Player Matchup

Tsukuyomi
Tsukuyomi
Angy-42-
Tsukuyomi
Level 129
God Stats
4W - 9L
1,275 SR
Queue Stats
439W - 466L
1,529 Elo+
Solo
Hachiman
Hachiman
REIGN_Jarnewtt
Hachiman
Level 34
God Stats
3W - 1L
1,836 SR
Queue Stats
37W - 48L
1,437 Elo+
Party 1
Yemoja
Yemoja
Yannsskkii
Yemoja
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,415 Elo+
Party 1
Thor
Thor
icusan92
Thor
Level 108
God Stats
1W - 10L
1,277 SR
Queue Stats
378W - 406L
1,397 Elo+
Solo
Hou Yi
Hou Yi
tams6r
Hou Yi
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
126W - 136L
1,471 Elo+
Solo
Team Averages
Level 95
1,478 SR
1,450 Elo+

VS

Team Averages
Level 130
1,516 SR
1,502 Elo+
Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElCajon
Kukulkan
Level 125
God Stats
9W - 4L
1,345 SR
Queue Stats
414W - 440L
1,424 Elo+
Solo
Yemoja
Yemoja
Krolik034
Yemoja
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,642 Elo+
Solo
Kumbhakarna
Kumbhakarna
guncel-fisek
Kumbhakarna
Level 153
God Stats
26W - 19L
1,606 SR
Queue Stats
3,303W - 3,410L
1,463 Elo+
Solo
Hera
Hera
turicchiu
Hera
Level 128
God Stats
12W - 7L
1,629 SR
Queue Stats
699W - 716L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Angy-42-
Tsukuyomi
16
1 / 6 / 7
9,348
584
13,268
15,469
7,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
16
1 / 6 / 8
9,019
564
11,020
16,818
7,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Yannsskkii
Yemoja
18
4 / 2 / 3
10,681
668
4,203
18,870
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
15
1 / 4 / 7
8,764
548
7,999
13,991
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
tams6r
Hou Yi
17
3 / 2 / 7
9,446
590
7,687
17,124
8,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
5 / 2 / 10
11,168
698
20,709
14,755
8,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ElCajon
Kukulkan
19
4 / 2 / 8
11,941
746
21,288
10,792
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Krolik034
Yemoja
18
0 / 1 / 12
11,160
698
2,659
12,369
14,477
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kumbhakarna
guncel-fisek
Kumbhakarna
14
0 / 6 / 8
9,899
619
5,162
23,332
24,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
20
11 / 1 / 6
12,830
802
28,676
11,963
7,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
10
Kills
20
20
Deaths
12
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
10
5
L
Tsukuyomi
Angy-42-
Tsukuyomi
1
6
7
0.75
W
Kukulkan
ElCajon
Kukulkan
4
2
8
4
W
Yemoja
Krolik034
Yemoja
0
1
12
6
L
Hachiman
1
6
8
0.83
L
Yemoja
Yannsskkii
Yemoja
4
2
3
2.75
W
Kumbhakarna
guncel-fisek
Kumbhakarna
0
6
8
0.67
L
Thor
1
4
7
1.13
L
Hou Yi
tams6r
Hou Yi
3
2
7
3.25
W
Hera
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,177
Damage
78,494
82,272
Taken
73,211
50,568
Mitigated
62,385
33,451
Healing
36,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
20,709
3,075
2,001
3,849
14,755
8,879
3,196
760
13,995
38,766
0
L
Tsukuyomi
Angy-42-
Tsukuyomi
13,268
2,951
1,754
1,216
15,469
7,575
0
14,468
1,001
0
37,495
W
Kukulkan
ElCajon
Kukulkan
21,288
509
2,023
1,086
10,792
6,757
2,772
264
10,528
48,918
0
W
Yemoja
Krolik034
Yemoja
2,659
411
12,583
4,174
12,369
14,477
1,398
887
11,482
7,920
0
L
Hachiman
11,020
7,274
387
2,214
16,818
7,919
0
16,328
490
0
21,883
L
Yemoja
Yannsskkii
Yemoja
4,203
1,349
10,933
7,506
18,870
20,139
0
18,209
661
11,742
0
W
Kumbhakarna
guncel-fisek
Kumbhakarna
5,162
382
2,639
3,984
23,332
24,834
484
1,049
22,283
7,037
0
L
Thor
7,999
74
2,579
1,242
13,991
6,482
0
13,099
892
75
25,977
L
Hou Yi
tams6r
Hou Yi
7,687
4,103
1,375
4,245
17,124
8,453
80
16,390
734
0
19,930
W
Hera
28,676
4,022
1,335
2,604
11,963
7,438
910
1,318
10,645
49,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
56,998
151
Minions Killed
175
0
Camps Cleared
0
1,322,503
Distance Traveled
1,409,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,168
698
31
2
0
286,896
0
L
Tsukuyomi
9,348
584
48
3
0
248,990
0
W
Kukulkan
11,941
746
77
5
0
264,226
0
W
Yemoja
11,160
698
8
1
0
271,938
0
L
Hachiman
9,019
564
34
2
0
245,381
0
L
Yemoja
10,681
668
15
1
0
286,853
0
W
Kumbhakarna
9,899
619
4
0
0
273,699
0
L
Thor
8,764
548
32
2
0
270,313
0
L
Hou Yi
9,446
590
22
1
0
270,966
0
W
Hera
12,830
802
55
3
0
313,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role