Player Matchup

Ullr
Ullr
Hablaloja
Ullr
Level 128
God Stats
3W - 1L
1,545 SR
Queue Stats
152W - 156L
1,398 Elo+
Solo
Lancelot
Lancelot
Hang_Man22
Lancelot
Level 72
God Stats
2W - 2L
1,196 SR
Queue Stats
157W - 148L
1,481 Elo+
Solo
Nu Wa
Nu Wa
NATEWINS13-
Nu Wa
Level 143
God Stats
5W - 4L
1,638 SR
Queue Stats
232W - 233L
1,483 Elo+
Party 1
Fafnir
Fafnir
Redeemer_08
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
evil octapus 89
Danzaburou
Level 154
God Stats
7W - 8L
1,500 SR
Queue Stats
413W - 408L
1,360 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,442 Elo+

VS

Team Averages
Level 125
1,437 SR
1,379 Elo+
Thoth
Thoth
Anginorub
Thoth
Level 126
God Stats
0W - 2L
1,284 SR
Queue Stats
169W - 162L
1,457 Elo+
Solo
Susano
Susano
CRANK_DAT_PAULO
Susano
Level 149
God Stats
14W - 19L
1,416 SR
Queue Stats
926W - 918L
1,461 Elo+
Solo
Charybdis
Charybdis
CristianSlim
Charybdis
Level 206
God Stats
3W - 5L
1,491 SR
Queue Stats
296W - 366L
1,401 Elo+
Solo
Nike
Nike
valintine19
Nike
Level 126
God Stats
3W - 3L
1,497 SR
Queue Stats
625W - 590L
1,446 Elo+
Solo
Anhur
Anhur
傲世九重天
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 0 / 3
6,278
1,256
3,308
3,310
1,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Hang_Man22
Lancelot
10
1 / 2 / 4
5,542
1,108
2,109
4,592
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 6
5,210
1,042
2,960
1,885
588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
11
1 / 0 / 4
5,729
1,146
1,740
3,580
4,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
evil octapus 89
Danzaburou
12
3 / 0 / 4
6,291
1,258
4,662
4,219
1,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anginorub
Thoth
10
1 / 3 / 1
5,148
1,030
3,478
4,133
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
4,978
996
3,101
3,333
1,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
CristianSlim
Charybdis
10
0 / 3 / 2
4,902
980
4,236
5,416
2,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 0
5,025
1,005
2,035
3,742
2,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

1
0 / 0 / 0
1,236
247
0
330
106

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
8
Kills
2
3
Deaths
8
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
Anginorub
Thoth
1
3
1
0.5
L
0
1
1
0.5
L
Charybdis
CristianSlim
Charybdis
0
3
2
0.33
W
Ullr
3
0
3
4.5
W
Lancelot
Hang_Man22
Lancelot
1
2
4
1.5
W
0
1
6
3
W
Fafnir
1
0
4
3
W
Danzaburou
evil octapus 89
Danzaburou
3
0
4
5
L
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,779
Damage
12,850
17,586
Taken
16,954
10,068
Mitigated
7,474
7,531
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Anginorub
Thoth
3,478
336
63
113
4,133
1,380
0
1,068
3,065
11,385
0
L
3,101
85
154
501
3,333
1,282
0
1,089
2,244
0
6,149
L
Charybdis
CristianSlim
Charybdis
4,236
1,088
333
917
5,416
2,228
0
1,477
3,939
0
9,094
W
Ullr
3,308
980
847
696
3,310
1,424
792
723
2,587
0
7,676
W
Lancelot
Hang_Man22
Lancelot
2,109
151
568
951
4,592
2,292
0
993
3,599
0
5,160
W
2,960
284
332
76
1,885
588
280
313
1,572
5,183
0
W
Fafnir
1,740
512
289
569
3,580
4,088
258
878
2,702
3,864
0
W
Danzaburou
evil octapus 89
Danzaburou
4,662
1,262
1,087
2,116
4,219
1,676
756
571
3,648
0
15,431
L
2,035
94
145
551
3,742
2,478
0
736
3,006
0
6,572
L
0
0
0
0
330
106
0
330
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,050
Gold Earned
21,289
49
Minions Killed
43
0
Camps Cleared
0
542,821
Distance Traveled
323,761
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,148
1,030
9
2
0
94,024
0
L
Susano
4,978
996
13
3
0
100,055
0
L
Charybdis
4,902
980
16
3
0
71,655
0
W
Ullr
6,278
1,256
12
2
0
104,334
0
W
Lancelot
5,542
1,108
10
2
0
136,142
0
W
Nu Wa
5,210
1,042
6
1
0
94,523
0
W
Fafnir
5,729
1,146
2
0
0
99,798
0
W
Danzaburou
6,291
1,258
19
4
0
108,024
0
L
Nike
5,025
1,005
5
1
0
58,027
2
L
Anhur
1,236
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role