
71W - 93L
1,417 Elo+
Solo
Team Averages
Level 70
1,497 SR
1,433 Elo+

VS

Team Averages
Level 105
1,519 SR
1,427 Elo+
Mulan
Mulan
III FxNx III
Mulan
Level 108
God Stats
17W - 14L
1,622 SR
Queue Stats
220W - 209L
1,444 Elo+
Solo
Mercury
Mercury
SeeAmm
Mercury
Level 69
God Stats
12W - 21L
1,362 SR
Queue Stats
451W - 428L
1,426 Elo+
Solo
Neith
Neith
XSwordeaterX
Neith
Level 109
God Stats
9W - 11L
1,361 SR
Queue Stats
236W - 240L
1,390 Elo+
Solo
Hades
Hades
furiten1203
Hades
Level 111
God Stats
19W - 10L
1,755 SR
Queue Stats
34W - 29L
1,447 Elo+
Solo
Ah Puch
Ah Puch
valterx1588
Ah Puch
Level 126
God Stats
14W - 17L
1,495 SR
Queue Stats
117W - 124L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,904
460
3,635
7,986
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
HotRoD Sr
Neith
12
1 / 1 / 0
6,765
451
8,739
8,186
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 5 / 0
7,350
490
6,545
14,861
6,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Zandariel
He Bo
12
1 / 6 / 1
6,937
462
4,524
10,747
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
skitgirrl
Da Ji
11
1 / 3 / 0
6,620
441
5,914
12,315
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,416
494
2,396
10,875
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SeeAmm
Mercury
16
8 / 1 / 3
9,842
656
7,219
11,333
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 1 / 1
7,079
472
6,479
10,322
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 1 / 1
9,459
631
10,835
10,309
5,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
valterx1588
Ah Puch
13
4 / 1 / 2
8,348
557
8,032
9,807
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
15
17
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Neith
HotRoD Sr
Neith
1
1
0
1
W
0
0
1
0.5
L
1
5
0
0.2
W
Mercury
SeeAmm
Mercury
8
1
3
9.5
W
0
1
1
0.5
L
He Bo
Zandariel
He Bo
1
6
1
0.25
W
3
1
1
3.5
L
Da Ji
skitgirrl
Da Ji
1
3
0
0.33
W
Ah Puch
valterx1588
Ah Puch
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
34,961
54,095
Taken
52,646
23,889
Mitigated
26,618
15,398
Healing
23,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,635
379
1,541
3,526
7,986
4,926
0
1,061
6,925
37,100
0
L
Neith
HotRoD Sr
Neith
8,739
2,584
0
2,361
8,186
3,167
0
0
8,186
0
55,259
W
2,396
421
0
1,934
10,875
9,595
136
1,612
9,263
0
40,026
L
6,545
388
22
4,160
14,861
6,867
0
9,675
5,186
52,414
0
W
Mercury
SeeAmm
Mercury
7,219
3,921
0
3,247
11,333
4,556
154
2,214
9,119
0
91,215
W
6,479
1,995
0
5,662
10,322
3,988
246
1,645
8,677
0
59,303
L
He Bo
Zandariel
He Bo
4,524
366
0
2,154
10,747
3,770
0
3,373
7,374
38,898
0
W
10,835
1,759
0
7,759
10,309
5,116
0
6,083
4,226
75,695
0
L
Da Ji
skitgirrl
Da Ji
5,914
1,019
0
1,634
12,315
5,159
0
4,758
7,557
0
38,518
W
Ah Puch
valterx1588
Ah Puch
8,032
155
0
4,414
9,807
3,363
0
3,150
6,657
49,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
42,144
358
Minions Killed
503
0
Camps Cleared
0
1,460,099
Distance Traveled
1,458,975
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,904
460
50
3
0
277,164
0
L
Neith
6,765
451
85
6
0
274,920
0
W
Mulan
7,416
494
65
4
0
286,163
0
L
Hades
7,350
490
95
6
0
282,183
2
W
Mercury
9,842
656
141
9
0
368,764
0
W
Neith
7,079
472
89
6
0
269,220
0
L
He Bo
6,937
462
72
5
0
257,471
5
W
Hades
9,459
631
134
9
0
249,674
0
L
Da Ji
6,620
441
56
4
0
368,361
0
W
Ah Puch
8,348
557
74
5
0
285,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role