Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Arrio 76
Ah Puch
Level 107
God Stats
14W - 9L
1,537 SR
Queue Stats
163W - 159L
1,391 Elo+
Solo
Surtr
Surtr
MAGNAWES
Surtr
Level 49
God Stats
7W - 6L
1,625 SR
Queue Stats
44W - 66L
1,320 Elo+
Solo
Neith
Neith
STG Morgane
Neith
Level 27
God Stats
30W - 26L
1,523 SR
Queue Stats
153W - 170L
1,420 Elo+
Party 1
Bacchus
Bacchus
STG smokee
Bacchus
Level 106
God Stats
6W - 4L
1,574 SR
Queue Stats
190W - 190L
1,440 Elo+
Party 1
Team Averages
Level 80
1,552 SR
1,414 Elo+

VS

Team Averages
Level 63
1,438 SR
1,335 Elo+
Morgan Le Fay
Morgan Le Fay
HiroV13
Morgan Le Fay
Level 46
God Stats
6W - 9L
1,214 SR
Queue Stats
117W - 164L
1,395 Elo+
Party 2
Sobek
Sobek
LG4SHx
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 120L
1,450 Elo+
Solo
Izanami
Izanami
Natsu-vlf
Izanami
Level 44
God Stats
14W - 12L
1,676 SR
Queue Stats
40W - 49L
1,417 Elo+
Solo
Merlin
Merlin
TKD SPIRIT
Merlin
Level 109
God Stats
13W - 14L
1,301 SR
Queue Stats
252W - 257L
1,340 Elo+
Solo
Hera
Hera
tideless-lead
Hera
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 54L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 0 / 1
6,606
661
5,457
6,410
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Arrio 76
Ah Puch
11
1 / 1 / 0
5,974
597
2,894
4,993
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
MAGNAWES
Surtr
11
2 / 0 / 0
6,684
668
4,311
8,092
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 2 / 7
6,093
609
4,699
7,013
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
STG smokee
Bacchus
9
6 / 2 / 4
6,325
633
3,965
8,865
6,737
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HiroV13
Morgan Le Fay
8
2 / 5 / 1
5,163
516
6,074
7,375
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
LG4SHx
Sobek
10
0 / 2 / 0
4,996
500
4,518
8,064
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Natsu-vlf
Izanami
11
3 / 1 / 1
6,567
657
2,563
6,943
2,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TKD SPIRIT
Merlin
10
0 / 1 / 1
5,500
550
2,903
4,820
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 1
4,320
432
3,044
6,892
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
1
4.5
W
Ah Puch
Arrio 76
Ah Puch
1
1
0
1
L
Morgan Le Fay
HiroV13
Morgan Le Fay
2
5
1
0.5
L
Sobek
LG4SHx
Sobek
0
2
0
0
W
Surtr
MAGNAWES
Surtr
2
0
0
2
L
Izanami
Natsu-vlf
Izanami
3
1
1
3.5
W
2
2
7
2.75
W
Bacchus
STG smokee
Bacchus
6
2
4
4
L
Merlin
TKD SPIRIT
Merlin
0
1
1
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,326
Damage
19,102
35,373
Taken
34,094
19,844
Mitigated
14,487
5,625
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,457
2,313
0
686
6,410
2,429
0
1,760
4,599
0
51,755
W
Ah Puch
Arrio 76
Ah Puch
2,894
69
0
1,600
4,993
1,927
220
2,327
2,666
40,082
0
L
Morgan Le Fay
HiroV13
Morgan Le Fay
6,074
1,201
0
354
7,375
2,664
0
2,313
5,062
22,785
0
L
Sobek
LG4SHx
Sobek
4,518
517
0
1,901
8,064
6,126
0
143
7,921
31,264
0
W
Surtr
MAGNAWES
Surtr
4,311
2,006
0
1,734
8,092
6,168
0
3,567
3,959
444
40,589
L
Izanami
Natsu-vlf
Izanami
2,563
1,277
0
3,763
6,943
2,288
0
580
6,363
0
43,738
W
4,699
1,805
0
607
7,013
2,583
616
4,598
2,415
0
35,454
W
Bacchus
STG smokee
Bacchus
3,965
561
0
998
8,865
6,737
186
3,670
5,195
19,838
0
L
Merlin
TKD SPIRIT
Merlin
2,903
154
0
1,037
4,820
1,555
0
2,314
2,506
37,731
0
L
3,044
985
0
0
6,892
1,854
0
1,652
5,240
16,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,682
Gold Earned
26,546
311
Minions Killed
242
0
Camps Cleared
0
1,013,049
Distance Traveled
1,036,798
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,606
661
88
9
0
248,729
0
W
Ah Puch
5,974
597
65
7
0
198,960
0
L
Morgan Le Fay
5,163
516
34
3
0
223,177
0
L
Sobek
4,996
500
29
3
0
203,855
7
W
Surtr
6,684
668
67
7
0
187,935
0
L
Izanami
6,567
657
95
10
0
216,566
0
W
Neith
6,093
609
64
6
0
173,490
0
W
Bacchus
6,325
633
27
3
0
203,935
0
L
Merlin
5,500
550
73
7
0
188,049
0
L
Hera
4,320
432
11
1
0
205,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role