Player Matchup

Ymir
Ymir
Papa-_-Ari
Ymir
Level 4
God Stats
1W - 6L
1,299 SR
Queue Stats
3W - 14L
1,105 Elo+
Party 2
Ix Chel
Ix Chel
ReaDuval
Ix Chel
Level 108
God Stats
12W - 12L
1,662 SR
Queue Stats
279W - 290L
1,390 Elo+
Solo
Lancelot
Lancelot
The_FrEaK-RuNn66
Lancelot
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 50L
1,205 Elo+
Party 2
Ishtar
Ishtar
lTaIu
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 2
Poseidon
Poseidon
qN-oNxY_gOd
Poseidon
Level 8
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Team Averages
Level 37
1,492 SR
1,340 Elo+

VS

Team Averages
Level 72
1,535 SR
1,454 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bufera__
Atlas
Level 47
God Stats
121W - 89L
1,560 SR
Queue Stats
137W - 114L
1,449 Elo+
Party 1
Bellona
Bellona
Smoky_1983
Bellona
Level 40
God Stats
19W - 21L
1,570 SR
Queue Stats
113W - 133L
1,363 Elo+
Solo
Ra
Ra
panita1797
Ra
Level 52
God Stats
3W - 5L
1,547 SR
Queue Stats
207W - 209L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,738
431
889
9,780
5,531
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
ReaDuval
Ix Chel
9
1 / 1 / 0
5,390
490
3,264
7,610
3,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 4 / 1
5,058
460
2,742
9,006
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
lTaIu
Ishtar
7
0 / 4 / 0
4,586
417
1,736
5,549
1,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
qN-oNxY_gOd
Poseidon
9
1 / 4 / 0
5,157
469
2,438
4,271
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
9 / 0 / 2
7,417
674
7,179
4,979
1,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
 
Awilix
11
4 / 0 / 3
6,473
588
6,752
6,836
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Bufera__
Atlas
10
2 / 0 / 10
7,036
640
3,829
4,059
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Smoky_1983
Bellona
11
0 / 1 / 1
5,683
517
4,210
7,350
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
4 / 1 / 2
7,341
667
3,430
3,705
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
19
19
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
0
2
10
W
Awilix
 
Awilix
4
0
3
5.5
W
Atlas
Bufera__
Atlas
2
0
10
7
L
0
6
0
0
L
Ix Chel
ReaDuval
Ix Chel
1
1
0
1
W
Bellona
Smoky_1983
Bellona
0
1
1
0.5
L
0
4
1
0.13
L
Ishtar
lTaIu
Ishtar
0
4
0
0
W
4
1
2
5
L
Poseidon
qN-oNxY_gOd
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,069
Damage
25,400
36,216
Taken
26,929
15,364
Mitigated
14,928
5,553
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,179
3,800
0
2,384
4,979
1,977
0
67
4,912
0
49,270
W
Awilix
 
Awilix
6,752
3,086
0
3,522
6,836
2,385
1,133
1,132
5,704
0
41,215
W
Atlas
Bufera__
Atlas
3,829
1,840
47
1,035
4,059
3,354
688
869
3,190
21,092
0
L
889
602
0
602
9,780
5,531
0
2,536
7,244
7,864
0
L
Ix Chel
ReaDuval
Ix Chel
3,264
517
497
3,221
7,610
3,488
0
310
7,300
24,228
0
W
Bellona
Smoky_1983
Bellona
4,210
1,169
0
2,063
7,350
5,778
0
2,675
4,675
0
30,648
L
2,742
1,130
0
265
9,006
3,116
0
987
8,019
0
28,774
L
Ishtar
lTaIu
Ishtar
1,736
1,198
0
968
5,549
1,777
48
971
4,578
0
17,734
W
3,430
982
406
1,424
3,705
1,434
942
1,848
1,857
48,306
0
L
Poseidon
qN-oNxY_gOd
Poseidon
2,438
985
0
0
4,271
1,452
0
2,455
1,816
26,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
33,950
158
Minions Killed
279
0
Camps Cleared
0
1,020,271
Distance Traveled
1,084,975
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,417
674
78
7
0
202,637
0
W
Awilix
6,473
588
66
6
0
252,007
0
W
Atlas
7,036
640
18
2
0
189,051
1
L
Ymir
4,738
431
12
1
0
206,398
0
L
Ix Chel
5,390
490
36
3
0
203,308
0
W
Bellona
5,683
517
35
3
0
221,344
0
L
Lancelot
5,058
460
50
5
0
230,176
0
L
Ishtar
4,586
417
32
3
0
190,845
0
W
Ra
7,341
667
82
7
0
219,936
0
L
Poseidon
5,157
469
28
3
0
189,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role