Player Matchup

Artemis
Artemis
Skogsarbetare
Artemis
Level 96
God Stats
3W - 1L
1,404 SR
Queue Stats
169W - 162L
1,477 Elo+
Solo
Vulcan
Vulcan
TeekDaddy
Vulcan
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 140L
1,527 Elo+
Solo
Chiron
Chiron
roflazerz
Chiron
Level 90
God Stats
3W - 0L
1,773 SR
Queue Stats
92W - 96L
1,477 Elo+
Solo
Ymir
Ymir
similidinde
Ymir
Level 139
God Stats
2W - 4L
1,176 SR
Queue Stats
252W - 237L
1,488 Elo+
Solo
Ares
Ares
xGhost420Riderx
Ares
Level 170
God Stats
2W - 3L
1,250 SR
Queue Stats
196W - 213L
1,493 Elo+
Solo
Team Averages
Level 128
1,421 SR
1,492 Elo+

VS

Team Averages
Level 122
1,549 SR
1,476 Elo+
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
EoK I Luther1 I
Osiris
Level 23
God Stats
1W - 2L
1,316 SR
Queue Stats
88W - 82L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
FearlessWolf83
Hou Yi
Level 155
God Stats
3W - 4L
1,417 SR
Queue Stats
476W - 499L
1,475 Elo+
Solo
Poseidon
Poseidon
X VINCIT OMNIA
Poseidon
Level 159
God Stats
10W - 2L
2,011 SR
Queue Stats
324W - 317L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 2 / 17
8,712
871
13,570
9,049
4,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
TeekDaddy
Vulcan
17
6 / 1 / 11
9,512
951
16,223
7,142
4,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
roflazerz
Chiron
16
10 / 1 / 8
9,519
952
9,003
8,477
5,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 19
7,823
782
4,058
13,766
14,690
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 17
8,824
882
7,422
14,216
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 6 / 5
7,110
711
12,864
9,244
7,544
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
 
Hercules
13
0 / 2 / 2
6,709
671
2,101
12,572
7,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 5
7,167
717
4,207
11,382
7,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 4
7,506
751
8,118
9,947
4,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
15
3 / 6 / 2
8,313
831
12,973
10,039
3,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
23
Kills
8
9
Deaths
23
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
6
5
0.58
L
Hercules
 
Hercules
0
2
2
0.5
L
1
6
5
0.58
L
3
3
4
1.67
W
Artemis
3
2
17
5.75
W
Vulcan
TeekDaddy
Vulcan
6
1
11
11.5
L
Poseidon
3
6
2
0.67
W
Chiron
roflazerz
Chiron
10
1
8
14
W
1
4
19
2.63
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,276
Damage
40,263
52,650
Taken
53,184
43,422
Mitigated
30,533
17,734
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,864
459
252
692
9,244
7,544
0
3,644
5,600
17,919
0
L
Hercules
 
Hercules
2,101
485
0
5,178
12,572
7,498
0
7,584
4,988
0
6,190
L
4,207
1,174
329
830
11,382
7,092
0
6,267
5,115
0
13,627
L
8,118
1,487
283
2,575
9,947
4,529
0
4,845
5,102
0
17,217
W
Artemis
13,570
7,136
952
1,342
9,049
4,981
2,334
5,892
3,157
0
24,160
W
Vulcan
TeekDaddy
Vulcan
16,223
5,804
952
1,221
7,142
4,098
1,087
2,244
4,898
35,529
0
L
Poseidon
12,973
1,314
694
1,419
10,039
3,870
0
5,363
4,676
30,619
0
W
Chiron
roflazerz
Chiron
9,003
1,976
1,299
1,643
8,477
5,051
188
4,153
4,324
0
22,185
W
4,058
910
1,067
1,455
13,766
14,690
0
5,345
8,421
7,781
0
W
7,422
246
3,342
4,461
14,216
14,602
0
8,203
6,013
9,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,390
Gold Earned
36,805
120
Minions Killed
90
0
Camps Cleared
0
1,010,766
Distance Traveled
814,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,110
711
13
1
0
140,389
0
L
Hercules
6,709
671
5
1
0
156,652
0
L
Osiris
7,167
717
16
2
0
179,914
0
L
Hou Yi
7,506
751
22
2
0
172,211
0
W
Artemis
8,712
871
26
3
0
194,144
0
W
Vulcan
9,512
951
51
5
0
234,429
0
L
Poseidon
8,313
831
34
3
0
165,661
0
W
Chiron
9,519
952
32
3
0
206,249
0
W
Ymir
7,823
782
8
1
0
181,231
0
W
Ares
8,824
882
3
0
0
194,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role