Player Matchup

Da Ji
Da Ji
Silver I
JeffStrongman
Da Ji
Silver I
Level 121
God Stats
2W - 3L
1,743 SR
Queue Stats
213W - 242L
1,396 MMR
Solo
Bacchus
Bacchus
Gold V
SparklingFoot57
Bacchus
Gold V
Level 185
God Stats
4W - 7L
1,621 SR
Queue Stats
226W - 241L
1,379 MMR
Solo
Ra
Ra
Gold III
dunkxn
Ra
Gold III
Level 130
God Stats
7W - 9L
1,602 SR
Queue Stats
252W - 238L
1,510 MMR
Solo
Guan Yu
Guan Yu
Gold IV
sercho
Guan Yu
Gold IV
Level 129
God Stats
2W - 4L
1,303 SR
Queue Stats
113W - 125L
1,462 MMR
Solo
Ishtar
Ishtar
Gold III
thtoneguychris
Ishtar
Gold III
Level 157
God Stats
11W - 12L
1,513 SR
Queue Stats
94W - 99L
1,491 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,556 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,540 SR
1,469 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
SirxStark
Ne Zha
Gold IV
Level 113
God Stats
2W - 1L
1,457 SR
Queue Stats
31W - 28L
1,485 MMR
Solo
Atlas
Atlas
Silver III
Strunktree
Atlas
Silver III
Level 148
God Stats
3W - 2L
1,610 SR
Queue Stats
46W - 49L
1,362 MMR
Solo
Martichoras
Martichoras
Silver II
crazy_pupusero4l
Martichoras
Silver II
Level 141
God Stats
1W - 0L
1,633 SR
Queue Stats
34W - 40L
1,501 MMR
Solo
Merlin
Merlin
Gold V
ninjagaimer777
Merlin
Gold V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
6,682
607
4,102
6,413
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 0 / 5
5,825
530
2,981
5,621
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
13
1 / 0 / 4
6,987
635
3,956
4,058
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
sercho
Guan Yu
1
0 / 0 / 0
3,522
320
0
0
0
10
2 / 1 / 5
6,137
558
5,841
6,682
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosHadesVamanaKali

VS

Bans
BakasuraAo KuangHerculesSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 0
6,136
558
0
3,645
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SirxStark
Ne Zha
9
0 / 3 / 1
5,409
492
1,622
8,174
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
8
0 / 3 / 1
5,417
492
2,665
8,446
4,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
crazy_pupusero4l
Martichoras
10
1 / 3 / 0
6,129
557
3,260
6,529
2,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
6,454
587
2,454
5,568
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
0
0
L
6
0
3
7.5
W
Ne Zha
SirxStark
Ne Zha
0
3
1
0.17
L
1
0
5
3.5
W
Atlas
0
3
1
0.17
W
Martichoras
crazy_pupusero4l
Martichoras
1
3
0
0.33
L
Ra
1
0
4
3
W
0
1
0
0
L
Guan Yu
sercho
Guan Yu
0
0
0
0
L
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,880
Damage
10,001
22,774
Taken
32,362
9,695
Mitigated
12,994
7,918
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
0
0
0
2,449
3,645
1,156
0
464
3,181
35,068
0
L
4,102
720
0
360
6,413
2,600
0
998
5,415
0
40,568
W
Ne Zha
SirxStark
Ne Zha
1,622
296
0
3,453
8,174
2,741
0
1,120
6,992
0
31,419
L
2,981
393
779
1,695
5,621
3,295
0
1,171
4,450
13,748
0
W
Atlas
2,665
1,174
1,310
1,909
8,446
4,808
0
2,579
5,772
13,056
0
W
Martichoras
crazy_pupusero4l
Martichoras
3,260
1,756
0
1,389
6,529
2,590
0
1,119
5,410
0
44,219
L
Ra
3,956
143
192
1,636
4,058
1,562
0
2,178
1,880
67,404
0
W
2,454
395
0
960
5,568
1,699
0
1,498
4,070
56,559
0
L
Guan Yu
sercho
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
5,841
3,433
0
3,256
6,682
2,238
0
772
5,910
0
49,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
29,545
315
Minions Killed
352
0
Camps Cleared
0
821,974
Distance Traveled
1,081,872
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,136
558
77
7
0
156,368
5
L
Da Ji
6,682
607
64
6
0
230,005
0
W
Ne Zha
5,409
492
57
5
0
256,868
3
L
Bacchus
5,825
530
21
2
0
139,897
0
W
Atlas
5,417
492
8
1
0
234,711
2
W
Martichoras
6,129
557
86
8
0
210,843
2
L
Ra
6,987
635
137
12
0
248,240
0
W
Merlin
6,454
587
124
11
0
223,082
0
L
Guan Yu
3,522
320
0
0
0
0
0
L
Ishtar
6,137
558
93
8
0
203,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role