Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
GeorgesLover
Surtr
Level 118
God Stats
15W - 7L
1,674 SR
Queue Stats
427W - 409L
1,462 Elo+
Solo
Jing Wei
Jing Wei
ItsCorvyn
Jing Wei
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,480 Elo+
Solo
Team Averages
Level 122
1,535 SR
1,488 Elo+

VS

Team Averages
Level 97
1,676 SR
1,469 Elo+
Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DrCarter90
Agni
Level 145
God Stats
2W - 4L
1,731 SR
Queue Stats
268W - 260L
1,466 Elo+
Solo
Susano
Susano
ID i L e M m aZ
Susano
Level 89
God Stats
5W - 5L
1,700 SR
Queue Stats
452W - 456L
1,465 Elo+
Solo
Horus
Horus
ReapaDalos
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,437 Elo+
Solo
Bacchus
Bacchus
light2145455
Bacchus
Level 84
God Stats
8W - 6L
1,949 SR
Queue Stats
407W - 367L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 1 / 5
7,364
1,227
5,559
4,707
2,003
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
11
1 / 2 / 6
6,494
1,082
3,102
5,026
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
 
Horus
10
1 / 1 / 5
6,330
1,055
2,618
11,068
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 4
6,437
1,073
2,946
9,129
6,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
ItsCorvyn
Jing Wei
13
5 / 2 / 4
7,245
1,208
6,505
6,346
2,429
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 4 / 6
5,420
903
5,550
7,122
3,201
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 3 / 4
5,899
983
5,660
3,972
1,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 3
5,678
946
6,843
6,053
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
1
0 / 0 / 0
1,668
278
0
0
0
Bacchus
light2145455
Bacchus
13
3 / 1 / 2
6,320
1,053
5,212
6,358
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
11
Kills
7
7
Deaths
11
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
1
5
5.5
W
Ao Kuang
 
Ao Kuang
1
2
6
2
W
Horus
 
Horus
1
1
5
3.5
L
Ishtar
 
Ishtar
0
4
6
0.75
L
2
3
4
1.33
W
1
1
4
3
L
2
3
3
1.17
W
Jing Wei
ItsCorvyn
Jing Wei
5
2
4
3.5
L
Horus
0
0
0
0
L
Bacchus
light2145455
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,730
Damage
23,265
36,276
Taken
23,505
19,838
Mitigated
17,367
15,612
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,559
2,603
332
707
4,707
2,003
1,280
2,317
2,390
0
16,154
W
Ao Kuang
 
Ao Kuang
3,102
773
545
1,524
5,026
2,075
0
1,755
3,271
7,349
0
W
Horus
 
Horus
2,618
1,542
1,626
5,018
11,068
7,144
86
3,270
7,798
0
4,971
L
Ishtar
 
Ishtar
5,550
3,706
88
686
7,122
3,201
0
967
6,155
0
9,647
L
5,660
312
410
266
3,972
1,475
0
574
3,398
11,882
0
W
2,946
769
1,151
3,690
9,129
6,187
283
1,681
7,448
145
8,761
L
6,843
1,407
162
205
6,053
3,455
0
697
5,356
0
10,733
W
Jing Wei
ItsCorvyn
Jing Wei
6,505
5,428
0
1,019
6,346
2,429
185
1,849
4,497
0
11,579
L
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
light2145455
Bacchus
5,212
661
333
1,900
6,358
9,236
0
953
5,405
9,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
24,985
55
Minions Killed
52
0
Camps Cleared
0
678,046
Distance Traveled
484,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,364
1,227
17
3
0
126,410
0
W
Ao Kuang
6,494
1,082
12
2
0
150,997
0
W
Horus
6,330
1,055
6
1
0
146,835
0
L
Ishtar
5,420
903
17
3
0
120,050
0
L
Agni
5,899
983
16
3
0
116,209
0
W
Surtr
6,437
1,073
10
2
0
110,450
0
L
Susano
5,678
946
11
2
0
95,658
0
W
Jing Wei
7,245
1,208
10
2
0
143,354
0
L
Horus
1,668
278
0
0
0
0
0
L
Bacchus
6,320
1,053
8
1
0
152,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role