Player Matchup

Bastet
Bastet
 
Bastet
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jbnlkan
Skadi
Level 139
God Stats
5W - 4L
1,697 SR
Queue Stats
226W - 196L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
KeepUp650
Ao Kuang
Level 184
God Stats
11W - 4L
1,670 SR
Queue Stats
669W - 608L
1,585 Elo+
Solo
Merlin
Merlin
OkayKENLO
Merlin
Level 194
God Stats
14W - 18L
1,524 SR
Queue Stats
509W - 497L
1,570 Elo+
Solo
Team Averages
Level 139
1,578 SR
1,524 Elo+

VS

Team Averages
Level 133
1,539 SR
1,510 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Grynth
Chronos
Level 139
God Stats
2W - 2L
1,507 SR
Queue Stats
88W - 78L
1,573 Elo+
Solo
Tiamat
Tiamat
Hunter10026
Tiamat
Level 158
God Stats
19W - 13L
1,692 SR
Queue Stats
612W - 619L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Pitbule9983
Baron Samedi
Level 127
God Stats
38W - 33L
1,663 SR
Queue Stats
606W - 621L
1,511 Elo+
Solo
Nemesis
Nemesis
pitttiger
Nemesis
Level 135
God Stats
11W - 18L
1,334 SR
Queue Stats
985W - 964L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 0 / 3
6,157
616
3,913
6,723
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
7
0 / 0 / 4
5,213
521
1,871
2,791
1,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Jbnlkan
Skadi
10
2 / 0 / 1
5,877
588
2,941
4,139
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
KeepUp650
Ao Kuang
11
3 / 0 / 2
6,529
653
7,040
9,755
8,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
OkayKENLO
Merlin
12
1 / 0 / 1
6,529
653
3,038
4,360
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 3 / 0
4,972
497
5,583
8,266
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Grynth
Chronos
8
0 / 2 / 0
4,751
475
1,326
5,198
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
11
0 / 2 / 0
6,029
603
2,179
5,967
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Pitbule9983
Baron Samedi
7
0 / 1 / 0
4,367
437
2,192
3,884
2,508
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
pitttiger
Nemesis
7
0 / 2 / 0
4,658
466
1,139
8,433
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
3
5.5
W
Bacchus
 
Bacchus
0
0
4
2
L
Mulan
 
Mulan
0
3
0
0
L
Chronos
Grynth
Chronos
0
2
0
0
L
Tiamat
0
2
0
0
W
Skadi
Jbnlkan
Skadi
2
0
1
2.5
W
Ao Kuang
KeepUp650
Ao Kuang
3
0
2
4
W
Merlin
OkayKENLO
Merlin
1
0
1
1.5
L
Baron Samedi
Pitbule9983
Baron Samedi
0
1
0
0
L
Nemesis
pitttiger
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,803
Damage
12,419
27,768
Taken
31,748
15,253
Mitigated
18,154
8,422
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,913
1,262
0
2,484
6,723
2,194
16
380
6,313
0
36,899
W
Bacchus
 
Bacchus
1,871
404
1,011
759
2,791
1,871
0
942
1,843
12,444
0
L
Mulan
 
Mulan
5,583
630
0
2,719
8,266
6,983
0
4,283
3,983
0
31,938
L
Chronos
Grynth
Chronos
1,326
307
0
1,710
5,198
1,574
0
837
4,361
34,650
0
L
Tiamat
2,179
178
0
1,698
5,967
3,181
0
2,972
2,995
45,347
0
W
Skadi
Jbnlkan
Skadi
2,941
986
0
500
4,139
1,407
0
2,469
1,670
0
41,610
W
Ao Kuang
KeepUp650
Ao Kuang
7,040
2,463
0
2,828
9,755
8,307
0
0
9,755
45,871
0
W
Merlin
OkayKENLO
Merlin
3,038
38
0
840
4,360
1,474
0
1,714
2,490
58,748
0
L
Baron Samedi
Pitbule9983
Baron Samedi
2,192
105
298
1,506
3,884
2,508
0
533
3,351
18,079
0
L
Nemesis
pitttiger
Nemesis
1,139
410
0
1,572
8,433
3,908
0
3,324
5,109
0
18,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
24,777
350
Minions Killed
277
0
Camps Cleared
0
985,674
Distance Traveled
890,654
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,157
616
61
6
0
225,743
2
W
Bacchus
5,213
521
20
2
0
208,284
0
L
Mulan
4,972
497
56
6
0
167,040
0
L
Chronos
4,751
475
63
6
0
192,837
2
L
Tiamat
6,029
603
102
10
0
185,802
2
W
Skadi
5,877
588
64
6
0
166,789
0
W
Ao Kuang
6,529
653
90
9
0
192,462
1
W
Merlin
6,529
653
115
12
0
192,396
5
L
Baron Samedi
4,367
437
24
2
0
163,557
1
L
Nemesis
4,658
466
32
3
0
181,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role