Player Matchup

Ishtar
Ishtar
Platinum II
Falvrast
Ishtar
Platinum II
Level 159
God Stats
6W - 7L
1,680 SR
Queue Stats
522W - 513L
1,842 MMR
Solo
Set
Set
Platinum I
GovMode
Set
Platinum I
Level 142
God Stats
24W - 16L
1,666 SR
Queue Stats
111W - 103L
1,876 MMR
Solo
Sobek
Sobek
Platinum V
SiiiGhT
Sobek
Platinum V
Level 68
God Stats
0W - 5L
1,228 SR
Queue Stats
529W - 531L
1,822 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
The Belleh
Zhong Kui
Diamond III
Level 274
God Stats
8W - 6L
1,808 SR
Queue Stats
322W - 307L
2,219 MMR
Party 1
Martichoras
Martichoras
Diamond IV
Vematron
Martichoras
Diamond IV
Level 194
God Stats
4W - 5L
1,638 SR
Queue Stats
223W - 191L
2,244 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,604 SR
2,001 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,563 SR
2,086 MMR
Mercury
Mercury
Platinum II
Caκe
Mercury
Platinum II
Level 129
God Stats
2W - 1L
1,327 SR
Queue Stats
8W - 1L
2,208 MMR
Party 3
Aphrodite
Aphrodite
Platinum II
Mouii
Aphrodite
Platinum II
Level 193
God Stats
4W - 1L
2,037 SR
Queue Stats
33W - 6L
2,208 MMR
Party 3
Ares
Ares
Gold I
SirIvanThyGreat
Ares
Gold I
Level 96
God Stats
1W - 0L
1,252 SR
Queue Stats
61W - 61L
1,743 MMR
Solo
Tyr
Tyr
Diamond IV
daanyyel
Tyr
Diamond IV
Level 162
God Stats
11W - 14L
1,558 SR
Queue Stats
157W - 141L
2,197 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
sonetlumier
Ah Muzen Cab
Diamond IV
Level 109
God Stats
8W - 5L
1,640 SR
Queue Stats
253W - 234L
2,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Falvrast
Ishtar
19
5 / 5 / 0
12,648
527
15,965
20,642
10,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Set
17
2 / 8 / 7
10,980
458
12,553
23,576
13,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
SiiiGhT
Sobek
15
0 / 5 / 5
9,751
406
6,126
27,398
35,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
The Belleh
Zhong Kui
20
4 / 2 / 3
12,887
537
14,038
14,015
12,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
Vematron
Martichoras
17
0 / 5 / 1
11,025
459
12,477
17,527
10,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorChang'eHe Bo

VS

Bans
KaliVamanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Caκe
Mercury
20
12 / 3 / 9
16,182
674
27,309
27,505
14,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Mouii
Aphrodite
20
5 / 4 / 7
14,247
594
11,743
17,574
9,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 10
13,170
549
11,116
21,239
26,730
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

20
1 / 0 / 7
14,900
621
8,327
17,690
24,753
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Muzen Cab
sonetlumier
Ah Muzen Cab
20
3 / 1 / 5
14,867
619
18,299
20,403
11,656
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
11
Kills
25
25
Deaths
11
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mercury
Caκe
Mercury
12
3
9
5.5
L
Ishtar
Falvrast
Ishtar
5
5
0
1
L
Set
2
8
7
0.69
W
Aphrodite
Mouii
Aphrodite
5
4
7
2.13
L
Sobek
SiiiGhT
Sobek
0
5
5
0.5
W
4
3
10
3
L
Zhong Kui
The Belleh
Zhong Kui
4
2
3
2.75
L
Martichoras
Vematron
Martichoras
0
5
1
0.1
W
1
0
7
4.5
W
Ah Muzen Cab
sonetlumier
Ah Muzen Cab
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,159
Damage
76,794
103,158
Taken
104,411
82,862
Mitigated
86,786
28,024
Healing
43,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Caκe
Mercury
27,309
17,497
0
6,136
27,505
14,575
4,977
6,496
20,409
0
204,225
L
Ishtar
Falvrast
Ishtar
15,965
11,326
0
5,005
20,642
10,934
264
1,453
19,011
0
119,231
L
Set
12,553
5,400
0
3,772
23,576
13,578
0
4,480
19,096
0
95,985
W
Aphrodite
Mouii
Aphrodite
11,743
1,003
6,332
10,638
17,574
9,072
1,554
4,447
12,579
141,035
0
L
Sobek
SiiiGhT
Sobek
6,126
178
0
5,999
27,398
35,727
0
9,522
17,876
31,259
0
W
11,116
736
0
3,049
21,239
26,730
49
6,847
13,898
46,938
0
L
Zhong Kui
The Belleh
Zhong Kui
14,038
1,336
0
7,731
14,015
12,509
216
5,281
8,734
131,395
0
L
Martichoras
Vematron
Martichoras
12,477
4,592
0
5,517
17,527
10,114
0
1,945
15,582
0
110,018
W
8,327
1,043
0
12,561
17,690
24,753
653
634
17,056
0
130,009
W
Ah Muzen Cab
sonetlumier
Ah Muzen Cab
18,299
10,037
0
4,998
20,403
11,656
7,078
3,514
16,889
0
156,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,291
Gold Earned
73,366
813
Minions Killed
912
0
Camps Cleared
0
2,293,220
Distance Traveled
2,773,990
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,182
674
208
9
0
709,008
2
L
Ishtar
12,648
527
215
9
0
438,272
8
L
Set
10,980
458
138
6
0
506,166
4
W
Aphrodite
14,247
594
242
10
0
505,142
1
L
Sobek
9,751
406
40
2
0
503,902
10
W
Ares
13,170
549
33
1
0
485,947
2
L
Zhong Kui
12,887
537
231
10
0
435,157
2
L
Martichoras
11,025
459
189
8
0
409,723
4
W
Tyr
14,900
621
225
9
0
574,802
0
W
Ah Muzen Cab
14,867
619
204
9
0
499,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role