Player Matchup

Sol
Sol
Diamond III
FreyasDirtySoles
Sol
Diamond III
Level 128
God Stats
27W - 26L
1,508 SR
Queue Stats
782W - 760L
2,155 MMR
Solo
Geb
Geb
Diamond IV
KiddKiff
Geb
Diamond IV
Level 153
God Stats
15W - 4L
1,762 SR
Queue Stats
123W - 115L
2,051 MMR
Solo
Hou Yi
Hou Yi
Platinum I
ShadyMeeks
Hou Yi
Platinum I
Level 172
God Stats
12W - 9L
1,641 SR
Queue Stats
113W - 95L
1,967 MMR
Solo
Mercury
Mercury
Platinum I
Yrase
Mercury
Platinum I
Level 186
God Stats
9W - 4L
1,982 SR
Queue Stats
138W - 101L
2,238 MMR
Solo
Loki
Loki
Diamond V
ahuger0ck
Loki
Diamond V
Level 204
God Stats
37W - 28L
1,571 SR
Queue Stats
189W - 183L
2,043 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,693 SR
2,091 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,547 SR
2,136 MMR
Hel
Hel
Platinum II
SirGood
Hel
Platinum II
Level 67
God Stats
10W - 6L
1,661 SR
Queue Stats
236W - 225L
1,951 MMR
Solo
Athena
Athena
Platinum II
Skitzoe
Athena
Platinum II
Level 158
God Stats
2W - 7L
1,381 SR
Queue Stats
115W - 115L
1,866 MMR
Solo
Agni
Agni
Platinum I
vFooligan
Agni
Platinum I
Level 127
God Stats
14W - 8L
1,604 SR
Queue Stats
158W - 133L
1,959 MMR
Solo
Fenrir
Fenrir
Platinum III
xK4s
Fenrir
Platinum III
Level 104
God Stats
11W - 7L
1,415 SR
Queue Stats
39W - 35L
1,857 MMR
Solo
Izanami
Izanami
Masters
αdam
Izanami
Masters
Level 118
God Stats
22W - 21L
1,677 SR
Queue Stats
144W - 127L
3,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,547
597
3,558
8,321
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 3
7,566
473
3,005
11,418
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
ShadyMeeks
Hou Yi
15
5 / 3 / 1
8,985
562
8,872
11,448
5,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Yrase
Mercury
15
2 / 1 / 4
9,033
565
7,308
11,932
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
15
2 / 0 / 0
9,052
566
5,736
10,378
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThorVamanaBakasuraAphrodite

VS

Bans
SerqetMorgan Le FayHe BoGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 2 / 0
8,707
544
6,122
9,384
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
Skitzoe
Athena
12
0 / 1 / 4
7,645
478
1,974
9,970
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
16
0 / 0 / 4
9,520
595
7,609
4,151
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xK4s
Fenrir
11
5 / 2 / 1
7,920
495
4,771
10,676
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
αdam
Izanami
14
3 / 4 / 1
8,606
538
10,256
12,379
5,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
8
8
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
0
2
3
0.75
W
Hou Yi
ShadyMeeks
Hou Yi
5
3
1
1.83
L
Hel
0
2
0
0
L
Athena
Skitzoe
Athena
0
1
4
2
W
Mercury
Yrase
Mercury
2
1
4
4
W
Loki
2
0
0
2
L
Agni
0
0
4
2
L
Fenrir
xK4s
Fenrir
5
2
1
2.75
L
Izanami
αdam
Izanami
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,479
Damage
30,732
53,497
Taken
46,560
25,306
Mitigated
24,981
14,063
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,558
1,548
0
3,651
8,321
2,786
0
3,805
4,516
104,420
0
W
3,005
127
0
2,222
11,418
9,034
0
3,474
7,944
27,019
0
W
Hou Yi
ShadyMeeks
Hou Yi
8,872
5,071
0
5,272
11,448
5,076
540
1,199
10,249
0
70,030
L
Hel
6,122
134
726
5,434
9,384
5,387
37
492
8,892
78,278
0
L
Athena
Skitzoe
Athena
1,974
354
0
2,223
9,970
7,965
0
1,268
8,702
29,993
0
W
Mercury
Yrase
Mercury
7,308
3,677
0
652
11,932
4,345
0
2,844
9,088
0
90,317
W
Loki
5,736
1,364
0
2,266
10,378
4,065
122
5,083
5,295
0
74,738
L
Agni
7,609
298
0
542
4,151
1,743
0
1,626
2,525
85,223
0
L
Fenrir
xK4s
Fenrir
4,771
1,678
0
2,146
10,676
4,692
0
1,893
8,783
0
38,485
L
Izanami
αdam
Izanami
10,256
8,127
0
1,380
12,379
5,194
0
1,284
11,095
0
78,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
42,398
564
Minions Killed
547
0
Camps Cleared
0
1,701,678
Distance Traveled
1,674,943
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,547
597
181
11
0
301,007
0
W
Geb
7,566
473
21
1
0
360,808
6
W
Hou Yi
8,985
562
121
8
0
299,097
4
L
Hel
8,707
544
149
9
0
366,267
3
L
Athena
7,645
478
47
3
0
348,288
2
W
Mercury
9,033
565
115
7
0
400,449
2
W
Loki
9,052
566
126
8
0
340,317
6
L
Agni
9,520
595
171
11
0
374,608
5
L
Fenrir
7,920
495
59
4
0
259,313
0
L
Izanami
8,606
538
121
8
0
326,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role